2
0
Эх сурвалжийг харах

Allowing DeltaTime==0.0f to not assert

ocornut 10 жил өмнө
parent
commit
44c23e0eed
1 өөрчлөгдсөн 2 нэмэгдсэн , 2 устгасан
  1. 2 2
      imgui.cpp

+ 2 - 2
imgui.cpp

@@ -2080,10 +2080,10 @@ void ImGui::NewFrame()
     ImGuiState& g = *GImGui;
 
     // Check user data
-    IM_ASSERT(g.IO.DeltaTime > 0.0f);
+    IM_ASSERT(g.IO.DeltaTime >= 0.0f);
     IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f);
     IM_ASSERT(g.IO.RenderDrawListsFn != NULL);       // Must be implemented
-    IM_ASSERT(g.IO.Fonts->Fonts.Size > 0);         // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
+    IM_ASSERT(g.IO.Fonts->Fonts.Size > 0);           // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
     IM_ASSERT(g.IO.Fonts->Fonts[0]->IsLoaded());     // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
 
     if (!g.Initialized)