Browse Source

Version 1.92.1

ocornut 2 weeks ago
parent
commit
5d4126876b
8 changed files with 14 additions and 14 deletions
  1. 4 4
      docs/CHANGELOG.txt
  2. 1 1
      imgui.cpp
  3. 3 3
      imgui.h
  4. 1 1
      imgui_demo.cpp
  5. 1 1
      imgui_draw.cpp
  6. 2 2
      imgui_internal.h
  7. 1 1
      imgui_tables.cpp
  8. 1 1
      imgui_widgets.cpp

+ 4 - 4
docs/CHANGELOG.txt

@@ -36,12 +36,12 @@ HOW TO UPDATE?
 - Please report any issue!
 
 -----------------------------------------------------------------------
- VERSION 1.92.1 WIP (In Progress)
+ VERSION 1.92.1 (Released 2025-07-09)
 -----------------------------------------------------------------------
 
-Breaking changes:
+Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.92.1
 
-Other changes:
+Changes:
 
 - Fonts: added ImFontAtlas::SetFontLoader() to dynamically change font
   loader at runtime without using internal API. (#8752, #8465)
@@ -86,7 +86,7 @@ Other changes:
  VERSION 1.92.0 (Released 2025-06-25)
 -----------------------------------------------------------------------
 
-Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.92
+Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.92.0
 
 THIS VERSION CONTAINS THE LARGEST AMOUNT OF BREAKING CHANGES SINCE 2015!
 I TRIED REALLY HARD TO KEEP THEM TO A MINIMUM, REDUCE THE AMOUNT OF INTERFERENCE,

+ 1 - 1
imgui.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (main code and documentation)
 
 // Help:

+ 3 - 3
imgui.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (headers)
 
 // Help:
@@ -28,8 +28,8 @@
 
 // Library Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
-#define IMGUI_VERSION       "1.92.1 WIP"
-#define IMGUI_VERSION_NUM   19202
+#define IMGUI_VERSION       "1.92.1"
+#define IMGUI_VERSION_NUM   19210
 #define IMGUI_HAS_TABLE             // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
 #define IMGUI_HAS_TEXTURES          // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
 

+ 1 - 1
imgui_demo.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (demo code)
 
 // Help:

+ 1 - 1
imgui_draw.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (drawing and font code)
 
 /*

+ 2 - 2
imgui_internal.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (internal structures/api)
 
 // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
@@ -2507,7 +2507,7 @@ struct ImGuiContext
     float                   FramerateSecPerFrameAccum;
     int                     WantCaptureMouseNextFrame;          // Explicit capture override via SetNextFrameWantCaptureMouse()/SetNextFrameWantCaptureKeyboard(). Default to -1.
     int                     WantCaptureKeyboardNextFrame;       // "
-    int                     WantTextInputNextFrame;             // Copied in EndFrame() from g.PlatformImeData.WanttextInput. Needs to be set for some backends (SDL3) to emit character inputs.
+    int                     WantTextInputNextFrame;             // Copied in EndFrame() from g.PlatformImeData.WantTextInput. Needs to be set for some backends (SDL3) to emit character inputs.
     ImVector<char>          TempBuffer;                         // Temporary text buffer
     char                    TempKeychordName[64];
 

+ 1 - 1
imgui_tables.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (tables and columns code)
 
 /*

+ 1 - 1
imgui_widgets.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.92.1 WIP
+// dear imgui, v1.92.1
 // (widgets code)
 
 /*