|
@@ -1,4 +1,6 @@
|
|
// ImGui GLFW binding with Vulkan + shaders
|
|
// ImGui GLFW binding with Vulkan + shaders
|
|
|
|
+// FIXME: Changes of ImTextureID aren't supported by this binding! Please, someone add it!
|
|
|
|
+
|
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
|
// If you use this binding you'll need to call 5 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXX_CreateFontsTexture(), ImGui_ImplXXXX_NewFrame(), ImGui_ImplXXXX_Render() and ImGui_ImplXXXX_Shutdown().
|
|
// If you use this binding you'll need to call 5 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXX_CreateFontsTexture(), ImGui_ImplXXXX_NewFrame(), ImGui_ImplXXXX_Render() and ImGui_ImplXXXX_Shutdown().
|
|
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
|
|
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
|
|
@@ -713,47 +715,22 @@ void ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects()
|
|
void ImGui_ImplGlfwVulkan_InvalidateDeviceObjects()
|
|
void ImGui_ImplGlfwVulkan_InvalidateDeviceObjects()
|
|
{
|
|
{
|
|
ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects();
|
|
ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects();
|
|
- for (int i=0; i<IMGUI_VK_QUEUED_FRAMES; i++)
|
|
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
|
|
{
|
|
{
|
|
- if (g_VertexBuffer[i]) {
|
|
|
|
- vkDestroyBuffer(g_Device, g_VertexBuffer[i], g_Allocator);
|
|
|
|
- g_VertexBuffer[i] = VK_NULL_HANDLE;
|
|
|
|
- }
|
|
|
|
- if (g_VertexBufferMemory[i]) {
|
|
|
|
- vkFreeMemory(g_Device, g_VertexBufferMemory[i], g_Allocator);
|
|
|
|
- g_VertexBufferMemory[i] = VK_NULL_HANDLE;
|
|
|
|
- }
|
|
|
|
- if (g_IndexBuffer[i]) {
|
|
|
|
- vkDestroyBuffer(g_Device, g_IndexBuffer[i], g_Allocator);
|
|
|
|
- g_IndexBuffer[i] = VK_NULL_HANDLE;
|
|
|
|
- }
|
|
|
|
- if (g_IndexBufferMemory[i]) {
|
|
|
|
- vkFreeMemory(g_Device, g_IndexBufferMemory[i], g_Allocator);
|
|
|
|
- g_IndexBufferMemory[i] = VK_NULL_HANDLE;
|
|
|
|
- }
|
|
|
|
|
|
+ if (g_VertexBuffer[i]) { vkDestroyBuffer(g_Device, g_VertexBuffer[i], g_Allocator); g_VertexBuffer[i] = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_VertexBufferMemory[i]) { vkFreeMemory(g_Device, g_VertexBufferMemory[i], g_Allocator); g_VertexBufferMemory[i] = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_IndexBuffer[i]) { vkDestroyBuffer(g_Device, g_IndexBuffer[i], g_Allocator); g_IndexBuffer[i] = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_IndexBufferMemory[i]) { vkFreeMemory(g_Device, g_IndexBufferMemory[i], g_Allocator); g_IndexBufferMemory[i] = VK_NULL_HANDLE; }
|
|
}
|
|
}
|
|
|
|
|
|
- if (g_FontView)
|
|
|
|
- vkDestroyImageView(g_Device, g_FontView, g_Allocator);
|
|
|
|
- g_FontView = VK_NULL_HANDLE;
|
|
|
|
- if (g_FontImage)
|
|
|
|
- vkDestroyImage(g_Device, g_FontImage, g_Allocator);
|
|
|
|
- g_FontImage = VK_NULL_HANDLE;
|
|
|
|
- if (g_FontMemory)
|
|
|
|
- vkFreeMemory(g_Device, g_FontMemory, g_Allocator);
|
|
|
|
- g_FontMemory = VK_NULL_HANDLE;
|
|
|
|
- if (g_FontSampler)
|
|
|
|
- vkDestroySampler(g_Device, g_FontSampler, g_Allocator);
|
|
|
|
- g_FontSampler = VK_NULL_HANDLE;
|
|
|
|
- if (g_DescriptorSetLayout)
|
|
|
|
- vkDestroyDescriptorSetLayout(g_Device, g_DescriptorSetLayout, g_Allocator);
|
|
|
|
- g_DescriptorSetLayout = VK_NULL_HANDLE;
|
|
|
|
- if (g_PipelineLayout)
|
|
|
|
- vkDestroyPipelineLayout(g_Device, g_PipelineLayout, g_Allocator);
|
|
|
|
- g_PipelineLayout = VK_NULL_HANDLE;
|
|
|
|
- if (g_Pipeline)
|
|
|
|
- vkDestroyPipeline(g_Device, g_Pipeline, g_Allocator);
|
|
|
|
- g_Pipeline = VK_NULL_HANDLE;
|
|
|
|
|
|
+ if (g_FontView) { vkDestroyImageView(g_Device, g_FontView, g_Allocator); g_FontView = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_FontImage) { vkDestroyImage(g_Device, g_FontImage, g_Allocator); g_FontImage = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_FontMemory) { vkFreeMemory(g_Device, g_FontMemory, g_Allocator); g_FontMemory = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_FontSampler) { vkDestroySampler(g_Device, g_FontSampler, g_Allocator); g_FontSampler = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_DescriptorSetLayout) { vkDestroyDescriptorSetLayout(g_Device, g_DescriptorSetLayout, g_Allocator); g_DescriptorSetLayout = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_PipelineLayout) { vkDestroyPipelineLayout(g_Device, g_PipelineLayout, g_Allocator); g_PipelineLayout = VK_NULL_HANDLE; }
|
|
|
|
+ if (g_Pipeline) { vkDestroyPipeline(g_Device, g_Pipeline, g_Allocator); g_Pipeline = VK_NULL_HANDLE; }
|
|
}
|
|
}
|
|
|
|
|
|
bool ImGui_ImplGlfwVulkan_Init(GLFWwindow* window, bool install_callbacks, ImGui_ImplGlfwVulkan_Init_Data *init_data)
|
|
bool ImGui_ImplGlfwVulkan_Init(GLFWwindow* window, bool install_callbacks, ImGui_ImplGlfwVulkan_Init_Data *init_data)
|
|
@@ -861,6 +838,7 @@ void ImGui_ImplGlfwVulkan_NewFrame()
|
|
// Start the frame
|
|
// Start the frame
|
|
ImGui::NewFrame();
|
|
ImGui::NewFrame();
|
|
}
|
|
}
|
|
|
|
+
|
|
void ImGui_ImplGlfwVulkan_Render(VkCommandBuffer command_buffer)
|
|
void ImGui_ImplGlfwVulkan_Render(VkCommandBuffer command_buffer)
|
|
{
|
|
{
|
|
g_CommandBuffer = command_buffer;
|
|
g_CommandBuffer = command_buffer;
|