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- //========================================================================
- // GLFW 3.4 - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2002-2006 Marcus Geelnard
- // Copyright (c) 2006-2019 Camilla Löwy <[email protected]>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- #pragma once
- #if defined(_GLFW_USE_CONFIG_H)
- #include "glfw_config.h"
- #endif
- #if defined(GLFW_INCLUDE_GLCOREARB) || \
- defined(GLFW_INCLUDE_ES1) || \
- defined(GLFW_INCLUDE_ES2) || \
- defined(GLFW_INCLUDE_ES3) || \
- defined(GLFW_INCLUDE_ES31) || \
- defined(GLFW_INCLUDE_ES32) || \
- defined(GLFW_INCLUDE_NONE) || \
- defined(GLFW_INCLUDE_GLEXT) || \
- defined(GLFW_INCLUDE_GLU) || \
- defined(GLFW_INCLUDE_VULKAN) || \
- defined(GLFW_DLL)
- #error "You must not define any header option macros when compiling GLFW"
- #endif
- #define GLFW_INCLUDE_NONE
- #include "glfw3.h"
- #define _GLFW_INSERT_FIRST 0
- #define _GLFW_INSERT_LAST 1
- #define _GLFW_POLL_PRESENCE 0
- #define _GLFW_POLL_AXES 1
- #define _GLFW_POLL_BUTTONS 2
- #define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
- #define _GLFW_MESSAGE_SIZE 1024
- typedef int GLFWbool;
- typedef struct _GLFWerror _GLFWerror;
- typedef struct _GLFWinitconfig _GLFWinitconfig;
- typedef struct _GLFWwndconfig _GLFWwndconfig;
- typedef struct _GLFWctxconfig _GLFWctxconfig;
- typedef struct _GLFWfbconfig _GLFWfbconfig;
- typedef struct _GLFWcontext _GLFWcontext;
- typedef struct _GLFWwindow _GLFWwindow;
- typedef struct _GLFWlibrary _GLFWlibrary;
- typedef struct _GLFWmonitor _GLFWmonitor;
- typedef struct _GLFWcursor _GLFWcursor;
- typedef struct _GLFWmapelement _GLFWmapelement;
- typedef struct _GLFWmapping _GLFWmapping;
- typedef struct _GLFWjoystick _GLFWjoystick;
- typedef struct _GLFWtls _GLFWtls;
- typedef struct _GLFWmutex _GLFWmutex;
- typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
- typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
- typedef void (* _GLFWswapintervalfun)(int);
- typedef int (* _GLFWextensionsupportedfun)(const char*);
- typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
- typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
- #ifndef GL_VERSION
- #define GL_VERSION 0x1f02
- #endif
- #define GL_NONE 0
- #define GL_COLOR_BUFFER_BIT 0x00004000
- #define GL_UNSIGNED_BYTE 0x1401
- #ifndef GL_EXTENSIONS
- #define GL_EXTENSIONS 0x1f03
- #endif
- #ifndef GL_NUM_EXTENSIONS
- #define GL_NUM_EXTENSIONS 0x821d
- #endif
- #ifndef GL_CONTEXT_FLAGS
- #define GL_CONTEXT_FLAGS 0x821e
- #endif
- #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
- #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
- #define GL_CONTEXT_PROFILE_MASK 0x9126
- #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
- #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
- #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
- #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
- #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
- #ifndef GL_CONTEXT_RELEASE_BEHAVIOR
- #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
- #endif
- #ifndef GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
- #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
- #endif
- #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
- typedef int GLint;
- typedef unsigned int GLuint;
- typedef unsigned int GLenum;
- typedef unsigned int GLbitfield;
- typedef unsigned char GLubyte;
- typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
- typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
- typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
- typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
- #define VK_NULL_HANDLE 0
- typedef void* VkInstance;
- typedef void* VkPhysicalDevice;
- typedef uint64_t VkSurfaceKHR;
- typedef uint32_t VkFlags;
- typedef uint32_t VkBool32;
- typedef enum VkStructureType
- {
- VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
- VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
- VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
- VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
- VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
- VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
- VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
- } VkStructureType;
- typedef enum VkResult
- {
- VK_SUCCESS = 0,
- VK_NOT_READY = 1,
- VK_TIMEOUT = 2,
- VK_EVENT_SET = 3,
- VK_EVENT_RESET = 4,
- VK_INCOMPLETE = 5,
- VK_ERROR_OUT_OF_HOST_MEMORY = -1,
- VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
- VK_ERROR_INITIALIZATION_FAILED = -3,
- VK_ERROR_DEVICE_LOST = -4,
- VK_ERROR_MEMORY_MAP_FAILED = -5,
- VK_ERROR_LAYER_NOT_PRESENT = -6,
- VK_ERROR_EXTENSION_NOT_PRESENT = -7,
- VK_ERROR_FEATURE_NOT_PRESENT = -8,
- VK_ERROR_INCOMPATIBLE_DRIVER = -9,
- VK_ERROR_TOO_MANY_OBJECTS = -10,
- VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
- VK_ERROR_SURFACE_LOST_KHR = -1000000000,
- VK_SUBOPTIMAL_KHR = 1000001003,
- VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
- VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
- VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
- VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
- VK_RESULT_MAX_ENUM = 0x7FFFFFFF
- } VkResult;
- typedef struct VkAllocationCallbacks VkAllocationCallbacks;
- typedef struct VkExtensionProperties
- {
- char extensionName[256];
- uint32_t specVersion;
- } VkExtensionProperties;
- typedef void (APIENTRY * PFN_vkVoidFunction)(void);
- #if defined(_GLFW_VULKAN_STATIC)
- PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*);
- VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*);
- #else
- typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
- typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
- #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
- #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
- #endif
- #if defined(_GLFW_COCOA)
- #include "cocoa_platform.h"
- #elif defined(_GLFW_WIN32)
- #include "win32_platform.h"
- #elif defined(_GLFW_X11)
- #include "x11_platform.h"
- #elif defined(_GLFW_WAYLAND)
- #include "wl_platform.h"
- #elif defined(_GLFW_OSMESA)
- #include "null_platform.h"
- #else
- #error "No supported window creation API selected"
- #endif
- // Constructs a version number string from the public header macros
- #define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
- #define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
- #define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
- GLFW_VERSION_MINOR, \
- GLFW_VERSION_REVISION)
- // Checks for whether the library has been initialized
- #define _GLFW_REQUIRE_INIT() \
- if (!_glfw.initialized) \
- { \
- _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
- return; \
- }
- #define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
- if (!_glfw.initialized) \
- { \
- _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
- return x; \
- }
- // Swaps the provided pointers
- #define _GLFW_SWAP_POINTERS(T, x, y) \
- { \
- T t; \
- t = x; \
- x = y; \
- y = t; \
- }
- // Per-thread error structure
- //
- struct _GLFWerror
- {
- _GLFWerror* next;
- int code;
- char description[_GLFW_MESSAGE_SIZE];
- };
- // Initialization configuration
- //
- // Parameters relating to the initialization of the library
- //
- struct _GLFWinitconfig
- {
- GLFWbool hatButtons;
- struct {
- GLFWbool menubar;
- GLFWbool chdir;
- } ns;
- };
- // Window configuration
- //
- // Parameters relating to the creation of the window but not directly related
- // to the framebuffer. This is used to pass window creation parameters from
- // shared code to the platform API.
- //
- struct _GLFWwndconfig
- {
- int width;
- int height;
- const char* title;
- GLFWbool resizable;
- GLFWbool visible;
- GLFWbool decorated;
- GLFWbool focused;
- GLFWbool autoIconify;
- GLFWbool floating;
- GLFWbool maximized;
- GLFWbool centerCursor;
- GLFWbool focusOnShow;
- GLFWbool scaleToMonitor;
- struct {
- GLFWbool retina;
- char frameName[256];
- } ns;
- struct {
- char className[256];
- char instanceName[256];
- } x11;
- struct {
- GLFWbool keymenu;
- } win32;
- };
- // Context configuration
- //
- // Parameters relating to the creation of the context but not directly related
- // to the framebuffer. This is used to pass context creation parameters from
- // shared code to the platform API.
- //
- struct _GLFWctxconfig
- {
- int client;
- int source;
- int major;
- int minor;
- GLFWbool forward;
- GLFWbool debug;
- GLFWbool noerror;
- int profile;
- int robustness;
- int release;
- _GLFWwindow* share;
- struct {
- GLFWbool offline;
- } nsgl;
- };
- // Framebuffer configuration
- //
- // This describes buffers and their sizes. It also contains
- // a platform-specific ID used to map back to the backend API object.
- //
- // It is used to pass framebuffer parameters from shared code to the platform
- // API and also to enumerate and select available framebuffer configs.
- //
- struct _GLFWfbconfig
- {
- int redBits;
- int greenBits;
- int blueBits;
- int alphaBits;
- int depthBits;
- int stencilBits;
- int accumRedBits;
- int accumGreenBits;
- int accumBlueBits;
- int accumAlphaBits;
- int auxBuffers;
- GLFWbool stereo;
- int samples;
- GLFWbool sRGB;
- GLFWbool doublebuffer;
- GLFWbool transparent;
- uintptr_t handle;
- };
- // Context structure
- //
- struct _GLFWcontext
- {
- int client;
- int source;
- int major, minor, revision;
- GLFWbool forward, debug, noerror;
- int profile;
- int robustness;
- int release;
- PFNGLGETSTRINGIPROC GetStringi;
- PFNGLGETINTEGERVPROC GetIntegerv;
- PFNGLGETSTRINGPROC GetString;
- _GLFWmakecontextcurrentfun makeCurrent;
- _GLFWswapbuffersfun swapBuffers;
- _GLFWswapintervalfun swapInterval;
- _GLFWextensionsupportedfun extensionSupported;
- _GLFWgetprocaddressfun getProcAddress;
- _GLFWdestroycontextfun destroy;
- // This is defined in the context API's context.h
- _GLFW_PLATFORM_CONTEXT_STATE;
- // This is defined in egl_context.h
- _GLFW_EGL_CONTEXT_STATE;
- // This is defined in osmesa_context.h
- _GLFW_OSMESA_CONTEXT_STATE;
- };
- // Window and context structure
- //
- struct _GLFWwindow
- {
- struct _GLFWwindow* next;
- // Window settings and state
- GLFWbool resizable;
- GLFWbool decorated;
- GLFWbool autoIconify;
- GLFWbool floating;
- GLFWbool focusOnShow;
- GLFWbool shouldClose;
- void* userPointer;
- GLFWvidmode videoMode;
- _GLFWmonitor* monitor;
- _GLFWcursor* cursor;
- int minwidth, minheight;
- int maxwidth, maxheight;
- int numer, denom;
- GLFWbool stickyKeys;
- GLFWbool stickyMouseButtons;
- GLFWbool lockKeyMods;
- int cursorMode;
- char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
- char keys[GLFW_KEY_LAST + 1];
- // Virtual cursor position when cursor is disabled
- double virtualCursorPosX, virtualCursorPosY;
- GLFWbool rawMouseMotion;
- _GLFWcontext context;
- struct {
- GLFWwindowposfun pos;
- GLFWwindowsizefun size;
- GLFWwindowclosefun close;
- GLFWwindowrefreshfun refresh;
- GLFWwindowfocusfun focus;
- GLFWwindowiconifyfun iconify;
- GLFWwindowmaximizefun maximize;
- GLFWframebuffersizefun fbsize;
- GLFWwindowcontentscalefun scale;
- GLFWmousebuttonfun mouseButton;
- GLFWcursorposfun cursorPos;
- GLFWcursorenterfun cursorEnter;
- GLFWscrollfun scroll;
- GLFWkeyfun key;
- GLFWcharfun character;
- GLFWcharmodsfun charmods;
- GLFWdropfun drop;
- } callbacks;
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_WINDOW_STATE;
- };
- // Monitor structure
- //
- struct _GLFWmonitor
- {
- char* name;
- void* userPointer;
- // Physical dimensions in millimeters.
- int widthMM, heightMM;
- // The window whose video mode is current on this monitor
- _GLFWwindow* window;
- GLFWvidmode* modes;
- int modeCount;
- GLFWvidmode currentMode;
- GLFWgammaramp originalRamp;
- GLFWgammaramp currentRamp;
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_MONITOR_STATE;
- };
- // Cursor structure
- //
- struct _GLFWcursor
- {
- _GLFWcursor* next;
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_CURSOR_STATE;
- };
- // Gamepad mapping element structure
- //
- struct _GLFWmapelement
- {
- uint8_t type;
- uint8_t index;
- int8_t axisScale;
- int8_t axisOffset;
- };
- // Gamepad mapping structure
- //
- struct _GLFWmapping
- {
- char name[128];
- char guid[33];
- _GLFWmapelement buttons[15];
- _GLFWmapelement axes[6];
- };
- // Joystick structure
- //
- struct _GLFWjoystick
- {
- GLFWbool present;
- float* axes;
- int axisCount;
- unsigned char* buttons;
- int buttonCount;
- unsigned char* hats;
- int hatCount;
- char* name;
- void* userPointer;
- char guid[33];
- _GLFWmapping* mapping;
- // This is defined in the joystick API's joystick.h
- _GLFW_PLATFORM_JOYSTICK_STATE;
- };
- // Thread local storage structure
- //
- struct _GLFWtls
- {
- // This is defined in the platform's thread.h
- _GLFW_PLATFORM_TLS_STATE;
- };
- // Mutex structure
- //
- struct _GLFWmutex
- {
- // This is defined in the platform's thread.h
- _GLFW_PLATFORM_MUTEX_STATE;
- };
- // Library global data
- //
- struct _GLFWlibrary
- {
- GLFWbool initialized;
- struct {
- _GLFWinitconfig init;
- _GLFWfbconfig framebuffer;
- _GLFWwndconfig window;
- _GLFWctxconfig context;
- int refreshRate;
- } hints;
- _GLFWerror* errorListHead;
- _GLFWcursor* cursorListHead;
- _GLFWwindow* windowListHead;
- _GLFWmonitor** monitors;
- int monitorCount;
- _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
- _GLFWmapping* mappings;
- int mappingCount;
- _GLFWtls errorSlot;
- _GLFWtls contextSlot;
- _GLFWmutex errorLock;
- struct {
- uint64_t offset;
- // This is defined in the platform's time.h
- _GLFW_PLATFORM_LIBRARY_TIMER_STATE;
- } timer;
- struct {
- GLFWbool available;
- void* handle;
- char* extensions[2];
- #if !defined(_GLFW_VULKAN_STATIC)
- PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
- PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
- #endif
- GLFWbool KHR_surface;
- #if defined(_GLFW_WIN32)
- GLFWbool KHR_win32_surface;
- #elif defined(_GLFW_COCOA)
- GLFWbool MVK_macos_surface;
- GLFWbool EXT_metal_surface;
- #elif defined(_GLFW_X11)
- GLFWbool KHR_xlib_surface;
- GLFWbool KHR_xcb_surface;
- #elif defined(_GLFW_WAYLAND)
- GLFWbool KHR_wayland_surface;
- #endif
- } vk;
- struct {
- GLFWmonitorfun monitor;
- GLFWjoystickfun joystick;
- } callbacks;
- // This is defined in the window API's platform.h
- _GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
- // This is defined in the context API's context.h
- _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE;
- // This is defined in the platform's joystick.h
- _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
- // This is defined in egl_context.h
- _GLFW_EGL_LIBRARY_CONTEXT_STATE;
- // This is defined in osmesa_context.h
- _GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
- };
- // Global state shared between compilation units of GLFW
- //
- extern _GLFWlibrary _glfw;
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW platform API //////
- //////////////////////////////////////////////////////////////////////////
- int _glfwPlatformInit(void);
- void _glfwPlatformTerminate(void);
- const char* _glfwPlatformGetVersionString(void);
- void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
- void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
- void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
- void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
- GLFWbool _glfwPlatformRawMouseMotionSupported(void);
- int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
- const GLFWimage* image, int xhot, int yhot);
- int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
- void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
- void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
- const char* _glfwPlatformGetScancodeName(int scancode);
- int _glfwPlatformGetKeyScancode(int key);
- void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
- void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
- void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
- float* xscale, float* yscale);
- void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
- GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
- void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
- GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
- void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
- void _glfwPlatformSetClipboardString(const char* string);
- const char* _glfwPlatformGetClipboardString(void);
- int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
- void _glfwPlatformUpdateGamepadGUID(char* guid);
- uint64_t _glfwPlatformGetTimerValue(void);
- uint64_t _glfwPlatformGetTimerFrequency(void);
- int _glfwPlatformCreateWindow(_GLFWwindow* window,
- const _GLFWwndconfig* wndconfig,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig);
- void _glfwPlatformDestroyWindow(_GLFWwindow* window);
- void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
- void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
- int count, const GLFWimage* images);
- void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
- void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
- void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
- void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
- void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
- int minwidth, int minheight,
- int maxwidth, int maxheight);
- void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
- void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
- void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
- int* left, int* top,
- int* right, int* bottom);
- void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
- float* xscale, float* yscale);
- void _glfwPlatformIconifyWindow(_GLFWwindow* window);
- void _glfwPlatformRestoreWindow(_GLFWwindow* window);
- void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
- void _glfwPlatformShowWindow(_GLFWwindow* window);
- void _glfwPlatformHideWindow(_GLFWwindow* window);
- void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
- void _glfwPlatformFocusWindow(_GLFWwindow* window);
- void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
- int xpos, int ypos, int width, int height,
- int refreshRate);
- int _glfwPlatformWindowFocused(_GLFWwindow* window);
- int _glfwPlatformWindowIconified(_GLFWwindow* window);
- int _glfwPlatformWindowVisible(_GLFWwindow* window);
- int _glfwPlatformWindowMaximized(_GLFWwindow* window);
- int _glfwPlatformWindowHovered(_GLFWwindow* window);
- int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
- float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
- void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
- void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
- void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
- void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
- void _glfwPlatformPollEvents(void);
- void _glfwPlatformWaitEvents(void);
- void _glfwPlatformWaitEventsTimeout(double timeout);
- void _glfwPlatformPostEmptyEvent(void);
- void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
- int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
- VkPhysicalDevice device,
- uint32_t queuefamily);
- VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
- _GLFWwindow* window,
- const VkAllocationCallbacks* allocator,
- VkSurfaceKHR* surface);
- GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
- void _glfwPlatformDestroyTls(_GLFWtls* tls);
- void* _glfwPlatformGetTls(_GLFWtls* tls);
- void _glfwPlatformSetTls(_GLFWtls* tls, void* value);
- GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex);
- void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
- void _glfwPlatformLockMutex(_GLFWmutex* mutex);
- void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW event API //////
- //////////////////////////////////////////////////////////////////////////
- void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
- void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
- void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
- void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
- void _glfwInputWindowContentScale(_GLFWwindow* window,
- float xscale, float yscale);
- void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
- void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
- void _glfwInputWindowDamage(_GLFWwindow* window);
- void _glfwInputWindowCloseRequest(_GLFWwindow* window);
- void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
- void _glfwInputKey(_GLFWwindow* window,
- int key, int scancode, int action, int mods);
- void _glfwInputChar(_GLFWwindow* window,
- unsigned int codepoint, int mods, GLFWbool plain);
- void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
- void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
- void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
- void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
- void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
- void _glfwInputJoystick(_GLFWjoystick* js, int event);
- void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
- void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
- void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
- void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
- void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
- #if defined(__GNUC__)
- void _glfwInputError(int code, const char* format, ...)
- __attribute__((format(printf, 2, 3)));
- #else
- void _glfwInputError(int code, const char* format, ...);
- #endif
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW internal API //////
- //////////////////////////////////////////////////////////////////////////
- GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
- const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
- const _GLFWfbconfig* alternatives,
- unsigned int count);
- GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig);
- GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
- const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
- const GLFWvidmode* desired);
- int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
- _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
- void _glfwFreeMonitor(_GLFWmonitor* monitor);
- void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
- void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
- void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
- _GLFWjoystick* _glfwAllocJoystick(const char* name,
- const char* guid,
- int axisCount,
- int buttonCount,
- int hatCount);
- void _glfwFreeJoystick(_GLFWjoystick* js);
- void _glfwCenterCursorInContentArea(_GLFWwindow* window);
- GLFWbool _glfwInitVulkan(int mode);
- void _glfwTerminateVulkan(void);
- const char* _glfwGetVulkanResultString(VkResult result);
- char* _glfw_strdup(const char* source);
- float _glfw_fminf(float a, float b);
- float _glfw_fmaxf(float a, float b);
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