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@@ -1543,7 +1543,6 @@ ImFontConfig::ImFontConfig()
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// The white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
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const int FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF = 108;
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const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
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-const unsigned int FONT_ATLAS_DEFAULT_TEX_DATA_ID = 0x80000000;
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static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
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{
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"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX "
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@@ -1826,14 +1825,11 @@ ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed
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return font;
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}
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-int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
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+int ImFontAtlas::AddCustomRectRegular(int width, int height)
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{
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- // Breaking change on 2019/11/21 (1.74): ImFontAtlas::AddCustomRectRegular() now requires an ID >= 0x110000 (instead of >= 0x10000)
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- IM_ASSERT(id >= 0x110000);
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IM_ASSERT(width > 0 && width <= 0xFFFF);
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IM_ASSERT(height > 0 && height <= 0xFFFF);
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ImFontAtlasCustomRect r;
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- r.ID = id;
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r.Width = (unsigned short)width;
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r.Height = (unsigned short)height;
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CustomRects.push_back(r);
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@@ -1842,13 +1838,16 @@ int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
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int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset)
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{
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+#ifdef IMGUI_USE_WCHAR32
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+ IM_ASSERT(id <= IM_UNICODE_CODEPOINT_MAX);
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+#endif
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IM_ASSERT(font != NULL);
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IM_ASSERT(width > 0 && width <= 0xFFFF);
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IM_ASSERT(height > 0 && height <= 0xFFFF);
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ImFontAtlasCustomRect r;
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- r.ID = id;
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r.Width = (unsigned short)width;
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r.Height = (unsigned short)height;
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+ r.GlyphID = id;
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r.GlyphAdvanceX = advance_x;
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r.GlyphOffset = offset;
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r.Font = font;
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@@ -1873,7 +1872,6 @@ bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* ou
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IM_ASSERT(CustomRectIds[0] != -1);
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ImFontAtlasCustomRect& r = CustomRects[CustomRectIds[0]];
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- IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
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ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y);
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ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
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*out_size = size;
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@@ -2208,9 +2206,9 @@ void ImFontAtlasBuildInit(ImFontAtlas* atlas)
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if (atlas->CustomRectIds[0] >= 0)
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return;
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if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors))
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- atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_ID, FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF*2+1, FONT_ATLAS_DEFAULT_TEX_DATA_H);
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+ atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF*2+1, FONT_ATLAS_DEFAULT_TEX_DATA_H);
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else
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- atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_ID, 2, 2);
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+ atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(2, 2);
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}
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void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent)
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@@ -2259,7 +2257,6 @@ static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
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IM_ASSERT(atlas->CustomRectIds[0] >= 0);
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IM_ASSERT(atlas->TexPixelsAlpha8 != NULL);
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ImFontAtlasCustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
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- IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
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IM_ASSERT(r.IsPacked());
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const int w = atlas->TexWidth;
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@@ -2294,13 +2291,13 @@ void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
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for (int i = 0; i < atlas->CustomRects.Size; i++)
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{
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const ImFontAtlasCustomRect& r = atlas->CustomRects[i];
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- if (r.Font == NULL || r.ID >= 0x110000)
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+ if (r.Font == NULL || r.GlyphID == 0)
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continue;
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IM_ASSERT(r.Font->ContainerAtlas == atlas);
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ImVec2 uv0, uv1;
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atlas->CalcCustomRectUV(&r, &uv0, &uv1);
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- r.Font->AddGlyph((ImWchar)r.ID, r.GlyphOffset.x, r.GlyphOffset.y, r.GlyphOffset.x + r.Width, r.GlyphOffset.y + r.Height, uv0.x, uv0.y, uv1.x, uv1.y, r.GlyphAdvanceX);
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+ r.Font->AddGlyph((ImWchar)r.GlyphID, r.GlyphOffset.x, r.GlyphOffset.y, r.GlyphOffset.x + r.Width, r.GlyphOffset.y + r.Height, uv0.x, uv0.y, uv1.x, uv1.y, r.GlyphAdvanceX);
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}
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// Build all fonts lookup tables
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