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@@ -684,9 +684,9 @@ static void AddWindowToSortedBuffer(ImVector<ImGuiWindow*>& out_sort
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static ImGuiIniData* FindWindowSettings(const char* name);
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static ImGuiIniData* AddWindowSettings(const char* name);
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-static void LoadSettings();
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-static void SaveSettings();
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-static void MarkSettingsDirty();
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+static void LoadIniSettingsFromDisk(const char* ini_filename);
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+static void SaveIniSettingsToDisk(const char* ini_filename);
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+static void MarkIniSettingsDirty();
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static void PushColumnClipRect(int column_index = -1);
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static ImRect GetVisibleRect();
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@@ -2135,7 +2135,7 @@ void ImGui::NewFrame()
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IM_PLACEMENT_NEW(g.LogClipboard) ImGuiTextBuffer();
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IM_ASSERT(g.Settings.empty());
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- LoadSettings();
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+ LoadIniSettingsFromDisk(g.IO.IniFilename);
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g.Initialized = true;
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}
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@@ -2221,7 +2221,7 @@ void ImGui::NewFrame()
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{
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g.MovedWindow->PosFloat += g.IO.MouseDelta;
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if (!(g.MovedWindow->Flags & ImGuiWindowFlags_NoSavedSettings) && (g.IO.MouseDelta.x != 0.0f || g.IO.MouseDelta.y != 0.0f))
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- MarkSettingsDirty();
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+ MarkIniSettingsDirty();
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}
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FocusWindow(g.MovedWindow);
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}
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@@ -2243,7 +2243,7 @@ void ImGui::NewFrame()
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{
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g.SettingsDirtyTimer -= g.IO.DeltaTime;
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if (g.SettingsDirtyTimer <= 0.0f)
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- SaveSettings();
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+ SaveIniSettingsToDisk(g.IO.IniFilename);
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}
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// Find the window we are hovering. Child windows can extend beyond the limit of their parent so we need to derive HoveredRootWindow from HoveredWindow
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@@ -2370,7 +2370,7 @@ void ImGui::Shutdown()
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if (!g.Initialized)
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return;
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- SaveSettings();
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+ SaveIniSettingsToDisk(g.IO.IniFilename);
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for (int i = 0; i < g.Windows.Size; i++)
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{
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@@ -2450,15 +2450,14 @@ static ImGuiIniData* AddWindowSettings(const char* name)
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// Zero-tolerance, poor-man .ini parsing
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// FIXME: Write something less rubbish
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-static void LoadSettings()
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+static void LoadIniSettingsFromDisk(const char* ini_filename)
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{
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ImGuiContext& g = *GImGui;
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- const char* filename = g.IO.IniFilename;
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- if (!filename)
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+ if (!ini_filename)
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return;
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int file_size;
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- char* file_data = (char*)ImLoadFileToMemory(filename, "rb", &file_size, 1);
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+ char* file_data = (char*)ImLoadFileToMemory(ini_filename, "rb", &file_size, 1);
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if (!file_data)
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return;
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@@ -2496,11 +2495,11 @@ static void LoadSettings()
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ImGui::MemFree(file_data);
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}
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-static void SaveSettings()
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+static void SaveIniSettingsToDisk(const char* ini_filename)
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{
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ImGuiContext& g = *GImGui;
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- const char* filename = g.IO.IniFilename;
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- if (!filename)
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+ g.SettingsDirtyTimer = 0.0f;
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+ if (!ini_filename)
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return;
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// Gather data from windows that were active during this session
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@@ -2517,7 +2516,7 @@ static void SaveSettings()
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// Write .ini file
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// If a window wasn't opened in this session we preserve its settings
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- FILE* f = ImFileOpen(filename, "wt");
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+ FILE* f = ImFileOpen(ini_filename, "wt");
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if (!f)
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return;
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for (int i = 0; i != g.Settings.Size; i++)
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@@ -2538,7 +2537,7 @@ static void SaveSettings()
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fclose(f);
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}
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-static void MarkSettingsDirty()
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+static void MarkIniSettingsDirty()
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{
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ImGuiContext& g = *GImGui;
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if (g.SettingsDirtyTimer <= 0.0f)
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@@ -4010,7 +4009,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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{
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window->Collapsed = !window->Collapsed;
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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- MarkSettingsDirty();
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+ MarkIniSettingsDirty();
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FocusWindow(window);
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}
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}
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@@ -4085,7 +4084,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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if (window->AutoFitFramesY > 0)
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window->SizeFull.y = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.y, size_auto_fit.y) : size_auto_fit.y;
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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- MarkSettingsDirty();
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+ MarkIniSettingsDirty();
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}
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}
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@@ -4214,7 +4213,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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// Manual auto-fit when double-clicking
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ApplySizeFullWithConstraint(window, size_auto_fit);
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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- MarkSettingsDirty();
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+ MarkIniSettingsDirty();
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SetActiveID(0);
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}
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else if (held)
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@@ -4222,7 +4221,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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// We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
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ApplySizeFullWithConstraint(window, (g.IO.MousePos - g.ActiveIdClickOffset + resize_rect.GetSize()) - window->Pos);
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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- MarkSettingsDirty();
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+ MarkIniSettingsDirty();
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}
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window->Size = window->SizeFull;
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