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MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable).

omar 7 years ago
parent
commit
4fbdb50dca
1 changed files with 1 additions and 1 deletions
  1. 1 1
      imgui.cpp

+ 1 - 1
imgui.cpp

@@ -9632,7 +9632,7 @@ bool ImGui::BeginMenuBar()
     // We remove 1 worth of rounding to Max.x to that text in long menus don't tend to display over the lower-right rounded area, which looks particularly glitchy.
     ImRect bar_rect = window->MenuBarRect();
     ImRect clip_rect(ImFloor(bar_rect.Min.x + 0.5f), ImFloor(bar_rect.Min.y + window->WindowBorderSize + 0.5f), ImFloor(ImMax(bar_rect.Min.x, bar_rect.Max.x - window->WindowRounding) + 0.5f), ImFloor(bar_rect.Max.y + 0.5f));
-    clip_rect.ClipWith(window->Rect());
+    clip_rect.ClipWith(window->WindowRectClipped);
     PushClipRect(clip_rect.Min, clip_rect.Max, false);
 
     window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffsetX, bar_rect.Min.y);// + g.Style.FramePadding.y);