2
0
Эх сурвалжийг харах

Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.

omar 7 жил өмнө
parent
commit
0e3a6ef4f7
2 өөрчлөгдсөн 10 нэмэгдсэн , 9 устгасан
  1. 10 0
      imgui.h
  2. 0 9
      imgui_internal.h

+ 10 - 0
imgui.h

@@ -1177,6 +1177,16 @@ public:
     inline bool         contains(const value_type& v) const             { const T* data = Data;  const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
 };
 
+// Helper: IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE() macros to call MemAlloc + Placement New, Placement Delete + MemFree
+// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
+// Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
+struct ImNewDummy {};
+inline void* operator new(size_t, ImNewDummy, void* ptr) { return ptr; }
+inline void  operator delete(void*, ImNewDummy, void*)   {} // This is only required so we can use the symetrical new()
+#define IM_PLACEMENT_NEW(_PTR)              new(ImNewDummy(), _PTR)
+#define IM_NEW(_TYPE)                       new(ImNewDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
+template<typename T> void IM_DELETE(T*& p)  { if (p) { p->~T(); ImGui::MemFree(p); p = NULL; } }
+
 // Helper: execute a block of code at maximum once a frame. Convenient if you want to quickly create an UI within deep-nested code that runs multiple times every frame.
 // Usage: static ImGuiOnceUponAFrame oaf; if (oaf) ImGui::Text("This will be called only once per frame");
 struct ImGuiOnceUponAFrame

+ 0 - 9
imgui_internal.h

@@ -165,15 +165,6 @@ static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a)
 static inline float  ImLinearSweep(float current, float target, float speed)    { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
 static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs)                { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
 
-// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
-// Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
-struct ImNewPlacementDummy {};
-inline void* operator   new(size_t, ImNewPlacementDummy, void* ptr) { return ptr; }
-inline void  operator   delete(void*, ImNewPlacementDummy, void*)   {} // This is only required so we can use the symetrical new()
-#define IM_PLACEMENT_NEW(_PTR)              new(ImNewPlacementDummy(), _PTR)
-#define IM_NEW(_TYPE)                       new(ImNewPlacementDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
-template <typename T> void IM_DELETE(T*& p) { if (p) { p->~T(); ImGui::MemFree(p); p = NULL; } }
-
 //-----------------------------------------------------------------------------
 // Types
 //-----------------------------------------------------------------------------