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@@ -7165,7 +7165,7 @@ void ImGui::PopItemFlag()
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// - Those can be nested but this cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep things disabled)
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// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently.
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// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
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-// - BeginDisabled(false) essentially does nothing but is provided to facilitate use of boolean expressions
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+// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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// - Optimized shortcuts instead of PushStyleVar() + PushItemFlag()
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void ImGui::BeginDisabled(bool disabled)
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{
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@@ -7174,8 +7174,8 @@ void ImGui::BeginDisabled(bool disabled)
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g.DisabledAlphaBackup = g.Style.Alpha;
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if (!was_disabled && disabled)
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g.Style.Alpha *= g.Style.DisabledAlpha; // PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * g.Style.DisabledAlpha);
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- //PushItemFlag(ImGuiItemFlags_Disabled, was_disabled || disabled);
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- g.CurrentItemFlags |= ImGuiItemFlags_Disabled;
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+ if (was_disabled || disabled)
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+ g.CurrentItemFlags |= ImGuiItemFlags_Disabled;
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g.ItemFlagsStack.push_back(g.CurrentItemFlags);
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}
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