|
@@ -22,6 +22,7 @@
|
|
|
|
|
|
// CHANGELOG
|
|
// CHANGELOG
|
|
// (minor and older changes stripped away, please see git history for details)
|
|
// (minor and older changes stripped away, please see git history for details)
|
|
|
|
+// 2024-06-28: OpenGL: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748)
|
|
// 2024-05-07: OpenGL: Update loader for Linux to support EGL/GLVND. (#7562)
|
|
// 2024-05-07: OpenGL: Update loader for Linux to support EGL/GLVND. (#7562)
|
|
// 2024-04-16: OpenGL: Detect ES3 contexts on desktop based on version string, to e.g. avoid calling glPolygonMode() on them. (#7447)
|
|
// 2024-04-16: OpenGL: Detect ES3 contexts on desktop based on version string, to e.g. avoid calling glPolygonMode() on them. (#7447)
|
|
// 2024-01-09: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink.
|
|
// 2024-01-09: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink.
|
|
@@ -402,6 +403,8 @@ void ImGui_ImplOpenGL3_NewFrame()
|
|
|
|
|
|
if (!bd->ShaderHandle)
|
|
if (!bd->ShaderHandle)
|
|
ImGui_ImplOpenGL3_CreateDeviceObjects();
|
|
ImGui_ImplOpenGL3_CreateDeviceObjects();
|
|
|
|
+ if (!bd->FontTexture)
|
|
|
|
+ ImGui_ImplOpenGL3_CreateFontsTexture();
|
|
}
|
|
}
|
|
|
|
|
|
static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object)
|
|
static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object)
|