ocornut vor 3 Jahren
Ursprung
Commit
55d35d8387
8 geänderte Dateien mit 22 neuen und 16 gelöschten Zeilen
  1. 11 5
      docs/CHANGELOG.txt
  2. 3 3
      imgui.cpp
  3. 3 3
      imgui.h
  4. 1 1
      imgui_demo.cpp
  5. 1 1
      imgui_draw.cpp
  6. 1 1
      imgui_internal.h
  7. 1 1
      imgui_tables.cpp
  8. 1 1
      imgui_widgets.cpp

+ 11 - 5
docs/CHANGELOG.txt

@@ -31,14 +31,20 @@ HOW TO UPDATE?
 - Please report any issue!
 
 -----------------------------------------------------------------------
- VERSION 1.85 WIP (In Progress)
+ VERSION 1.85 (Released 2021-10-12)
 -----------------------------------------------------------------------
 
+This is the last release officially supporting C++03 and Visual Studio 2008/2010. (#4537)
+We expect that the next release will require a subset of the C++11 language (VS 2012~, GCC 4.8.1, Clang 3.3).
+We may use some C++11 language features but we will not use any C++ library headers.
+If you are stuck on ancient compiler you may need to stay at this version onward.
+
 Breaking Changes:
 
 - Removed GetWindowContentRegionWidth() function. keep inline redirection helper.
   Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not
   very useful in practice, and the only use of it in the demo was illfit.
+  Using 'GetContentRegionAvail().x' is generally a better choice.
 
 Other Changes:
 
@@ -66,7 +72,7 @@ Other Changes:
 - Nav: Fixed using SetKeyboardFocusHere() from activating a different item on the next frame if
   submitted items have changed during that frame. (#432)
 - Nav: Fixed toggling menu layer with Alt or exiting menu layer with Esc not moving mouse when
-  the NavEnableSetMousePos config flag is set.
+  the ImGuiConfigFlags_NavEnableSetMousePos config flag is set.
 - Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when
   activated with mouse. More specifically: BeginTabItem(), the scrolling arrows of BeginTabBar(),
   the arrow section of TreeNode(), the +/- buttons of InputInt()/InputFloat(), Selectable() with
@@ -77,9 +83,9 @@ Other Changes:
 - Nav: Fixed vertical scoring offset when wrapping on Y in a decorated window.
 - Nav: Improve scrolling behavior when navigating to an item larger than view.
 - TreePush(): removed unnecessary/inconsistent legacy behavior where passing a NULL value to
-  the TreePush(const char*) and TreePush(const void*) functions would use an hardcoded replacement.
+  the TreePush(const char*) and TreePush(const void*) functions would use an hard-coded replacement.
   The only situation where that change would make a meaningful difference is TreePush((const char*)NULL)
-  (_explicitely_ casting a null pointer to const char*), which is unlikely and will now crash.
+  (_explicitly_ casting a null pointer to const char*), which is unlikely and will now crash.
   You may replace it with anything else.
 - ColorEdit4: Fixed not being able to change hue when saturation is 0. (#4014) [@rokups]
 - ColorEdit4: Fixed hue resetting to 0 when it is set to 255. [@rokups]
@@ -89,7 +95,7 @@ Other Changes:
   of the SV square (previously picked 0.999989986f). (#3517) [@rokups]
 - Menus: Fixed vertical alignments of MenuItem() calls within a menu bar (broken in 1.84). (#4538)
 - Menus: Improve closing logic when moving diagonally in empty between between parent and child menus to
-  accomodate for varying font size and dpi.
+  accommodate for varying font size and dpi.
 - Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510).
 - Menus: Fixed an assertion happening in some situations when closing nested menus (broken in 1.83). (#4640)
 - Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515)

+ 3 - 3
imgui.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (main code and documentation)
 
 // Help:
@@ -380,7 +380,7 @@ CODE
  When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
  You can read releases logs https://github.com/ocornut/imgui/releases for more details.
 
- - 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead.
+ - 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead for generally 'GetContentRegionAvail().x' is more useful.
  - 2021/07/26 (1.84) - commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 (March 2019):
                         - ImGui::GetOverlayDrawList() -> use ImGui::GetForegroundDrawList()
                         - ImFont::GlyphRangesBuilder  -> use ImFontGlyphRangesBuilder
@@ -9849,7 +9849,7 @@ static int ImGui::FindWindowFocusIndex(ImGuiWindow* window)
     ImGuiContext& g = *GImGui;
     IM_UNUSED(g);
     int order = window->FocusOrder;
-    IM_ASSERT((window->Flags & ImGuiWindowFlags_ChildWindow) == 0);
+    IM_ASSERT(window->RootWindow == window); // No child window (not testing _ChildWindow because of docking)
     IM_ASSERT(g.WindowsFocusOrder[order] == window);
     return order;
 }

+ 3 - 3
imgui.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (headers)
 
 // Help:
@@ -63,8 +63,8 @@ Index of this file:
 
 // Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
-#define IMGUI_VERSION               "1.85 WIP"
-#define IMGUI_VERSION_NUM           18420
+#define IMGUI_VERSION               "1.85"
+#define IMGUI_VERSION_NUM           18500
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
 #define IMGUI_HAS_TABLE
 

+ 1 - 1
imgui_demo.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (demo code)
 
 // Help:

+ 1 - 1
imgui_draw.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (drawing and font code)
 
 /*

+ 1 - 1
imgui_internal.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (internal structures/api)
 
 // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!

+ 1 - 1
imgui_tables.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (tables and columns code)
 
 /*

+ 1 - 1
imgui_widgets.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.85 WIP
+// dear imgui, v1.85
 // (widgets code)
 
 /*