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Merge branch 'features/logarithmic_sliders'

ocornut 5 年之前
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共有 7 个文件被更改,包括 611 次插入287 次删除
  1. 42 0
      docs/CHANGELOG.txt
  2. 1 1
      docs/TODO.txt
  3. 11 0
      imgui.cpp
  4. 72 27
      imgui.h
  5. 74 32
      imgui_demo.cpp
  6. 24 13
      imgui_internal.h
  7. 387 214
      imgui_widgets.cpp

+ 42 - 0
docs/CHANGELOG.txt

@@ -35,6 +35,34 @@ HOW TO UPDATE?
  VERSION 1.78 WIP (In Progress)
  VERSION 1.78 WIP (In Progress)
 -----------------------------------------------------------------------
 -----------------------------------------------------------------------
 
 
+Breaking Changes:
+
+- Obsoleted use of the trailing 'float power=1.0f' parameter for those functions: [@Shironekoben, @ocornut]
+  - DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragScalar(), DragScalarN()
+  - SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderScalar(), SliderScalarN()
+  - VSliderFloat(), VSliderScalar()
+  Replaced the 'float power=1.0f' argument with integer-based flags defaulting to 0 (as with all our flags).
+  The type of those flags are ImGuiDragFlags and ImGuiSliderFlags (underlying int storage).
+  Worked out a backward-compatibility scheme so hopefully most C++ codebase should not be affected.
+  In short, when calling those functions:
+  - If you omitted the 'power' parameter (likely!), you are not affected.
+  - If you set the 'power' parameter to 1.0f (same as previous default value):
+    - Your compiler may warn on float>int conversion.
+    - Everything else will work.
+    - You can replace the 1.0f value with 0 to fix the warning, and be technically correct.
+  - If you set the 'power' parameter to >1.0f (to enable non-linear editing):
+    - Your compiler may warn on float>int conversion.
+    - Code will assert at runtime for IM_ASSERT(power == 1.0f) with the following assert description:
+      "Call Drag function with ImGuiDragFlags_Logarithmic instead of using the old 'float power' function!".
+    - In case asserts are disabled, the code will not crash and enable the _Logarithmic flag.
+    - You can replace the >1.0f value with ImGuiDragFlags_Logarithmic or ImGuiSliderFlags_Logarithmic
+      to fix the warning/assert and get a _similar_ effect as previous uses of power >1.0f.
+  See https://github.com/ocornut/imgui/issues/3361 for all details.
+  Kept inline redirection functions (will obsolete) apart for: DragFloatRange2(), VSliderFloat(), VSliderScalar().
+  For those three the 'float power=1.0f' version was removed directly as they were most unlikely ever used.
+- DragInt, DragFloat, DragScalar: Obsoleted use of v_min > v_max to lock edits (introduced in 1.73, this was not
+  demoed nor documented much, will be replaced a more generic ReadOnly feature).
+
 Other Changes:
 Other Changes:
 
 
 - Nav: Fixed clicking on void (behind any windows) from not clearing the focused window.
 - Nav: Fixed clicking on void (behind any windows) from not clearing the focused window.
@@ -42,6 +70,20 @@ Other Changes:
   flag being cleared accordingly. (bug introduced in 1.77 WIP on 2020/06/16) (#3344, #2880)
   flag being cleared accordingly. (bug introduced in 1.77 WIP on 2020/06/16) (#3344, #2880)
 - Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup)
 - Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup)
   from marking the window as moved.
   from marking the window as moved.
+- Drag, Slider: Added ImGuiDragFlags and ImGuiSliderFlags parameters.
+  For float functions they replace the old trailing 'float power=1.0' parameter.
+  (See #3361 and the "Breaking Changes" block above for all details).
+- Drag, Slider: Added ImGuiDragFlags_Logarithmic/ImGuiSliderFlags_Logarithmic flags to
+  enable logarithmic editing (generally more precision around zero), as a replacement to the old
+  'float power' parameter which was obsoleted. (#1823, #1316, #642) [@Shironekoben, @AndrewBelt]
+- Drag, Slider: Added ImGuiDragFlags_ClampOnInput/ImGuiSliderFlags_ClampOnInput flags to force
+  clamping value when using CTRL+Click to type in a value manually. (#1829, #3209, #946, #413).
+- Drag, Slider: Added ImGuiDragFlags_NoRoundToFormat/ImGuiSliderFlags_NoRoundToFormat flags
+  to disable rounding underlying value to match precision of the display format string. (#642)
+- Drag, Slider: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning
+  widget into a text input with CTRL+Click or Nav Enter.
+- Nav, Slider: Fix using keyboard/gamepad controls with certain logarithmic sliders where
+  pushing a direction near zero values would be cancelled out. [@Shironekoben]
 - DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both
 - DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both
   min and max value are on the same value. (#1441)
   min and max value are on the same value. (#1441)
 - InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more
 - InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more

+ 1 - 1
docs/TODO.txt

@@ -181,7 +181,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
  - slider: step option (#1183)
  - slider: step option (#1183)
  - slider style: fill % of the bar instead of positioning a drag.
  - slider style: fill % of the bar instead of positioning a drag.
  - knob: rotating knob widget (#942)
  - knob: rotating knob widget (#942)
- - drag float: power/logarithmic slider and drags are weird. (#1316)
+ - drag float: support for reversed drags (min > max) (removed is_locked, also see fdc526e)
  - drag float: up/down axis
  - drag float: up/down axis
  - drag float: power != 0.0f with current value being outside the range keeps the value stuck.
  - drag float: power != 0.0f with current value being outside the range keeps the value stuck.
  - drag float: added leeway on edge (e.g. a few invisible steps past the clamp limits)
  - drag float: added leeway on edge (e.g. a few invisible steps past the clamp limits)

+ 11 - 0
imgui.cpp

@@ -372,6 +372,15 @@ CODE
  When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
  When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
  You can read releases logs https://github.com/ocornut/imgui/releases for more details.
  You can read releases logs https://github.com/ocornut/imgui/releases for more details.
 
 
+ - 2020/08/17 (1.78) - obsoleted use of the trailing 'float power=1.0f' parameter for DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragScalar(), DragScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderScalar(), SliderScalarN(), VSliderFloat() and VSliderScalar().
+                       replaced the 'float power=1.0f' argument with integer-based flags defaulting to 0 (as with all our flags).
+                       worked out a backward-compatibility scheme so hopefully most C++ codebase should not be affected. in short, when calling those functions:
+                       - if you omitted the 'power' parameter (likely!), you are not affected.
+                       - if you set the 'power' parameter to 1.0f (same as previous default value): 1/ your compiler may warn on float>int conversion, 2/ everything else will work. 3/ you can replace the 1.0f value with 0 to fix the warning, and be technically correct.
+                       - if you set the 'power' parameter to >1.0f (to enable non-linear editing): 1/ your compiler may warn on float>int conversion, 2/ code will assert at runtime, 3/ in case asserts are disabled, the code will not crash and enable the _Logarithmic flag. 4/ you can replace the >1.0f value with ImGuiDragFlags_Logarithmic or ImGuiSliderFlags_Logarithmic flag to fix the warning/assert and get a _similar_ effect as previous uses of power >1.0f.
+                       see https://github.com/ocornut/imgui/issues/3361 for all details.
+                       kept inline redirection functions (will obsolete) apart for: DragFloatRange2(), VSliderFloat(), VSliderScalar(). For those three the 'float power=1.0f' version were removed directly as they were most unlikely ever used.
+                     - obsoleted use of v_min > v_max in DragInt, DragFloat, DragScalar to lock edits (introduced in 1.73, was not demoed nor documented very), will be replaced by a more generic ReadOnly feature. You may use the ImGuiDragFlags_ReadOnly internal flag in the meantime.
  - 2020/06/23 (1.77) - removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems.
  - 2020/06/23 (1.77) - removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems.
  - 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete).
  - 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete).
  - 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
  - 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
@@ -925,6 +934,7 @@ ImGuiStyle::ImGuiStyle()
     ScrollbarRounding       = 9.0f;             // Radius of grab corners rounding for scrollbar
     ScrollbarRounding       = 9.0f;             // Radius of grab corners rounding for scrollbar
     GrabMinSize             = 10.0f;            // Minimum width/height of a grab box for slider/scrollbar
     GrabMinSize             = 10.0f;            // Minimum width/height of a grab box for slider/scrollbar
     GrabRounding            = 0.0f;             // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
     GrabRounding            = 0.0f;             // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
+    LogSliderDeadzone       = 4.0f;             // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
     TabRounding             = 4.0f;             // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
     TabRounding             = 4.0f;             // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
     TabBorderSize           = 0.0f;             // Thickness of border around tabs.
     TabBorderSize           = 0.0f;             // Thickness of border around tabs.
     TabMinWidthForUnselectedCloseButton = 0.0f; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
     TabMinWidthForUnselectedCloseButton = 0.0f; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
@@ -964,6 +974,7 @@ void ImGuiStyle::ScaleAllSizes(float scale_factor)
     ScrollbarRounding = ImFloor(ScrollbarRounding * scale_factor);
     ScrollbarRounding = ImFloor(ScrollbarRounding * scale_factor);
     GrabMinSize = ImFloor(GrabMinSize * scale_factor);
     GrabMinSize = ImFloor(GrabMinSize * scale_factor);
     GrabRounding = ImFloor(GrabRounding * scale_factor);
     GrabRounding = ImFloor(GrabRounding * scale_factor);
+    LogSliderDeadzone = ImFloor(LogSliderDeadzone * scale_factor);
     TabRounding = ImFloor(TabRounding * scale_factor);
     TabRounding = ImFloor(TabRounding * scale_factor);
     if (TabMinWidthForUnselectedCloseButton != FLT_MAX)
     if (TabMinWidthForUnselectedCloseButton != FLT_MAX)
         TabMinWidthForUnselectedCloseButton = ImFloor(TabMinWidthForUnselectedCloseButton * scale_factor);
         TabMinWidthForUnselectedCloseButton = ImFloor(TabMinWidthForUnselectedCloseButton * scale_factor);

+ 72 - 27
imgui.h

@@ -60,7 +60,7 @@ Index of this file:
 // Version
 // Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
 #define IMGUI_VERSION               "1.78 WIP"
 #define IMGUI_VERSION               "1.78 WIP"
-#define IMGUI_VERSION_NUM           17703
+#define IMGUI_VERSION_NUM           17704
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
 
 
 // Define attributes of all API symbols declarations (e.g. for DLL under Windows)
 // Define attributes of all API symbols declarations (e.g. for DLL under Windows)
@@ -157,6 +157,7 @@ typedef int ImGuiButtonFlags;       // -> enum ImGuiButtonFlags_     // Flags: f
 typedef int ImGuiColorEditFlags;    // -> enum ImGuiColorEditFlags_  // Flags: for ColorEdit4(), ColorPicker4() etc.
 typedef int ImGuiColorEditFlags;    // -> enum ImGuiColorEditFlags_  // Flags: for ColorEdit4(), ColorPicker4() etc.
 typedef int ImGuiConfigFlags;       // -> enum ImGuiConfigFlags_     // Flags: for io.ConfigFlags
 typedef int ImGuiConfigFlags;       // -> enum ImGuiConfigFlags_     // Flags: for io.ConfigFlags
 typedef int ImGuiComboFlags;        // -> enum ImGuiComboFlags_      // Flags: for BeginCombo()
 typedef int ImGuiComboFlags;        // -> enum ImGuiComboFlags_      // Flags: for BeginCombo()
+typedef int ImGuiDragFlags;         // -> enum ImGuiDragFlags_       // Flags: for DragFloat(), DragInt() etc.
 typedef int ImGuiDragDropFlags;     // -> enum ImGuiDragDropFlags_   // Flags: for BeginDragDropSource(), AcceptDragDropPayload()
 typedef int ImGuiDragDropFlags;     // -> enum ImGuiDragDropFlags_   // Flags: for BeginDragDropSource(), AcceptDragDropPayload()
 typedef int ImGuiFocusedFlags;      // -> enum ImGuiFocusedFlags_    // Flags: for IsWindowFocused()
 typedef int ImGuiFocusedFlags;      // -> enum ImGuiFocusedFlags_    // Flags: for IsWindowFocused()
 typedef int ImGuiHoveredFlags;      // -> enum ImGuiHoveredFlags_    // Flags: for IsItemHovered(), IsWindowHovered() etc.
 typedef int ImGuiHoveredFlags;      // -> enum ImGuiHoveredFlags_    // Flags: for IsItemHovered(), IsWindowHovered() etc.
@@ -164,6 +165,7 @@ typedef int ImGuiInputTextFlags;    // -> enum ImGuiInputTextFlags_  // Flags: f
 typedef int ImGuiKeyModFlags;       // -> enum ImGuiKeyModFlags_     // Flags: for io.KeyMods (Ctrl/Shift/Alt/Super)
 typedef int ImGuiKeyModFlags;       // -> enum ImGuiKeyModFlags_     // Flags: for io.KeyMods (Ctrl/Shift/Alt/Super)
 typedef int ImGuiPopupFlags;        // -> enum ImGuiPopupFlags_      // Flags: for OpenPopup*(), BeginPopupContext*(), IsPopupOpen()
 typedef int ImGuiPopupFlags;        // -> enum ImGuiPopupFlags_      // Flags: for OpenPopup*(), BeginPopupContext*(), IsPopupOpen()
 typedef int ImGuiSelectableFlags;   // -> enum ImGuiSelectableFlags_ // Flags: for Selectable()
 typedef int ImGuiSelectableFlags;   // -> enum ImGuiSelectableFlags_ // Flags: for Selectable()
+typedef int ImGuiSliderFlags;       // -> enum ImGuiSliderFlags_     // Flags: for SliderFloat(), SliderInt() etc.
 typedef int ImGuiTabBarFlags;       // -> enum ImGuiTabBarFlags_     // Flags: for BeginTabBar()
 typedef int ImGuiTabBarFlags;       // -> enum ImGuiTabBarFlags_     // Flags: for BeginTabBar()
 typedef int ImGuiTabItemFlags;      // -> enum ImGuiTabItemFlags_    // Flags: for BeginTabItem()
 typedef int ImGuiTabItemFlags;      // -> enum ImGuiTabItemFlags_    // Flags: for BeginTabItem()
 typedef int ImGuiTreeNodeFlags;     // -> enum ImGuiTreeNodeFlags_   // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader()
 typedef int ImGuiTreeNodeFlags;     // -> enum ImGuiTreeNodeFlags_   // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader()
@@ -462,39 +464,45 @@ namespace ImGui
     // - CTRL+Click on any drag box to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
     // - CTRL+Click on any drag box to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
     // - For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
     // - For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
     // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
     // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
+    // - Format string may also be set to NULL or use the default format ("%f" or "%d").
     // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision).
     // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision).
     // - Use v_min < v_max to clamp edits to given limits. Note that CTRL+Click manual input can override those limits.
     // - Use v_min < v_max to clamp edits to given limits. Note that CTRL+Click manual input can override those limits.
     // - Use v_max = FLT_MAX / INT_MAX etc to avoid clamping to a maximum, same with v_min = -FLT_MAX / INT_MIN to avoid clamping to a minimum.
     // - Use v_max = FLT_MAX / INT_MAX etc to avoid clamping to a maximum, same with v_min = -FLT_MAX / INT_MIN to avoid clamping to a minimum.
-    IMGUI_API bool          DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);     // If v_min >= v_max we have no bound
-    IMGUI_API bool          DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, float power = 1.0f);
-    IMGUI_API bool          DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");                                       // If v_min >= v_max we have no bound
-    IMGUI_API bool          DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
-    IMGUI_API bool          DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
-    IMGUI_API bool          DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
-    IMGUI_API bool          DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL);
-    IMGUI_API bool          DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, float power = 1.0f);
-    IMGUI_API bool          DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, float power = 1.0f);
+    // - Legacy: Pre-1.78 there are DragXXX() function signatures that takes a final `float power=1.0f' argument instead of the `ImGuiDragFlags flags=0' argument.
+    //   If you get a warning converting a float to ImGuiDragFlags, read https://github.com/ocornut/imgui/issues/3361
+    IMGUI_API bool          DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiDragFlags flags = 0);     // If v_min >= v_max we have no bound
+    IMGUI_API bool          DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiDragFlags flags = 0);  // If v_min >= v_max we have no bound
+    IMGUI_API bool          DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL, ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiDragFlags flags = 0);
+    IMGUI_API bool          DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiDragFlags flags = 0);
 
 
     // Widgets: Sliders
     // Widgets: Sliders
     // - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
     // - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
     // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
     // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
-    IMGUI_API bool          SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);     // adjust format to decorate the value with a prefix or a suffix for in-slider labels or unit display. Use power!=1.0 for power curve sliders
-    IMGUI_API bool          SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          SliderAngle(const char* label, float* v_rad, float v_degrees_min = -360.0f, float v_degrees_max = +360.0f, const char* format = "%.0f deg");
-    IMGUI_API bool          SliderInt(const char* label, int* v, int v_min, int v_max, const char* format = "%d");
-    IMGUI_API bool          SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format = "%d");
-    IMGUI_API bool          SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format = "%d");
-    IMGUI_API bool          SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format = "%d");
-    IMGUI_API bool          SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
-    IMGUI_API bool          SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
-    IMGUI_API bool          VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
-    IMGUI_API bool          VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format = "%d");
-    IMGUI_API bool          VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
+    // - Format string may also be set to NULL or use the default format ("%f" or "%d").
+    // - Legacy: Pre-1.78 there are SliderXXX() function signatures that takes a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument.
+    //   If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361
+    IMGUI_API bool          SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);     // adjust format to decorate the value with a prefix or a suffix for in-slider labels or unit display.
+    IMGUI_API bool          SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderAngle(const char* label, float* v_rad, float v_degrees_min = -360.0f, float v_degrees_max = +360.0f, const char* format = "%.0f deg", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderInt(const char* label, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+    IMGUI_API bool          VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0);
 
 
     // Widgets: Input with Keyboard
     // Widgets: Input with Keyboard
     // - If you want to use InputText() with std::string or any custom dynamic string type, see misc/cpp/imgui_stdlib.h and comments in imgui_demo.cpp.
     // - If you want to use InputText() with std::string or any custom dynamic string type, see misc/cpp/imgui_stdlib.h and comments in imgui_demo.cpp.
@@ -1282,6 +1290,28 @@ enum ImGuiColorEditFlags_
 #endif
 #endif
 };
 };
 
 
+// Flags for DragFloat(), DragInt() etc.
+enum ImGuiDragFlags_
+{
+    ImGuiDragFlags_None                     = 0,
+    ImGuiDragFlags_InvalidMask_             = 0x7000000F,   // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
+    ImGuiDragFlags_ClampOnInput             = 1 << 4,       // Clamp value to min/max bounds (if any) when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.
+    ImGuiDragFlags_Logarithmic              = 1 << 5,       // Make the widget logarithmic (linear otherwise). Consider using ImGuiDragFlags_NoRoundToFormat with this if using a format-string with small amount of digits.
+    ImGuiDragFlags_NoRoundToFormat          = 1 << 6,       // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits)
+    ImGuiDragFlags_NoInput                  = 1 << 7        // Disable CTRL+Click or Enter key allowing to input text directly into the widget
+};
+
+// Flags for SliderFloat(), SliderInt() etc.
+enum ImGuiSliderFlags_
+{
+    ImGuiSliderFlags_None                   = 0,
+    ImGuiSliderFlags_InvalidMask_           = 0x7000000F,   // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
+    ImGuiSliderFlags_ClampOnInput           = 1 << 4,       // Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.
+    ImGuiSliderFlags_Logarithmic            = 1 << 5,       // Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits.
+    ImGuiSliderFlags_NoRoundToFormat        = 1 << 6,       // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits)
+    ImGuiSliderFlags_NoInput                = 1 << 7        // Disable CTRL+Click or Enter key allowing to input text directly into the widget
+};
+
 // Identify a mouse button.
 // Identify a mouse button.
 // Those values are guaranteed to be stable and we frequently use 0/1 directly. Named enums provided for convenience.
 // Those values are guaranteed to be stable and we frequently use 0/1 directly. Named enums provided for convenience.
 enum ImGuiMouseButton_
 enum ImGuiMouseButton_
@@ -1443,6 +1473,7 @@ struct ImGuiStyle
     float       ScrollbarRounding;          // Radius of grab corners for scrollbar.
     float       ScrollbarRounding;          // Radius of grab corners for scrollbar.
     float       GrabMinSize;                // Minimum width/height of a grab box for slider/scrollbar.
     float       GrabMinSize;                // Minimum width/height of a grab box for slider/scrollbar.
     float       GrabRounding;               // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
     float       GrabRounding;               // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
+    float       LogSliderDeadzone;          // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
     float       TabRounding;                // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
     float       TabRounding;                // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
     float       TabBorderSize;              // Thickness of border around tabs.
     float       TabBorderSize;              // Thickness of border around tabs.
     float       TabMinWidthForUnselectedCloseButton; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
     float       TabMinWidthForUnselectedCloseButton; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
@@ -1685,6 +1716,20 @@ struct ImGuiPayload
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
 #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
 namespace ImGui
 namespace ImGui
 {
 {
+    // OBSOLETED in 1.78 (from August 2020)
+    // Old drag/sliders functions that took a 'float power = 1.0' argument instead of flags
+    IMGUI_API bool      DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, float power);
+    IMGUI_API bool      DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, float power);
+    static inline bool  DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, float power)    { return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, power); }
+    static inline bool  DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, power); }
+    static inline bool  DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, power); }
+    static inline bool  DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, power); }
+    IMGUI_API bool      SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power);
+    IMGUI_API bool      SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format, float power);
+    static inline bool  SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, float power)                 { return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, power); }
+    static inline bool  SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, float power)              { return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, power); }
+    static inline bool  SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, float power)              { return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, power); }
+    static inline bool  SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, float power)              { return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, power); }
     // OBSOLETED in 1.77 (from June 2020)
     // OBSOLETED in 1.77 (from June 2020)
     static inline bool  OpenPopupOnItemClick(const char* str_id = NULL, ImGuiMouseButton mb = 1)          { return OpenPopupContextItem(str_id, mb); } // Passing a mouse button to ImGuiPopupFlags is legal
     static inline bool  OpenPopupOnItemClick(const char* str_id = NULL, ImGuiMouseButton mb = 1)          { return OpenPopupContextItem(str_id, mb); } // Passing a mouse button to ImGuiPopupFlags is legal
     static inline bool  BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mb, bool over_items) { return BeginPopupContextWindow(str_id, mb | (over_items ? 0 : ImGuiPopupFlags_NoOpenOverItems)); }
     static inline bool  BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mb, bool over_items) { return BeginPopupContextWindow(str_id, mb | (over_items ? 0 : ImGuiPopupFlags_NoOpenOverItems)); }

+ 74 - 32
imgui_demo.cpp

@@ -629,7 +629,7 @@ static void ShowDemoWindowWidgets()
 
 
             static float f1 = 0.123f, f2 = 0.0f;
             static float f1 = 0.123f, f2 = 0.0f;
             ImGui::SliderFloat("slider float", &f1, 0.0f, 1.0f, "ratio = %.3f");
             ImGui::SliderFloat("slider float", &f1, 0.0f, 1.0f, "ratio = %.3f");
-            ImGui::SliderFloat("slider float (curve)", &f2, -10.0f, 10.0f, "%.4f", 2.0f);
+            ImGui::SliderFloat("slider float (log)", &f2, -10.0f, 10.0f, "%.4f", ImGuiSliderFlags_Logarithmic);
 
 
             static float angle = 0.0f;
             static float angle = 0.0f;
             ImGui::SliderAngle("slider angle", &angle);
             ImGui::SliderAngle("slider angle", &angle);
@@ -1488,11 +1488,53 @@ static void ShowDemoWindowWidgets()
         ImGui::TreePop();
         ImGui::TreePop();
     }
     }
 
 
+    if (ImGui::TreeNode("Drag/Slider Flags"))
+    {
+        // Demonstrate using advanced flags for DragXXX functions
+        static ImGuiDragFlags drag_flags = ImGuiDragFlags_None;
+        ImGui::CheckboxFlags("ImGuiDragFlags_ClampOnInput", (unsigned int*)&drag_flags, ImGuiDragFlags_ClampOnInput);
+        ImGui::SameLine(); HelpMarker("Always clamp value to min/max bounds (if any) when input manually with CTRL+Click.");
+        ImGui::CheckboxFlags("ImGuiDragFlags_Logarithmic", (unsigned int*)&drag_flags, ImGuiDragFlags_Logarithmic);
+        ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values).");
+        ImGui::CheckboxFlags("ImGuiDragFlags_NoRoundToFormat", (unsigned int*)&drag_flags, ImGuiDragFlags_NoRoundToFormat);
+        ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits).");
+        ImGui::CheckboxFlags("ImGuiDragFlags_NoInput", (unsigned int*)&drag_flags, ImGuiDragFlags_NoInput);
+        ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget.");
+
+        static float drag_f = 0.5f;
+        static int drag_i = 50;
+        ImGui::Text("Underlying float value: %f", drag_f);
+        ImGui::DragFloat("DragFloat (0 -> 1)", &drag_f, 0.005f, 0.0f, 1.0f, "%.3f", drag_flags);
+        ImGui::DragFloat("DragFloat (0 -> +inf)", &drag_f, 0.005f, 0.0f, FLT_MAX, "%.3f", drag_flags);
+        ImGui::DragFloat("DragFloat (-inf -> 1)", &drag_f, 0.005f, -FLT_MAX, 1.0f, "%.3f", drag_flags);
+        ImGui::DragFloat("DragFloat (-inf -> +inf)", &drag_f, 0.005f, -FLT_MAX, +FLT_MAX, "%.3f", drag_flags);
+        ImGui::DragInt("DragInt (0 -> 100)", &drag_i, 0.5f, 0, 100, "%d", drag_flags);
+
+        // Demonstrate using advanced flags for SliderXXX functions
+        static ImGuiSliderFlags slider_flags = ImGuiSliderFlags_None;
+        ImGui::CheckboxFlags("ImGuiSliderFlags_ClampOnInput", (unsigned int*)&slider_flags, ImGuiSliderFlags_ClampOnInput);
+        ImGui::SameLine(); HelpMarker("Always clamp value to min/max bounds (if any) when input manually with CTRL+Click.");
+        ImGui::CheckboxFlags("ImGuiSliderFlags_Logarithmic", (unsigned int*)&slider_flags, ImGuiSliderFlags_Logarithmic);
+        ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values).");
+        ImGui::CheckboxFlags("ImGuiSliderFlags_NoRoundToFormat", (unsigned int*)&slider_flags, ImGuiSliderFlags_NoRoundToFormat);
+        ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits).");
+        ImGui::CheckboxFlags("ImGuiSliderFlags_NoInput", (unsigned int*)&slider_flags, ImGuiSliderFlags_NoInput);
+        ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget.");
+
+        static float slider_f = 0.5f;
+        static int slider_i = 50;
+        ImGui::Text("Underlying float value: %f", slider_f);
+        ImGui::SliderFloat("SliderFloat (0 -> 1)", &slider_f, 0.0f, 1.0f, "%.3f", slider_flags);
+        ImGui::SliderInt("SliderInt (0 -> 100)", &slider_i, 0, 100, "%.3f", slider_flags);
+
+        ImGui::TreePop();
+    }
+
     if (ImGui::TreeNode("Range Widgets"))
     if (ImGui::TreeNode("Range Widgets"))
     {
     {
         static float begin = 10, end = 90;
         static float begin = 10, end = 90;
         static int begin_i = 100, end_i = 1000;
         static int begin_i = 100, end_i = 1000;
-        ImGui::DragFloatRange2("range float", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%");
+        ImGui::DragFloatRange2("range float", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%", ImGuiDragFlags_ClampOnInput);
         ImGui::DragIntRange2("range int", &begin_i, &end_i, 5, 0, 1000, "Min: %d units", "Max: %d units");
         ImGui::DragIntRange2("range int", &begin_i, &end_i, 5, 0, 1000, "Min: %d units", "Max: %d units");
         ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %d units", "Max: %d units");
         ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %d units", "Max: %d units");
         ImGui::TreePop();
         ImGui::TreePop();
@@ -1557,34 +1599,34 @@ static void ShowDemoWindowWidgets()
         ImGui::DragScalar("drag u32",       ImGuiDataType_U32,    &u32_v, drag_speed, drag_clamp ? &u32_zero : NULL, drag_clamp ? &u32_fifty : NULL, "%u ms");
         ImGui::DragScalar("drag u32",       ImGuiDataType_U32,    &u32_v, drag_speed, drag_clamp ? &u32_zero : NULL, drag_clamp ? &u32_fifty : NULL, "%u ms");
         ImGui::DragScalar("drag s64",       ImGuiDataType_S64,    &s64_v, drag_speed, drag_clamp ? &s64_zero : NULL, drag_clamp ? &s64_fifty : NULL);
         ImGui::DragScalar("drag s64",       ImGuiDataType_S64,    &s64_v, drag_speed, drag_clamp ? &s64_zero : NULL, drag_clamp ? &s64_fifty : NULL);
         ImGui::DragScalar("drag u64",       ImGuiDataType_U64,    &u64_v, drag_speed, drag_clamp ? &u64_zero : NULL, drag_clamp ? &u64_fifty : NULL);
         ImGui::DragScalar("drag u64",       ImGuiDataType_U64,    &u64_v, drag_speed, drag_clamp ? &u64_zero : NULL, drag_clamp ? &u64_fifty : NULL);
-        ImGui::DragScalar("drag float",     ImGuiDataType_Float,  &f32_v, 0.005f,  &f32_zero, &f32_one, "%f", 1.0f);
-        ImGui::DragScalar("drag float ^2",  ImGuiDataType_Float,  &f32_v, 0.005f,  &f32_zero, &f32_one, "%f", 2.0f); ImGui::SameLine(); HelpMarker("You can use the 'power' parameter to increase tweaking precision on one side of the range.");
-        ImGui::DragScalar("drag double",    ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, NULL,     "%.10f grams", 1.0f);
-        ImGui::DragScalar("drag double ^2", ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, &f64_one, "0 < %.10f < 1", 2.0f);
+        ImGui::DragScalar("drag float",     ImGuiDataType_Float,  &f32_v, 0.005f,  &f32_zero, &f32_one, "%f");
+        ImGui::DragScalar("drag float log", ImGuiDataType_Float,  &f32_v, 0.005f,  &f32_zero, &f32_one, "%f", ImGuiDragFlags_Logarithmic);
+        ImGui::DragScalar("drag double",    ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, NULL,     "%.10f grams");
+        ImGui::DragScalar("drag double log",ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, &f64_one, "0 < %.10f < 1", ImGuiDragFlags_Logarithmic);
 
 
         ImGui::Text("Sliders");
         ImGui::Text("Sliders");
-        ImGui::SliderScalar("slider s8 full",     ImGuiDataType_S8,     &s8_v,  &s8_min,   &s8_max,   "%d");
-        ImGui::SliderScalar("slider u8 full",     ImGuiDataType_U8,     &u8_v,  &u8_min,   &u8_max,   "%u");
-        ImGui::SliderScalar("slider s16 full",    ImGuiDataType_S16,    &s16_v, &s16_min,  &s16_max,  "%d");
-        ImGui::SliderScalar("slider u16 full",    ImGuiDataType_U16,    &u16_v, &u16_min,  &u16_max,  "%u");
-        ImGui::SliderScalar("slider s32 low",     ImGuiDataType_S32,    &s32_v, &s32_zero, &s32_fifty,"%d");
-        ImGui::SliderScalar("slider s32 high",    ImGuiDataType_S32,    &s32_v, &s32_hi_a, &s32_hi_b, "%d");
-        ImGui::SliderScalar("slider s32 full",    ImGuiDataType_S32,    &s32_v, &s32_min,  &s32_max,  "%d");
-        ImGui::SliderScalar("slider u32 low",     ImGuiDataType_U32,    &u32_v, &u32_zero, &u32_fifty,"%u");
-        ImGui::SliderScalar("slider u32 high",    ImGuiDataType_U32,    &u32_v, &u32_hi_a, &u32_hi_b, "%u");
-        ImGui::SliderScalar("slider u32 full",    ImGuiDataType_U32,    &u32_v, &u32_min,  &u32_max,  "%u");
-        ImGui::SliderScalar("slider s64 low",     ImGuiDataType_S64,    &s64_v, &s64_zero, &s64_fifty,"%I64d");
-        ImGui::SliderScalar("slider s64 high",    ImGuiDataType_S64,    &s64_v, &s64_hi_a, &s64_hi_b, "%I64d");
-        ImGui::SliderScalar("slider s64 full",    ImGuiDataType_S64,    &s64_v, &s64_min,  &s64_max,  "%I64d");
-        ImGui::SliderScalar("slider u64 low",     ImGuiDataType_U64,    &u64_v, &u64_zero, &u64_fifty,"%I64u ms");
-        ImGui::SliderScalar("slider u64 high",    ImGuiDataType_U64,    &u64_v, &u64_hi_a, &u64_hi_b, "%I64u ms");
-        ImGui::SliderScalar("slider u64 full",    ImGuiDataType_U64,    &u64_v, &u64_min,  &u64_max,  "%I64u ms");
-        ImGui::SliderScalar("slider float low",   ImGuiDataType_Float,  &f32_v, &f32_zero, &f32_one);
-        ImGui::SliderScalar("slider float low^2", ImGuiDataType_Float,  &f32_v, &f32_zero, &f32_one,  "%.10f", 2.0f);
-        ImGui::SliderScalar("slider float high",  ImGuiDataType_Float,  &f32_v, &f32_lo_a, &f32_hi_a, "%e");
-        ImGui::SliderScalar("slider double low",  ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one,  "%.10f grams", 1.0f);
-        ImGui::SliderScalar("slider double low^2",ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one,  "%.10f", 2.0f);
-        ImGui::SliderScalar("slider double high", ImGuiDataType_Double, &f64_v, &f64_lo_a, &f64_hi_a, "%e grams", 1.0f);
+        ImGui::SliderScalar("slider s8 full",       ImGuiDataType_S8,     &s8_v,  &s8_min,   &s8_max,   "%d");
+        ImGui::SliderScalar("slider u8 full",       ImGuiDataType_U8,     &u8_v,  &u8_min,   &u8_max,   "%u");
+        ImGui::SliderScalar("slider s16 full",      ImGuiDataType_S16,    &s16_v, &s16_min,  &s16_max,  "%d");
+        ImGui::SliderScalar("slider u16 full",      ImGuiDataType_U16,    &u16_v, &u16_min,  &u16_max,  "%u");
+        ImGui::SliderScalar("slider s32 low",       ImGuiDataType_S32,    &s32_v, &s32_zero, &s32_fifty,"%d");
+        ImGui::SliderScalar("slider s32 high",      ImGuiDataType_S32,    &s32_v, &s32_hi_a, &s32_hi_b, "%d");
+        ImGui::SliderScalar("slider s32 full",      ImGuiDataType_S32,    &s32_v, &s32_min,  &s32_max,  "%d");
+        ImGui::SliderScalar("slider u32 low",       ImGuiDataType_U32,    &u32_v, &u32_zero, &u32_fifty,"%u");
+        ImGui::SliderScalar("slider u32 high",      ImGuiDataType_U32,    &u32_v, &u32_hi_a, &u32_hi_b, "%u");
+        ImGui::SliderScalar("slider u32 full",      ImGuiDataType_U32,    &u32_v, &u32_min,  &u32_max,  "%u");
+        ImGui::SliderScalar("slider s64 low",       ImGuiDataType_S64,    &s64_v, &s64_zero, &s64_fifty,"%I64d");
+        ImGui::SliderScalar("slider s64 high",      ImGuiDataType_S64,    &s64_v, &s64_hi_a, &s64_hi_b, "%I64d");
+        ImGui::SliderScalar("slider s64 full",      ImGuiDataType_S64,    &s64_v, &s64_min,  &s64_max,  "%I64d");
+        ImGui::SliderScalar("slider u64 low",       ImGuiDataType_U64,    &u64_v, &u64_zero, &u64_fifty,"%I64u ms");
+        ImGui::SliderScalar("slider u64 high",      ImGuiDataType_U64,    &u64_v, &u64_hi_a, &u64_hi_b, "%I64u ms");
+        ImGui::SliderScalar("slider u64 full",      ImGuiDataType_U64,    &u64_v, &u64_min,  &u64_max,  "%I64u ms");
+        ImGui::SliderScalar("slider float low",     ImGuiDataType_Float,  &f32_v, &f32_zero, &f32_one);
+        ImGui::SliderScalar("slider float low log", ImGuiDataType_Float,  &f32_v, &f32_zero, &f32_one,  "%.10f", ImGuiDragFlags_Logarithmic);
+        ImGui::SliderScalar("slider float high",    ImGuiDataType_Float,  &f32_v, &f32_lo_a, &f32_hi_a, "%e");
+        ImGui::SliderScalar("slider double low",    ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one,  "%.10f grams");
+        ImGui::SliderScalar("slider double low log",ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one,  "%.10f", ImGuiDragFlags_Logarithmic);
+        ImGui::SliderScalar("slider double high",   ImGuiDataType_Double, &f64_v, &f64_lo_a, &f64_hi_a, "%e grams");
 
 
         static bool inputs_step = true;
         static bool inputs_step = true;
         ImGui::Text("Inputs");
         ImGui::Text("Inputs");
@@ -3742,6 +3784,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
             ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
+            ImGui::SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
             ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
             ImGui::Text("Alignment");
             ImGui::Text("Alignment");
             ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
             ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
@@ -3853,10 +3896,9 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
                 "rebuild the font atlas, and call style.ScaleAllSizes() on a reference ImGuiStyle structure.\n"
                 "rebuild the font atlas, and call style.ScaleAllSizes() on a reference ImGuiStyle structure.\n"
                 "Using those settings here will give you poor quality results.");
                 "Using those settings here will give you poor quality results.");
             static float window_scale = 1.0f;
             static float window_scale = 1.0f;
-            if (ImGui::DragFloat("window scale", &window_scale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f"))       // Scale only this window
-                ImGui::SetWindowFontScale(IM_MAX(window_scale, MIN_SCALE));
-            if (ImGui::DragFloat("global scale", &io.FontGlobalScale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f")) // Scale everything
-                io.FontGlobalScale = IM_MAX(io.FontGlobalScale, MIN_SCALE);
+            if (ImGui::DragFloat("window scale", &window_scale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiDragFlags_ClampOnInput)) // Scale only this window
+                ImGui::SetWindowFontScale(window_scale);
+            ImGui::DragFloat("global scale", &io.FontGlobalScale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiDragFlags_ClampOnInput); // Scale everything
             ImGui::PopItemWidth();
             ImGui::PopItemWidth();
 
 
             ImGui::EndTabItem();
             ImGui::EndTabItem();

+ 24 - 13
imgui_internal.h

@@ -114,7 +114,6 @@ struct ImGuiWindowSettings;         // Storage for a window .ini settings (we ke
 typedef int ImGuiLayoutType;            // -> enum ImGuiLayoutType_         // Enum: Horizontal or vertical
 typedef int ImGuiLayoutType;            // -> enum ImGuiLayoutType_         // Enum: Horizontal or vertical
 typedef int ImGuiButtonFlags;           // -> enum ImGuiButtonFlags_        // Flags: for ButtonEx(), ButtonBehavior()
 typedef int ImGuiButtonFlags;           // -> enum ImGuiButtonFlags_        // Flags: for ButtonEx(), ButtonBehavior()
 typedef int ImGuiColumnsFlags;          // -> enum ImGuiColumnsFlags_       // Flags: BeginColumns()
 typedef int ImGuiColumnsFlags;          // -> enum ImGuiColumnsFlags_       // Flags: BeginColumns()
-typedef int ImGuiDragFlags;             // -> enum ImGuiDragFlags_          // Flags: for DragBehavior()
 typedef int ImGuiItemFlags;             // -> enum ImGuiItemFlags_          // Flags: for PushItemFlag()
 typedef int ImGuiItemFlags;             // -> enum ImGuiItemFlags_          // Flags: for PushItemFlag()
 typedef int ImGuiItemStatusFlags;       // -> enum ImGuiItemStatusFlags_    // Flags: for DC.LastItemStatusFlags
 typedef int ImGuiItemStatusFlags;       // -> enum ImGuiItemStatusFlags_    // Flags: for DC.LastItemStatusFlags
 typedef int ImGuiNavHighlightFlags;     // -> enum ImGuiNavHighlightFlags_  // Flags: for RenderNavHighlight()
 typedef int ImGuiNavHighlightFlags;     // -> enum ImGuiNavHighlightFlags_  // Flags: for RenderNavHighlight()
@@ -123,7 +122,6 @@ typedef int ImGuiNavMoveFlags;          // -> enum ImGuiNavMoveFlags_       // F
 typedef int ImGuiNextItemDataFlags;     // -> enum ImGuiNextItemDataFlags_  // Flags: for SetNextItemXXX() functions
 typedef int ImGuiNextItemDataFlags;     // -> enum ImGuiNextItemDataFlags_  // Flags: for SetNextItemXXX() functions
 typedef int ImGuiNextWindowDataFlags;   // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions
 typedef int ImGuiNextWindowDataFlags;   // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions
 typedef int ImGuiSeparatorFlags;        // -> enum ImGuiSeparatorFlags_     // Flags: for SeparatorEx()
 typedef int ImGuiSeparatorFlags;        // -> enum ImGuiSeparatorFlags_     // Flags: for SeparatorEx()
-typedef int ImGuiSliderFlags;           // -> enum ImGuiSliderFlags_        // Flags: for SliderBehavior()
 typedef int ImGuiTextFlags;             // -> enum ImGuiTextFlags_          // Flags: for TextEx()
 typedef int ImGuiTextFlags;             // -> enum ImGuiTextFlags_          // Flags: for TextEx()
 typedef int ImGuiTooltipFlags;          // -> enum ImGuiTooltipFlags_       // Flags: for BeginTooltipEx()
 typedef int ImGuiTooltipFlags;          // -> enum ImGuiTooltipFlags_       // Flags: for BeginTooltipEx()
 
 
@@ -348,6 +346,12 @@ IMGUI_API void*             ImFileLoadToMemory(const char* filename, const char*
 #define ImCeil(X)           ceilf(X)
 #define ImCeil(X)           ceilf(X)
 static inline float  ImPow(float x, float y)    { return powf(x, y); }          // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision
 static inline float  ImPow(float x, float y)    { return powf(x, y); }          // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision
 static inline double ImPow(double x, double y)  { return pow(x, y); }
 static inline double ImPow(double x, double y)  { return pow(x, y); }
+static inline float  ImLog(float x)             { return logf(x); }             // DragBehaviorT/SliderBehaviorT uses ImLog with either float/double and need the precision
+static inline double ImLog(double x)            { return log(x); }
+static inline float  ImAbs(float x)             { return fabsf(x); }
+static inline double ImAbs(double x)            { return fabs(x); }
+static inline float  ImSign(float x)            { return (x < 0.0f) ? -1.0f : ((x > 0.0f) ? 1.0f : 0.0f); } // Sign operator - returns -1, 0 or 1 based on sign of argument
+static inline double ImSign(double x)           { return (x < 0.0) ? -1.0 : ((x > 0.0) ? 1.0 : 0.0); }
 #endif
 #endif
 // - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support variety of types: signed/unsigned int/long long float/double
 // - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support variety of types: signed/unsigned int/long long float/double
 // (Exceptionally using templates here but we could also redefine them for those types)
 // (Exceptionally using templates here but we could also redefine them for those types)
@@ -627,16 +631,18 @@ enum ImGuiButtonFlagsPrivate_
     ImGuiButtonFlags_PressedOnDefault_      = ImGuiButtonFlags_PressedOnClickRelease
     ImGuiButtonFlags_PressedOnDefault_      = ImGuiButtonFlags_PressedOnClickRelease
 };
 };
 
 
-enum ImGuiSliderFlags_
+// Extend ImGuiDragFlags_
+enum ImGuiDragFlagsPrivate_
 {
 {
-    ImGuiSliderFlags_None                   = 0,
-    ImGuiSliderFlags_Vertical               = 1 << 0
+    ImGuiDragFlags_Vertical                 = 1 << 20,  // Should this widget be orientated vertically?
+    ImGuiDragFlags_ReadOnly                 = 1 << 21
 };
 };
 
 
-enum ImGuiDragFlags_
+// Extend ImGuiSliderFlags_
+enum ImGuiSliderFlagsPrivate_
 {
 {
-    ImGuiDragFlags_None                     = 0,
-    ImGuiDragFlags_Vertical                 = 1 << 0
+    ImGuiSliderFlags_Vertical               = 1 << 20,  // Should this slider be orientated vertically?
+    ImGuiSliderFlags_ReadOnly               = 1 << 21
 };
 };
 
 
 // Extend ImGuiSelectableFlags_
 // Extend ImGuiSelectableFlags_
@@ -1276,6 +1282,8 @@ struct ImGuiContext
     float                   ColorEditLastSat;                   // Backup of last Saturation associated to LastColor[3], so we can restore Saturation in lossy RGB<>HSV round trips
     float                   ColorEditLastSat;                   // Backup of last Saturation associated to LastColor[3], so we can restore Saturation in lossy RGB<>HSV round trips
     float                   ColorEditLastColor[3];
     float                   ColorEditLastColor[3];
     ImVec4                  ColorPickerRef;                     // Initial/reference color at the time of opening the color picker.
     ImVec4                  ColorPickerRef;                     // Initial/reference color at the time of opening the color picker.
+    float                   SliderCurrentAccum;                 // Accumulated slider delta when using navigation controls.
+    bool                    SliderCurrentAccumDirty;            // Has the accumulated slider delta changed since last time we tried to apply it?
     bool                    DragCurrentAccumDirty;
     bool                    DragCurrentAccumDirty;
     float                   DragCurrentAccum;                   // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings
     float                   DragCurrentAccum;                   // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings
     float                   DragSpeedDefaultRatio;              // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
     float                   DragSpeedDefaultRatio;              // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
@@ -1429,6 +1437,8 @@ struct ImGuiContext
         ColorEditOptions = ImGuiColorEditFlags__OptionsDefault;
         ColorEditOptions = ImGuiColorEditFlags__OptionsDefault;
         ColorEditLastHue = ColorEditLastSat = 0.0f;
         ColorEditLastHue = ColorEditLastSat = 0.0f;
         ColorEditLastColor[0] = ColorEditLastColor[1] = ColorEditLastColor[2] = FLT_MAX;
         ColorEditLastColor[0] = ColorEditLastColor[1] = ColorEditLastColor[2] = FLT_MAX;
+        SliderCurrentAccum = 0.0f;
+        SliderCurrentAccumDirty = false;
         DragCurrentAccumDirty = false;
         DragCurrentAccumDirty = false;
         DragCurrentAccum = 0.0f;
         DragCurrentAccum = 0.0f;
         DragSpeedDefaultRatio = 1.0f / 100.0f;
         DragSpeedDefaultRatio = 1.0f / 100.0f;
@@ -1975,8 +1985,8 @@ namespace ImGui
 
 
     // Widgets low-level behaviors
     // Widgets low-level behaviors
     IMGUI_API bool          ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0);
     IMGUI_API bool          ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0);
-    IMGUI_API bool          DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, float power, ImGuiDragFlags flags);
-    IMGUI_API bool          SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb);
+    IMGUI_API bool          DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiDragFlags flags);
+    IMGUI_API bool          SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
     IMGUI_API bool          SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f);
     IMGUI_API bool          SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f);
     IMGUI_API bool          TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
     IMGUI_API bool          TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
     IMGUI_API bool          TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0);                     // Consume previous SetNextItemOpen() data, if any. May return true when logging
     IMGUI_API bool          TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0);                     // Consume previous SetNextItemOpen() data, if any. May return true when logging
@@ -1985,9 +1995,10 @@ namespace ImGui
     // Template functions are instantiated in imgui_widgets.cpp for a finite number of types.
     // Template functions are instantiated in imgui_widgets.cpp for a finite number of types.
     // To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036).
     // To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036).
     // e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
     // e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
-    template<typename T, typename SIGNED_T, typename FLOAT_T>   IMGUI_API bool  DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, float power, ImGuiDragFlags flags);
-    template<typename T, typename SIGNED_T, typename FLOAT_T>   IMGUI_API bool  SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb);
-    template<typename T, typename FLOAT_T>                      IMGUI_API float SliderCalcRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, float power, float linear_zero_pos);
+    template<typename T, typename FLOAT_T>                      IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
+    template<typename T, typename FLOAT_T>                      IMGUI_API T     ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
+    template<typename T, typename SIGNED_T, typename FLOAT_T>   IMGUI_API bool  DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiDragFlags flags);
+    template<typename T, typename SIGNED_T, typename FLOAT_T>   IMGUI_API bool  SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
     template<typename T, typename SIGNED_T>                     IMGUI_API T     RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
     template<typename T, typename SIGNED_T>                     IMGUI_API T     RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
 
 
     // Data type helpers
     // Data type helpers

文件差异内容过多而无法显示
+ 387 - 214
imgui_widgets.cpp


部分文件因为文件数量过多而无法显示