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Viewports: Fixed CTRL+TAB highlight outline on docked windows not always fitting in host viewport + moved EndFrameDrawDimmedBackgrounds() call + removed duplicate code in Begin() already in EndFrameDrawDimmedBackgrounds()

ocornut 3 years ago
parent
commit
1ab3007752
2 changed files with 5 additions and 18 deletions
  1. 1 0
      docs/CHANGELOG.txt
  2. 4 18
      imgui.cpp

+ 1 - 0
docs/CHANGELOG.txt

@@ -151,6 +151,7 @@ Docking+Viewports Branch:
   to ensure a window is not parented. Previously this would use the global default (which might be 0,
   but not always as it would depend on io.ConfigViewportsNoDefaultParent). (#3152, #2871)
 - Viewports: Fixed tooltip in own viewport over modal from being incorrectly dimmed. (#4729)
+- Viewports: Fixed CTRL+TAB highlight outline on docked windows not always fitting in host viewport.
 - Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656)
 - Disabled: Fixed nested BeginDisabled()/EndDisabled() bug in Docking branch due to bad merge. (#4655, #4452, #4453, #4462)
 

+ 4 - 18
imgui.cpp

@@ -4664,7 +4664,7 @@ static void ImGui::EndFrameDrawDimmedBackgrounds()
         float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding);
         ImRect bb = window->Rect();
         bb.Expand(g.FontSize);
-        if (bb.Contains(window->Viewport->GetMainRect())) // If a window fits the entire viewport, adjust its highlight inward
+        if (!window->Viewport->GetMainRect().Contains(bb)) // If a window fits the entire viewport, adjust its highlight inward
         {
             bb.Expand(-g.FontSize - 1.0f);
             rounding = window->WindowRounding;
@@ -4704,9 +4704,6 @@ void ImGui::EndFrame()
         g.CurrentWindow->Active = false;
     End();
 
-    // Draw modal whitening background on _other_ viewports than the one the modal is one
-    EndFrameDrawDimmedBackgrounds();
-
     // Update navigation: CTRL+Tab, wrap-around requests
     NavEndFrame();
 
@@ -4736,6 +4733,9 @@ void ImGui::EndFrame()
     // Initiate moving window + handle left-click and right-click focus
     UpdateMouseMovingWindowEndFrame();
 
+    // Draw modal/window whitening backgrounds
+    EndFrameDrawDimmedBackgrounds();
+
     // Update user-facing viewport list (g.Viewports -> g.PlatformIO.Viewports after filtering out some)
     UpdateViewportsEndFrame();
 
@@ -6743,20 +6743,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
                 window->DrawList = &window->DrawListInst;
         }
 
-        // Draw navigation selection/windowing rectangle border
-        if (g.NavWindowingTargetAnim == window)
-        {
-            float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding);
-            ImRect bb = window->Rect();
-            bb.Expand(g.FontSize);
-            if (bb.Contains(viewport_rect)) // If a window fits the entire viewport, adjust its highlight inward
-            {
-                bb.Expand(-g.FontSize - 1.0f);
-                rounding = window->WindowRounding;
-            }
-            window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), rounding, 0, 3.0f);
-        }
-
         // UPDATE RECTANGLES (2- THOSE AFFECTED BY SCROLLING)
 
         // Work rectangle.