|
@@ -9632,7 +9632,7 @@ bool ImGui::BeginMenuBar()
|
|
|
// We remove 1 worth of rounding to Max.x to that text in long menus don't tend to display over the lower-right rounded area, which looks particularly glitchy.
|
|
|
ImRect bar_rect = window->MenuBarRect();
|
|
|
ImRect clip_rect(ImFloor(bar_rect.Min.x + 0.5f), ImFloor(bar_rect.Min.y + window->WindowBorderSize + 0.5f), ImFloor(ImMax(bar_rect.Min.x, bar_rect.Max.x - window->WindowRounding) + 0.5f), ImFloor(bar_rect.Max.y + 0.5f));
|
|
|
- clip_rect.ClipWith(window->Rect());
|
|
|
+ clip_rect.ClipWith(window->WindowRectClipped);
|
|
|
PushClipRect(clip_rect.Min, clip_rect.Max, false);
|
|
|
|
|
|
window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffsetX, bar_rect.Min.y);// + g.Style.FramePadding.y);
|