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Docking: fixed potential crash if a passthrough dock node is submitted without a child intermediate (currently not possible via API)

ocornut 3 năm trước cách đây
mục cha
commit
31762a8173
1 tập tin đã thay đổi với 2 bổ sung1 xóa
  1. 2 1
      imgui.cpp

+ 2 - 1
imgui.cpp

@@ -14979,7 +14979,8 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
         if (central_node_hole && !hole_rect.IsInverted())
         {
             SetWindowHitTestHole(host_window, hole_rect.Min, hole_rect.Max - hole_rect.Min);
-            SetWindowHitTestHole(host_window->ParentWindow, hole_rect.Min, hole_rect.Max - hole_rect.Min);
+            if (host_window->ParentWindow)
+                SetWindowHitTestHole(host_window->ParentWindow, hole_rect.Min, hole_rect.Max - hole_rect.Min);
         }
     }