| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- //========================================================================
- // GLFW 3.4 macOS - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2009-2019 Camilla Löwy <[email protected]>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- // NOTE: Many Cocoa enum values have been renamed and we need to build across
- // SDK versions where one is unavailable or the other deprecated
- // We use the newer names in code and these macros to handle compatibility
- #if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
- #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
- #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
- #endif
- #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
- #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
- #include <stdatomic.h>
- // NSGL-specific per-context data
- //
- typedef struct _GLFWcontextNSGL
- {
- id pixelFormat;
- id object;
- } _GLFWcontextNSGL;
- // NSGL-specific global data
- //
- typedef struct _GLFWlibraryNSGL
- {
- // dlopen handle for OpenGL.framework (for glfwGetProcAddress)
- CFBundleRef framework;
- } _GLFWlibraryNSGL;
- GLFWbool _glfwInitNSGL(void);
- void _glfwTerminateNSGL(void);
- GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
- const _GLFWctxconfig* ctxconfig,
- const _GLFWfbconfig* fbconfig);
- void _glfwDestroyContextNSGL(_GLFWwindow* window);
|