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Update version number, added IMGUI_VERSION, ImGui::GetVersion() (#127)

ocornut 10 years ago
parent
commit
5d1c381509
2 changed files with 10 additions and 2 deletions
  1. 6 1
      imgui.cpp
  2. 4 1
      imgui.h

+ 6 - 1
imgui.cpp

@@ -1,4 +1,4 @@
-// ImGui library v1.35
+// ImGui library v1.36 wip
 // See ImGui::ShowTestWindow() for sample code.
 // Read 'Programmer guide' below for notes on how to setup ImGui in your codebase.
 // Get latest version at https://github.com/ocornut/imgui
@@ -1713,6 +1713,11 @@ static void MarkSettingsDirty()
         g.SettingsDirtyTimer = g.IO.IniSavingRate;
 }
 
+const char* ImGui::GetVersion()
+{
+    return IMGUI_VERSION;
+}
+
 // Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself
 // Note that we still point to some static data and members (such as GFontAtlas), so the state instance you end up using will point to the static data within its module
 void* ImGui::GetInternalState()

+ 4 - 1
imgui.h

@@ -1,4 +1,4 @@
-// ImGui library v1.35
+// ImGui library v1.36 wip
 // See .cpp file for documentation.
 // See ImGui::ShowTestWindow() for sample code.
 // Read 'Programmer guide' in .cpp for notes on how to setup ImGui in your codebase.
@@ -13,6 +13,8 @@
 #include <stdlib.h>         // NULL, malloc
 #include <string.h>         // memset, memmove
 
+#define IMGUI_VERSION       "1.36 wip"
+
 // Define assertion handler.
 #ifndef IM_ASSERT
 #include <assert.h>
@@ -369,6 +371,7 @@ namespace ImGui
     IMGUI_API void          ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b);
 
     // Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself
+    IMGUI_API const char*   GetVersion();
     IMGUI_API void*         GetInternalState();
     IMGUI_API size_t        GetInternalStateSize();
     IMGUI_API void          SetInternalState(void* state, bool construct = false);