omar 7 年 前
コミット
1b74e3be02
6 ファイル変更13 行追加13 行削除
  1. 6 6
      CHANGELOG.txt
  2. 2 2
      imgui.cpp
  3. 2 2
      imgui.h
  4. 1 1
      imgui_demo.cpp
  5. 1 1
      imgui_draw.cpp
  6. 1 1
      imgui_internal.h

+ 6 - 6
CHANGELOG.txt

@@ -30,16 +30,16 @@ HOW TO UPDATE?
 
 
 -----------------------------------------------------------------------
- VERSION 1.62 WIP (IN PROGRESS)
+ VERSION 1.62 (Released 2018-06-22)
 -----------------------------------------------------------------------
 
 Breaking Changes:
 
  - TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). 
-   The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case
-   you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). (#1864)
- - ImFontAtlas: Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. (#1859)
+   The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. 
+   In this case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). (#1864)
    This also apply if you were using internal's TreeNodeBehavior() with the ImGuiTreeNodeFlags_CollapsingHeader flag directly.
+ - ImFontAtlas: Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish new smaller variants and discourage using the full set. (#1859)
 
 Other Changes:
 
@@ -80,9 +80,9 @@ Other Changes:
  - ImFontAtlas: Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. (#1859) [@JX-Master, @ocornut]
  - Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
  - Examples: Win32: Fixed handling of mouse wheel messages to support sub-unit scrolling messages (typically sent by track-pads). (#1874) [@zx64]  
- - Examples: Added SDL+Vulkan example.
+ - Examples: SDL+Vulkan: Added SDL+Vulkan example.
  - Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. 
- - Examples: Allegro5: Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
+ - Examples: Allegro5: Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end (will be fixed in Allegro 5.2.5+).
  - Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
  - Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. (#801)
  - Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. (#1888)

+ 2 - 2
imgui.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.62 WIP
+// dear imgui, v1.62
 // (main code and documentation)
 
 // Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
@@ -266,7 +266,7 @@
  You can read releases logs https://github.com/ocornut/imgui/releases for more details.
 
  - 2018/06/06 (1.62) - renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set.
- - 2018/06/06 (1.62) - TreeNodeEx(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details. 
+ - 2018/06/06 (1.62) - TreeNodeEx()/TreeNodeBehavior(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details. 
  - 2018/05/03 (1.61) - DragInt(): the default compile-time format string has been changed from "%.0f" to "%d", as we are not using integers internally any more.
                        If you used DragInt() with custom format strings, make sure you change them to use %d or an integer-compatible format.
                        To honor backward-compatibility, the DragInt() code will currently parse and modify format strings to replace %*f with %d, giving time to users to upgrade their code.

+ 2 - 2
imgui.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.62 WIP
+// dear imgui, v1.62
 // (headers)
 
 // See imgui.cpp file for documentation.
@@ -22,7 +22,7 @@
 #include <string.h>                 // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
 
 // Version
-#define IMGUI_VERSION               "1.62 WIP"
+#define IMGUI_VERSION               "1.62"
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
 
 // Define attributes of all API symbols declarations (e.g. for DLL under Windows)

+ 1 - 1
imgui_demo.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.62 WIP
+// dear imgui, v1.62
 // (demo code)
 
 // Message to the person tempted to delete this file when integrating ImGui into their code base:

+ 1 - 1
imgui_draw.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.62 WIP
+// dear imgui, v1.62
 // (drawing and font code)
 
 // Contains implementation for

+ 1 - 1
imgui_internal.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.62 WIP
+// dear imgui, v1.62
 // (internals)
 
 // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!