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@@ -174,6 +174,12 @@ using namespace IMGUI_STB_NAMESPACE;
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void ImGui::StyleColorsDark(ImGuiStyle* dst)
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{
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+#ifdef WIN98
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+ // These colors don't make sense with win98 so just call this anyway
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+ // also means I don't have to change all the examples
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+ StyleWin98(dst);
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+ return;
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+#endif
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ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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ImVec4* colors = style->Colors;
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@@ -229,6 +235,12 @@ void ImGui::StyleColorsDark(ImGuiStyle* dst)
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void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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{
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+#ifdef WIN98
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+ // These colors don't make sense with win98 so just call this anyway
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+ // also means I don't have to change all the examples
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+ StyleWin98(dst);
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+ return;
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+#endif
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ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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ImVec4* colors = style->Colors;
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@@ -285,6 +297,13 @@ void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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// Those light colors are better suited with a thicker font than the default one + FrameBorder
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void ImGui::StyleColorsLight(ImGuiStyle* dst)
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{
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+#ifdef WIN98
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+ // These colors don't make sense with win98 so just call this anyway
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+ // also means I don't have to change all the examples
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+ StyleWin98(dst);
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+ return;
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+#endif
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+
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ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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ImVec4* colors = style->Colors;
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@@ -338,6 +357,128 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
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colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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}
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+// Windows style config
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+#ifdef WIN98
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+void ImGui::StyleWin98(ImGuiStyle* dst)
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+{
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+ ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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+ style->FrameBorderSize = 1.0f;
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+ style->FramePadding = ImVec2(4.0f, 4.0f);
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+ style->WindowMenuButtonPosition = ImGuiDir_Right;
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+ style->ScrollbarSize = 16.0f;
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+
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+ ImVec4* colors = style->Colors;
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+
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+ colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
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+ colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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+ colors[ImGuiCol_WindowBg] = ImVec4(0.75f, 0.75f, 0.75f, 1.00f);
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+ colors[ImGuiCol_ChildBg] = ImVec4(0.75f, 0.75f, 0.75f, 1.00f);
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+ colors[ImGuiCol_PopupBg] = ImVec4(0.75f, 0.75f, 0.75f, 1.00f);
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+ colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.30f);
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+ colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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+ colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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+ colors[ImGuiCol_FrameBgHovered] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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+ colors[ImGuiCol_FrameBgActive] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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+ colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f);
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+ colors[ImGuiCol_TitleBgActive] = ImVec4(0.00f, 0.00f, 0.50f, 1.00f);
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+ colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f);
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+ colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
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+ colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f);
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+ colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 0.80f);
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+ colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.49f, 0.49f, 0.49f, 0.80f);
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+ colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f);
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+ colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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+ colors[ImGuiCol_SliderGrab] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f);
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+ colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f);
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+ colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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+ colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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+ colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
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+ colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
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+ colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
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+ colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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+ colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 0.62f);
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+ colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f);
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+ colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f);
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+ colors[ImGuiCol_ResizeGrip] = ImVec4(0.80f, 0.80f, 0.80f, 0.56f);
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+ colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
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+ colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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+ colors[ImGuiCol_Tab] = ImVec4(0.76f, 0.80f, 0.84f, 0.95f);
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+ colors[ImGuiCol_TabHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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+ colors[ImGuiCol_TabActive] = ImVec4(0.60f, 0.73f, 0.88f, 0.95f);
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+ colors[ImGuiCol_TabUnfocused] = ImVec4(0.92f, 0.92f, 0.94f, 0.95f);
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+ colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.74f, 0.82f, 0.91f, 1.00f);
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+ colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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+ colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
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+ colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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+ colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
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+ colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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+ colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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+ colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
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+ colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f);
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+ colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.20f);
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+ colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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+
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+
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+ if (dst != NULL) return;
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+
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+ // Fonts + Icons
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+ ImGuiIO& io = ImGui::GetIO();
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+ for (int i = 0; i < io.Fonts->ConfigData.size(); i++) {
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+ if (strcmp(io.Fonts->ConfigData[i].Name, "MS Sans Serif")) {
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+ return;
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+ }
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+ }
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+ ImFont *font = io.Fonts->AddFontFromFileTTF("../../MS Sans Serif.ttf", 12.0f, NULL, io.Fonts->GetGlyphRangesDefault());
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+ io.Fonts->AddFontFromFileTTF("../../MS Sans Serif Bold.ttf", 12.0f, NULL, io.Fonts->GetGlyphRangesDefault());
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+
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+ // Run-length encoding of some icons
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+ // In retrorespect I should have used an icon map like FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS
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+ unsigned char minimize[] = {86,6,6,6,0};
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+ unsigned char close[] = {14,2,4,2,5,2,2,2,7,4,9,2,9,4,7,2,2,2,5,2,4,2,0};
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+ unsigned char *run_length[] = {minimize, close};
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+
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+ int rect_ids[IM_ARRAYSIZE(run_length)];
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+ for (int i = 0; i < IM_ARRAYSIZE(run_length); i++) {
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+ rect_ids[i] = io.Fonts->AddCustomRectFontGlyph(font, 214 + i, 12, 9, 13+1);
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+ }
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+
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+ io.Fonts->Build();
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+
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+ unsigned char* tex_pixels = NULL;
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+ int tex_width, tex_height;
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+ io.Fonts->GetTexDataAsRGBA32(&tex_pixels, &tex_width, &tex_height);
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+
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+ for (int i = 0; i < IM_ARRAYSIZE(run_length); i++) {
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+
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+ int rect_id = rect_ids[i];
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+ if (const ImFontAtlas::CustomRect* rect = io.Fonts->GetCustomRectByIndex(rect_id)) {
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+ bool black = false;
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+ unsigned char* run = run_length[i];
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+ int run_size = 0;
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+
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+ for (int y = 0; y < rect->Height; y++)
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+ {
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+ ImU32* p = (ImU32*)tex_pixels + (rect->Y + y) * tex_width + (rect->X);
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+ for (int x = rect->Width; x > 0; x--) {
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+ if (black) *p = IM_COL32(255, 0, 0, 255);
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+ p ++;
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+ run_size ++;
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+ if (run_size == *run) {
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+ run_size = 0;
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+ run ++;
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+ black = !black;
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+ if (*run == 0) goto done;
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+ }
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+ }
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+ }
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+ done:;
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+ }
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+ }
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+
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+
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+}
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+#endif
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+
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//-----------------------------------------------------------------------------
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// ImDrawList
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//-----------------------------------------------------------------------------
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