| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631 |
- //========================================================================
- // GLFW 3.4 Win32 - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2002-2006 Marcus Geelnard
- // Copyright (c) 2006-2019 Camilla Löwy <[email protected]>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- // Please use C89 style variable declarations in this file because VS 2010
- //========================================================================
- #include "internal.h"
- #include <stdlib.h>
- #include <malloc.h>
- static const GUID _glfw_GUID_DEVINTERFACE_HID =
- {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
- #define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID
- #if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
- // Executables (but not DLLs) exporting this symbol with this value will be
- // automatically directed to the high-performance GPU on Nvidia Optimus systems
- // with up-to-date drivers
- //
- __declspec(dllexport) DWORD NvOptimusEnablement = 1;
- // Executables (but not DLLs) exporting this symbol with this value will be
- // automatically directed to the high-performance GPU on AMD PowerXpress systems
- // with up-to-date drivers
- //
- __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
- #endif // _GLFW_USE_HYBRID_HPG
- #if defined(_GLFW_BUILD_DLL)
- // GLFW DLL entry point
- //
- BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
- {
- return TRUE;
- }
- #endif // _GLFW_BUILD_DLL
- // Load necessary libraries (DLLs)
- //
- static GLFWbool loadLibraries(void)
- {
- _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
- if (!_glfw.win32.winmm.instance)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to load winmm.dll");
- return GLFW_FALSE;
- }
- _glfw.win32.winmm.GetTime = (PFN_timeGetTime)
- GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
- _glfw.win32.user32.instance = LoadLibraryA("user32.dll");
- if (!_glfw.win32.user32.instance)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to load user32.dll");
- return GLFW_FALSE;
- }
- _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
- GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
- _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
- GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
- _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
- GetProcAddress(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
- _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
- GetProcAddress(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext");
- _glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow)
- GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
- _glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
- GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
- _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
- if (_glfw.win32.dinput8.instance)
- {
- _glfw.win32.dinput8.Create = (PFN_DirectInput8Create)
- GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create");
- }
- {
- int i;
- const char* names[] =
- {
- "xinput1_4.dll",
- "xinput1_3.dll",
- "xinput9_1_0.dll",
- "xinput1_2.dll",
- "xinput1_1.dll",
- NULL
- };
- for (i = 0; names[i]; i++)
- {
- _glfw.win32.xinput.instance = LoadLibraryA(names[i]);
- if (_glfw.win32.xinput.instance)
- {
- _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
- GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities");
- _glfw.win32.xinput.GetState = (PFN_XInputGetState)
- GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState");
- break;
- }
- }
- }
- _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll");
- if (_glfw.win32.dwmapi.instance)
- {
- _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
- _glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
- _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
- GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
- }
- _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
- if (_glfw.win32.shcore.instance)
- {
- _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness)
- GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness");
- _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor)
- GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor");
- }
- _glfw.win32.ntdll.instance = LoadLibraryA("ntdll.dll");
- if (_glfw.win32.ntdll.instance)
- {
- _glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo)
- GetProcAddress(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo");
- }
- return GLFW_TRUE;
- }
- // Unload used libraries (DLLs)
- //
- static void freeLibraries(void)
- {
- if (_glfw.win32.xinput.instance)
- FreeLibrary(_glfw.win32.xinput.instance);
- if (_glfw.win32.dinput8.instance)
- FreeLibrary(_glfw.win32.dinput8.instance);
- if (_glfw.win32.winmm.instance)
- FreeLibrary(_glfw.win32.winmm.instance);
- if (_glfw.win32.user32.instance)
- FreeLibrary(_glfw.win32.user32.instance);
- if (_glfw.win32.dwmapi.instance)
- FreeLibrary(_glfw.win32.dwmapi.instance);
- if (_glfw.win32.shcore.instance)
- FreeLibrary(_glfw.win32.shcore.instance);
- if (_glfw.win32.ntdll.instance)
- FreeLibrary(_glfw.win32.ntdll.instance);
- }
- // Create key code translation tables
- //
- static void createKeyTables(void)
- {
- int scancode;
- memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes));
- memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes));
- _glfw.win32.keycodes[0x00B] = GLFW_KEY_0;
- _glfw.win32.keycodes[0x002] = GLFW_KEY_1;
- _glfw.win32.keycodes[0x003] = GLFW_KEY_2;
- _glfw.win32.keycodes[0x004] = GLFW_KEY_3;
- _glfw.win32.keycodes[0x005] = GLFW_KEY_4;
- _glfw.win32.keycodes[0x006] = GLFW_KEY_5;
- _glfw.win32.keycodes[0x007] = GLFW_KEY_6;
- _glfw.win32.keycodes[0x008] = GLFW_KEY_7;
- _glfw.win32.keycodes[0x009] = GLFW_KEY_8;
- _glfw.win32.keycodes[0x00A] = GLFW_KEY_9;
- _glfw.win32.keycodes[0x01E] = GLFW_KEY_A;
- _glfw.win32.keycodes[0x030] = GLFW_KEY_B;
- _glfw.win32.keycodes[0x02E] = GLFW_KEY_C;
- _glfw.win32.keycodes[0x020] = GLFW_KEY_D;
- _glfw.win32.keycodes[0x012] = GLFW_KEY_E;
- _glfw.win32.keycodes[0x021] = GLFW_KEY_F;
- _glfw.win32.keycodes[0x022] = GLFW_KEY_G;
- _glfw.win32.keycodes[0x023] = GLFW_KEY_H;
- _glfw.win32.keycodes[0x017] = GLFW_KEY_I;
- _glfw.win32.keycodes[0x024] = GLFW_KEY_J;
- _glfw.win32.keycodes[0x025] = GLFW_KEY_K;
- _glfw.win32.keycodes[0x026] = GLFW_KEY_L;
- _glfw.win32.keycodes[0x032] = GLFW_KEY_M;
- _glfw.win32.keycodes[0x031] = GLFW_KEY_N;
- _glfw.win32.keycodes[0x018] = GLFW_KEY_O;
- _glfw.win32.keycodes[0x019] = GLFW_KEY_P;
- _glfw.win32.keycodes[0x010] = GLFW_KEY_Q;
- _glfw.win32.keycodes[0x013] = GLFW_KEY_R;
- _glfw.win32.keycodes[0x01F] = GLFW_KEY_S;
- _glfw.win32.keycodes[0x014] = GLFW_KEY_T;
- _glfw.win32.keycodes[0x016] = GLFW_KEY_U;
- _glfw.win32.keycodes[0x02F] = GLFW_KEY_V;
- _glfw.win32.keycodes[0x011] = GLFW_KEY_W;
- _glfw.win32.keycodes[0x02D] = GLFW_KEY_X;
- _glfw.win32.keycodes[0x015] = GLFW_KEY_Y;
- _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z;
- _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE;
- _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH;
- _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA;
- _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL;
- _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT;
- _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET;
- _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS;
- _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD;
- _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET;
- _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON;
- _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH;
- _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2;
- _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE;
- _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE;
- _glfw.win32.keycodes[0x14F] = GLFW_KEY_END;
- _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER;
- _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE;
- _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME;
- _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT;
- _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU;
- _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN;
- _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP;
- _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE;
- _glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE;
- _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE;
- _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB;
- _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK;
- _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK;
- _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK;
- _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1;
- _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2;
- _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3;
- _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4;
- _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5;
- _glfw.win32.keycodes[0x040] = GLFW_KEY_F6;
- _glfw.win32.keycodes[0x041] = GLFW_KEY_F7;
- _glfw.win32.keycodes[0x042] = GLFW_KEY_F8;
- _glfw.win32.keycodes[0x043] = GLFW_KEY_F9;
- _glfw.win32.keycodes[0x044] = GLFW_KEY_F10;
- _glfw.win32.keycodes[0x057] = GLFW_KEY_F11;
- _glfw.win32.keycodes[0x058] = GLFW_KEY_F12;
- _glfw.win32.keycodes[0x064] = GLFW_KEY_F13;
- _glfw.win32.keycodes[0x065] = GLFW_KEY_F14;
- _glfw.win32.keycodes[0x066] = GLFW_KEY_F15;
- _glfw.win32.keycodes[0x067] = GLFW_KEY_F16;
- _glfw.win32.keycodes[0x068] = GLFW_KEY_F17;
- _glfw.win32.keycodes[0x069] = GLFW_KEY_F18;
- _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19;
- _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20;
- _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21;
- _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22;
- _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23;
- _glfw.win32.keycodes[0x076] = GLFW_KEY_F24;
- _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT;
- _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL;
- _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT;
- _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER;
- _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN;
- _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT;
- _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL;
- _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT;
- _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER;
- _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN;
- _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT;
- _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT;
- _glfw.win32.keycodes[0x148] = GLFW_KEY_UP;
- _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0;
- _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1;
- _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2;
- _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3;
- _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4;
- _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5;
- _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6;
- _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7;
- _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8;
- _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9;
- _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD;
- _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL;
- _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE;
- _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER;
- _glfw.win32.keycodes[0x059] = GLFW_KEY_KP_EQUAL;
- _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY;
- _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT;
- for (scancode = 0; scancode < 512; scancode++)
- {
- if (_glfw.win32.keycodes[scancode] > 0)
- _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode;
- }
- }
- // Creates a dummy window for behind-the-scenes work
- //
- static GLFWbool createHelperWindow(void)
- {
- MSG msg;
- _glfw.win32.helperWindowHandle =
- CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
- _GLFW_WNDCLASSNAME,
- L"GLFW message window",
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
- 0, 0, 1, 1,
- NULL, NULL,
- GetModuleHandleW(NULL),
- NULL);
- if (!_glfw.win32.helperWindowHandle)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to create helper window");
- return GLFW_FALSE;
- }
- // HACK: The command to the first ShowWindow call is ignored if the parent
- // process passed along a STARTUPINFO, so clear that with a no-op call
- ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE);
- // Register for HID device notifications
- {
- DEV_BROADCAST_DEVICEINTERFACE_W dbi;
- ZeroMemory(&dbi, sizeof(dbi));
- dbi.dbcc_size = sizeof(dbi);
- dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
- dbi.dbcc_classguid = GUID_DEVINTERFACE_HID;
- _glfw.win32.deviceNotificationHandle =
- RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle,
- (DEV_BROADCAST_HDR*) &dbi,
- DEVICE_NOTIFY_WINDOW_HANDLE);
- }
- while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessageW(&msg);
- }
- return GLFW_TRUE;
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW internal API //////
- //////////////////////////////////////////////////////////////////////////
- // Returns a wide string version of the specified UTF-8 string
- //
- WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
- {
- WCHAR* target;
- int count;
- count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
- if (!count)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string from UTF-8");
- return NULL;
- }
- target = (WCHAR*)calloc(count, sizeof(WCHAR));
- if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string from UTF-8");
- free(target);
- return NULL;
- }
- return target;
- }
- // Returns a UTF-8 string version of the specified wide string
- //
- char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
- {
- char* target;
- int size;
- size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
- if (!size)
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string to UTF-8");
- return NULL;
- }
- target = (char*)calloc(size, 1);
- if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
- {
- _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
- "Win32: Failed to convert string to UTF-8");
- free(target);
- return NULL;
- }
- return target;
- }
- // Reports the specified error, appending information about the last Win32 error
- //
- void _glfwInputErrorWin32(int error, const char* description)
- {
- WCHAR buffer[_GLFW_MESSAGE_SIZE] = L"";
- char message[_GLFW_MESSAGE_SIZE] = "";
- FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS |
- FORMAT_MESSAGE_MAX_WIDTH_MASK,
- NULL,
- GetLastError() & 0xffff,
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- buffer,
- sizeof(buffer) / sizeof(WCHAR),
- NULL);
- WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL);
- _glfwInputError(error, "%s: %s", description, message);
- }
- // Updates key names according to the current keyboard layout
- //
- void _glfwUpdateKeyNamesWin32(void)
- {
- int key;
- BYTE state[256] = {0};
- memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames));
- for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++)
- {
- UINT vk;
- int scancode, length;
- WCHAR chars[16];
- scancode = _glfw.win32.scancodes[key];
- if (scancode == -1)
- continue;
- if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD)
- {
- const UINT vks[] = {
- VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
- VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
- VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE,
- VK_MULTIPLY, VK_SUBTRACT, VK_ADD
- };
- vk = vks[key - GLFW_KEY_KP_0];
- }
- else
- vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
- length = ToUnicode(vk, scancode, state,
- chars, sizeof(chars) / sizeof(WCHAR),
- 0);
- if (length == -1)
- {
- length = ToUnicode(vk, scancode, state,
- chars, sizeof(chars) / sizeof(WCHAR),
- 0);
- }
- if (length < 1)
- continue;
- WideCharToMultiByte(CP_UTF8, 0, chars, 1,
- _glfw.win32.keynames[key],
- sizeof(_glfw.win32.keynames[key]),
- NULL, NULL);
- }
- }
- // Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h
- //
- BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
- {
- OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp };
- DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR;
- ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
- // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
- // latter lies unless the user knew to embed a non-default manifest
- // announcing support for Windows 10 via supportedOS GUID
- return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
- }
- // Checks whether we are on at least the specified build of Windows 10
- //
- BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
- {
- OSVERSIONINFOEXW osvi = { sizeof(osvi), 10, 0, build };
- DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER;
- ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
- cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
- // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
- // latter lies unless the user knew to embed a non-default manifest
- // announcing support for Windows 10 via supportedOS GUID
- return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW platform API //////
- //////////////////////////////////////////////////////////////////////////
- int _glfwPlatformInit(void)
- {
- // To make SetForegroundWindow work as we want, we need to fiddle
- // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
- // as possible in the hope of still being the foreground process)
- SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
- &_glfw.win32.foregroundLockTimeout, 0);
- SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
- SPIF_SENDCHANGE);
- if (!loadLibraries())
- return GLFW_FALSE;
- createKeyTables();
- _glfwUpdateKeyNamesWin32();
- if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
- SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
- else if (IsWindows8Point1OrGreater())
- SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
- else if (IsWindowsVistaOrGreater())
- SetProcessDPIAware();
- if (!_glfwRegisterWindowClassWin32())
- return GLFW_FALSE;
- if (!createHelperWindow())
- return GLFW_FALSE;
- _glfwInitTimerWin32();
- _glfwInitJoysticksWin32();
- _glfwPollMonitorsWin32();
- return GLFW_TRUE;
- }
- void _glfwPlatformTerminate(void)
- {
- if (_glfw.win32.deviceNotificationHandle)
- UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle);
- if (_glfw.win32.helperWindowHandle)
- DestroyWindow(_glfw.win32.helperWindowHandle);
- _glfwUnregisterWindowClassWin32();
- // Restore previous foreground lock timeout system setting
- SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
- UIntToPtr(_glfw.win32.foregroundLockTimeout),
- SPIF_SENDCHANGE);
- free(_glfw.win32.clipboardString);
- free(_glfw.win32.rawInput);
- _glfwTerminateWGL();
- _glfwTerminateEGL();
- _glfwTerminateJoysticksWin32();
- freeLibraries();
- }
- const char* _glfwPlatformGetVersionString(void)
- {
- return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
- #if defined(__MINGW32__)
- " MinGW"
- #elif defined(_MSC_VER)
- " VisualC"
- #endif
- #if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
- " hybrid-GPU"
- #endif
- #if defined(_GLFW_BUILD_DLL)
- " DLL"
- #endif
- ;
- }
|