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@@ -921,7 +921,6 @@ static const float DOCKING_TRANSPARENT_PAYLOAD_ALPHA = 0.50f; // For u
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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static void SetCurrentWindow(ImGuiWindow* window);
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static void SetCurrentWindow(ImGuiWindow* window);
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-static void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
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static void FindHoveredWindow();
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static void FindHoveredWindow();
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static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags);
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static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags);
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static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window, bool snap_on_edges);
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static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window, bool snap_on_edges);
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@@ -7137,7 +7136,7 @@ void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond co
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window->Collapsed = collapsed;
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window->Collapsed = collapsed;
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}
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}
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-static void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size)
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+void ImGui::SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size)
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{
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{
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IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters
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IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters
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window->HitTestHoleSize = ImVec2ih(size);
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window->HitTestHoleSize = ImVec2ih(size);
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@@ -11679,7 +11678,6 @@ namespace ImGui
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static void DockContextPruneUnusedSettingsNodes(ImGuiContext* ctx);
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static void DockContextPruneUnusedSettingsNodes(ImGuiContext* ctx);
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static ImGuiDockNode* DockContextFindNodeByID(ImGuiContext* ctx, ImGuiID id);
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static ImGuiDockNode* DockContextFindNodeByID(ImGuiContext* ctx, ImGuiID id);
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static ImGuiDockNode* DockContextBindNodeToWindow(ImGuiContext* ctx, ImGuiWindow* window);
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static ImGuiDockNode* DockContextBindNodeToWindow(ImGuiContext* ctx, ImGuiWindow* window);
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- static void DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_persistent_docking_refs); // Use root_id==0 to clear all
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static void DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDockNodeSettings* node_settings_array, int node_settings_count);
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static void DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDockNodeSettings* node_settings_array, int node_settings_count);
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static void DockContextBuildAddWindowsToNodes(ImGuiContext* ctx, ImGuiID root_id); // Use root_id==0 to add all
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static void DockContextBuildAddWindowsToNodes(ImGuiContext* ctx, ImGuiID root_id); // Use root_id==0 to add all
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@@ -11707,7 +11705,6 @@ namespace ImGui
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static void DockNodeCalcSplitRects(ImVec2& pos_old, ImVec2& size_old, ImVec2& pos_new, ImVec2& size_new, ImGuiDir dir, ImVec2 size_new_desired);
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static void DockNodeCalcSplitRects(ImVec2& pos_old, ImVec2& size_old, ImVec2& pos_new, ImVec2& size_new, ImGuiDir dir, ImVec2 size_new_desired);
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static bool DockNodeCalcDropRectsAndTestMousePos(const ImRect& parent, ImGuiDir dir, ImRect& out_draw, bool outer_docking, ImVec2* test_mouse_pos);
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static bool DockNodeCalcDropRectsAndTestMousePos(const ImRect& parent, ImGuiDir dir, ImRect& out_draw, bool outer_docking, ImVec2* test_mouse_pos);
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static const char* DockNodeGetHostWindowTitle(ImGuiDockNode* node, char* buf, int buf_size) { ImFormatString(buf, buf_size, "##DockNode_%02X", node->ID); return buf; }
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static const char* DockNodeGetHostWindowTitle(ImGuiDockNode* node, char* buf, int buf_size) { ImFormatString(buf, buf_size, "##DockNode_%02X", node->ID); return buf; }
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- static int DockNodeGetDepth(const ImGuiDockNode* node) { int depth = 0; while (node->ParentNode) { node = node->ParentNode; depth++; } return depth; }
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static int DockNodeGetTabOrder(ImGuiWindow* window);
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static int DockNodeGetTabOrder(ImGuiWindow* window);
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// ImGuiDockNode tree manipulations
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// ImGuiDockNode tree manipulations
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@@ -11781,11 +11778,11 @@ void ImGui::DockContextShutdown(ImGuiContext* ctx)
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IM_DELETE(node);
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IM_DELETE(node);
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}
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}
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-void ImGui::DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_persistent_docking_references)
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+void ImGui::DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear_settings_refs)
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{
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{
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IM_UNUSED(ctx);
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IM_UNUSED(ctx);
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IM_ASSERT(ctx == GImGui);
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IM_ASSERT(ctx == GImGui);
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- DockBuilderRemoveNodeDockedWindows(root_id, clear_persistent_docking_references);
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+ DockBuilderRemoveNodeDockedWindows(root_id, clear_settings_refs);
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DockBuilderRemoveNodeChildNodes(root_id);
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DockBuilderRemoveNodeChildNodes(root_id);
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}
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}
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@@ -14351,12 +14348,12 @@ void ImGui::DockBuilderRemoveNodeChildNodes(ImGuiID root_id)
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}
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}
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}
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}
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-void ImGui::DockBuilderRemoveNodeDockedWindows(ImGuiID root_id, bool clear_persistent_docking_references)
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+void ImGui::DockBuilderRemoveNodeDockedWindows(ImGuiID root_id, bool clear_settings_refs)
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{
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{
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// Clear references in settings
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// Clear references in settings
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ImGuiContext* ctx = GImGui;
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ImGuiContext* ctx = GImGui;
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ImGuiContext& g = *ctx;
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ImGuiContext& g = *ctx;
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- if (clear_persistent_docking_references)
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+ if (clear_settings_refs)
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{
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{
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for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
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for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
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{
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{
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@@ -14379,8 +14376,8 @@ void ImGui::DockBuilderRemoveNodeDockedWindows(ImGuiID root_id, bool clear_persi
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{
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{
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const ImGuiID backup_dock_id = window->DockId;
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const ImGuiID backup_dock_id = window->DockId;
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IM_UNUSED(backup_dock_id);
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IM_UNUSED(backup_dock_id);
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- DockContextProcessUndockWindow(ctx, window, clear_persistent_docking_references);
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- if (!clear_persistent_docking_references)
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+ DockContextProcessUndockWindow(ctx, window, clear_settings_refs);
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+ if (!clear_settings_refs)
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IM_ASSERT(window->DockId == backup_dock_id);
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IM_ASSERT(window->DockId == backup_dock_id);
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}
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}
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}
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}
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