Jelajahi Sumber

Internals: Removed unnecessary code.

omar 6 tahun lalu
induk
melakukan
521470b3cd
2 mengubah file dengan 3 tambahan dan 4 penghapusan
  1. 1 1
      imgui.cpp
  2. 2 3
      imgui_widgets.cpp

+ 1 - 1
imgui.cpp

@@ -6216,7 +6216,7 @@ void ImGui::SetNextWindowBgAlpha(float alpha)
     g.NextWindowData.BgAlphaCond = ImGuiCond_Always; // Using a Cond member for consistency (may transition all of them to single flag set for fast Clear() op)
 }
 
-// In window space (not screen space!)
+// FIXME: This is in window space (not screen space!)
 ImVec2 ImGui::GetContentRegionMax()
 {
     ImGuiWindow* window = GetCurrentWindowRead();

+ 2 - 3
imgui_widgets.cpp

@@ -897,7 +897,6 @@ bool ImGui::Checkbox(const char* label, bool* v)
 
     const float square_sz = GetFrameHeight();
     const ImVec2 pos = window->DC.CursorPos;
-    const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
     const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
     ItemSize(total_bb, style.FramePadding.y);
     if (!ItemAdd(total_bb, id))
@@ -911,6 +910,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
         MarkItemEdited(id);
     }
 
+    const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
     RenderNavHighlight(total_bb, id);
     RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
     if (*v)
@@ -1855,7 +1855,6 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
 
     const ImVec2 label_size = CalcTextSize(label, NULL, true);
     const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y*2.0f));
-    const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
     const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
 
     ItemSize(total_bb, style.FramePadding.y);
@@ -1910,7 +1909,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
     RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
 
     if (label_size.x > 0.0f)
-        RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
+        RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
 
     IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.ItemFlags);
     return value_changed;