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InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password is used. (#4155, #4156) [@michael-swan]

ocornut 4 年 前
コミット
26a1bbfe1e
3 ファイル変更9 行追加6 行削除
  1. 2 0
      docs/CHANGELOG.txt
  2. 1 1
      imgui_internal.h
  3. 6 5
      imgui_widgets.cpp

+ 2 - 0
docs/CHANGELOG.txt

@@ -59,6 +59,8 @@ Other Changes:
 - ColorEdit4: Alpha default to 255 (instead of 0) when omitted in hex input. (#3973) [@squadack]
 - InputText: Do not filter private unicode codepoints (e.g. icons) when pasted from clipboard. (#4005) [@dougbinks]
 - InputText: Align caret/cursor to pixel coordinates. (#4080) [@elvissteinjr]
+- InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password
+  is used. (#4155, #4156) [@michael-swan]
 - LabelText: Fixed clipping of multi-line value text when label is single-line. (#4004)
 - LabelText: Fixed vertical alignment of single-line value text when label is multi-line. (#4004)
 - Popups: Added 'OpenPopup(ImGuiID id)' overload to facilitate calling from nested stacks. (#3993, #331) [@zlash]

+ 1 - 1
imgui_internal.h

@@ -1029,7 +1029,7 @@ struct IMGUI_API ImGuiInputTextState
     bool                    CursorFollow;           // set when we want scrolling to follow the current cursor position (not always!)
     bool                    SelectedAllMouseLock;   // after a double-click to select all, we ignore further mouse drags to update selection
     bool                    Edited;                 // edited this frame
-    ImGuiInputTextFlags     UserFlags;              // Temporarily set while we call user's callback
+    ImGuiInputTextFlags     Flags;                  // copy of InputText() flags
     ImGuiInputTextCallback  UserCallback;           // "
     void*                   UserCallbackData;       // "
 

+ 6 - 5
imgui_widgets.cpp

@@ -3597,11 +3597,12 @@ static void    STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, STB_TEXTEDIT_STRING* ob
     r->num_chars = (int)(text_remaining - (text + line_start_idx));
 }
 
+// When ImGuiInputTextFlags_Password is set, we don't want actions such as CTRL+Arrow to leak the fact that underlying data are blanks or separators.
 static bool is_separator(unsigned int c)                                        { return ImCharIsBlankW(c) || c==',' || c==';' || c=='(' || c==')' || c=='{' || c=='}' || c=='[' || c==']' || c=='|'; }
-static int  is_word_boundary_from_right(STB_TEXTEDIT_STRING* obj, int idx)      { return idx > 0 ? (is_separator(obj->TextW[idx - 1]) && !is_separator(obj->TextW[idx]) ) : 1; }
+static int  is_word_boundary_from_right(STB_TEXTEDIT_STRING* obj, int idx)      { if (obj->Flags & ImGuiInputTextFlags_Password) return 0; return idx > 0 ? (is_separator(obj->TextW[idx - 1]) && !is_separator(obj->TextW[idx]) ) : 1; }
 static int  STB_TEXTEDIT_MOVEWORDLEFT_IMPL(STB_TEXTEDIT_STRING* obj, int idx)   { idx--; while (idx >= 0 && !is_word_boundary_from_right(obj, idx)) idx--; return idx < 0 ? 0 : idx; }
 #ifdef __APPLE__    // FIXME: Move setting to IO structure
-static int  is_word_boundary_from_left(STB_TEXTEDIT_STRING* obj, int idx)       { return idx > 0 ? (!is_separator(obj->TextW[idx - 1]) && is_separator(obj->TextW[idx]) ) : 1; }
+static int  is_word_boundary_from_left(STB_TEXTEDIT_STRING* obj, int idx)       { if (obj->Flags & ImGuiInputTextFlags_Password) return 0; return idx > 0 ? (!is_separator(obj->TextW[idx - 1]) && is_separator(obj->TextW[idx]) ) : 1; }
 static int  STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(STB_TEXTEDIT_STRING* obj, int idx)  { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_left(obj, idx)) idx++; return idx > len ? len : idx; }
 #else
 static int  STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(STB_TEXTEDIT_STRING* obj, int idx)  { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; }
@@ -3627,7 +3628,7 @@ static void STB_TEXTEDIT_DELETECHARS(STB_TEXTEDIT_STRING* obj, int pos, int n)
 
 static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const ImWchar* new_text, int new_text_len)
 {
-    const bool is_resizable = (obj->UserFlags & ImGuiInputTextFlags_CallbackResize) != 0;
+    const bool is_resizable = (obj->Flags & ImGuiInputTextFlags_CallbackResize) != 0;
     const int text_len = obj->CurLenW;
     IM_ASSERT(pos <= text_len);
 
@@ -4067,7 +4068,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
         backup_current_text_length = state->CurLenA;
         state->Edited = false;
         state->BufCapacityA = buf_size;
-        state->UserFlags = flags;
+        state->Flags = flags;
         state->UserCallback = callback;
         state->UserCallbackData = callback_user_data;
 
@@ -4420,7 +4421,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
         }
 
         // Clear temporary user storage
-        state->UserFlags = 0;
+        state->Flags = ImGuiInputTextFlags_None;
         state->UserCallback = NULL;
         state->UserCallbackData = NULL;
     }