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@@ -7575,6 +7575,7 @@ static float GetDraggedColumnOffset(int column_index)
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// window creates a feedback loop because we store normalized positions/ So while dragging we enforce absolute positioning
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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+ IM_ASSERT(column_index > 0); // We cannot drag column 0. If you get this assert you may have a conflict between the ID of your columns and another widgets.
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IM_ASSERT(g.ActiveId == window->DC.ColumnsSetID + ImGuiID(column_index));
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float x = g.IO.MousePos.x + g.ActiveClickDeltaToCenter.x;
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@@ -7699,7 +7700,9 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
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}
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// Set state for first column
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+ ImGui::PushID(0x11223344); // Differentiate column ID with an arbitrary/random prefix for cases where users name their columns set the same as another non-scope widget
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window->DC.ColumnsSetID = window->GetID(id ? id : "");
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+ ImGui::PopID();
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window->DC.ColumnsCurrent = 0;
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window->DC.ColumnsCount = columns_count;
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window->DC.ColumnsShowBorders = border;
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@@ -10251,12 +10254,12 @@ void ImGui::ShowTestWindow(bool* opened)
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// Text
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ImGui::Text("Two items: Hello");
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ImGui::SameLine();
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- ImGui::TextColored(ImVec4(1,1,0,1), "World");
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+ ImGui::TextColored(ImVec4(1,1,0,1), "Sailor");
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// Adjust spacing
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ImGui::Text("More spacing: Hello");
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ImGui::SameLine(0, 20);
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- ImGui::TextColored(ImVec4(1,1,0,1), "World");
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+ ImGui::TextColored(ImVec4(1,1,0,1), "Sailor");
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// Button
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ImGui::AlignFirstTextHeightToWidgets();
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@@ -10499,7 +10502,7 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::Text("An extra line here.");
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ImGui::NextColumn();
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- ImGui::Text("World!");
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+ ImGui::Text("Sailor");
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ImGui::Button("Corniflower");
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ImGui::RadioButton("radio c", &e, 2);
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static float bar = 1.0f;
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@@ -10518,8 +10521,8 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::Text("Tree items:");
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ImGui::Columns(2, "tree items");
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ImGui::Separator();
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- if (ImGui::TreeNode("Hello")) { ImGui::BulletText("World"); ImGui::TreePop(); } ImGui::NextColumn();
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- if (ImGui::TreeNode("Bonjour")) { ImGui::BulletText("Monde"); ImGui::TreePop(); } ImGui::NextColumn();
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+ if (ImGui::TreeNode("Hello")) { ImGui::BulletText("Sailor"); ImGui::TreePop(); } ImGui::NextColumn();
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+ if (ImGui::TreeNode("Bonjour")) { ImGui::BulletText("Marin"); ImGui::TreePop(); } ImGui::NextColumn();
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ImGui::Columns(1);
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ImGui::Separator();
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