omar 8 lat temu
rodzic
commit
164f22d5b7
1 zmienionych plików z 7 dodań i 7 usunięć
  1. 7 7
      imgui_internal.h

+ 7 - 7
imgui_internal.h

@@ -169,13 +169,13 @@ inline void operator delete(void*, ImPlacementNewDummy, void*) {}
 enum ImGuiButtonFlags_
 {
     ImGuiButtonFlags_Repeat                 = 1 << 0,   // hold to repeat
-    ImGuiButtonFlags_PressedOnClickRelease  = 1 << 1,   // (default) return pressed on click+release on same item (default if no PressedOn** flag is set)
-    ImGuiButtonFlags_PressedOnClick         = 1 << 2,   // return pressed on click (default requires click+release)
-    ImGuiButtonFlags_PressedOnRelease       = 1 << 3,   // return pressed on release (default requires click+release)
-    ImGuiButtonFlags_PressedOnDoubleClick   = 1 << 4,   // return pressed on double-click (default requires click+release)
-    ImGuiButtonFlags_FlattenChilds          = 1 << 5,   // allow interaction even if a child window is overlapping
-    ImGuiButtonFlags_DontClosePopups        = 1 << 6,   // disable automatically closing parent popup on press
-    ImGuiButtonFlags_Disabled               = 1 << 7,   // disable interaction
+    ImGuiButtonFlags_PressedOnClickRelease  = 1 << 1,   // return true on click + release on same item [DEFAULT if no PressedOn* flag is set]
+    ImGuiButtonFlags_PressedOnClick         = 1 << 2,   // return true on click (default requires click+release)
+    ImGuiButtonFlags_PressedOnRelease       = 1 << 3,   // return true on release (default requires click+release)
+    ImGuiButtonFlags_PressedOnDoubleClick   = 1 << 4,   // return true on double-click (default requires click+release)
+    ImGuiButtonFlags_FlattenChilds          = 1 << 5,   // allow interactions even if a child window is overlapping
+    ImGuiButtonFlags_DontClosePopups        = 1 << 6,   // disable automatically closing parent popup on press // [UNUSED]
+    ImGuiButtonFlags_Disabled               = 1 << 7,   // disable interactions
     ImGuiButtonFlags_AlignTextBaseLine      = 1 << 8,   // vertically align button to match text baseline - ButtonEx() only
     ImGuiButtonFlags_NoKeyModifiers         = 1 << 9,   // disable interaction if a key modifier is held
     ImGuiButtonFlags_AllowOverlapMode       = 1 << 10   // require previous frame HoveredId to either match id or be null before being usable