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@@ -14,9 +14,12 @@ ImGui is highly portable and only requires a few things to run:
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- Optional: clipboard support, mouse cursor supports, Windows IME support, etc.
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So this is essentially what those examples are doing + the obligatory cruft for portability.
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-Unfortunately in 2015 it is still a massive pain to create and maintain portable build files using
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-external library like the ones we're using here to provide 3D rendering.
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-For most examples here I choose to provide Visual Studio 10 .sln files and Makefile for Linux/OSX.
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+Unfortunately in 2015 it is still tedious to create and maintain portable build files using external
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+libraries (the kind we're using here to create a window and render 3D triangles) without relying on
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+third party software. For most examples here I choose to provide:
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+ - Makefiles for Linux/OSX
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+ - Batch files for Visual Studio 2008+
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+ - A .sln project file for Visual Studio 2010+
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Please let me know if they don't work with your setup!
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You can probably just import the imgui_impl_xxx.cpp/.h files into your own codebase or compile those
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directly with a command-line compiler.
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