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Begin(): renamed locals.

omar 8 年之前
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6400f2900a
共有 1 個文件被更改,包括 11 次插入11 次删除
  1. 11 11
      imgui.cpp

+ 11 - 11
imgui.cpp

@@ -3966,19 +3966,19 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
     IM_ASSERT(parent_window != NULL || !(flags & ImGuiWindowFlags_ChildWindow));
 
     // FIXME: This is currently true if we call Begin() multiple times in a row on a same window.
-    bool window_activated = (window->LastFrameActive != current_frame - 1);   // Not using !WasActive because the implicit "Debug" window would always toggle off->on
+    bool window_just_activated_by_user = (window->LastFrameActive != current_frame - 1);   // Not using !WasActive because the implicit "Debug" window would always toggle off->on
     if (flags & ImGuiWindowFlags_Popup)
     {
         ImGuiPopupRef& popup_ref = g.OpenPopupStack[g.CurrentPopupStack.Size];
-        window_activated |= (window->PopupId != popup_ref.PopupId); // We recycle popups so treat window as activated if popup id changed
-        window_activated |= (window != popup_ref.Window);
+        window_just_activated_by_user |= (window->PopupId != popup_ref.PopupId); // We recycle popups so treat window as activated if popup id changed
+        window_just_activated_by_user |= (window != popup_ref.Window);
         popup_ref.Window = window;
         g.CurrentPopupStack.push_back(popup_ref);
         window->PopupId = popup_ref.PopupId;
     }
 
-    const bool window_appearing_after_being_hidden = (window->HiddenFrames == 1);
-    window->Appearing = (window_activated || window_appearing_after_being_hidden);
+    const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFrames == 1);
+    window->Appearing = (window_just_activated_by_user || window_just_appearing_after_hidden_for_resize);
 
     // Process SetNextWindow***() calls
     bool window_pos_set_by_api = false, window_size_set_by_api = false;
@@ -4059,7 +4059,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
         else
             PushClipRect(fullscreen_rect.Min, fullscreen_rect.Max, true);
 
-        if (window_activated)
+        if (window_just_activated_by_user)
         {
             // Popup first latch mouse position, will position itself when it appears next frame
             window->AutoPosLastDirection = -1;
@@ -4093,7 +4093,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
         // Hide popup/tooltip window when first appearing while we measure size (because we recycle them)
         if (window->HiddenFrames > 0)
             window->HiddenFrames--;
-        if ((flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0 && window_activated)
+        if ((flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0 && window_just_activated_by_user)
         {
             window->HiddenFrames = 1;
             if (flags & ImGuiWindowFlags_AlwaysAutoResize)
@@ -4173,7 +4173,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
 
         bool window_pos_center = false;
         window_pos_center |= (window->SetWindowPosCenterWanted && window->HiddenFrames == 0);
-        window_pos_center |= ((flags & ImGuiWindowFlags_Modal) && !window_pos_set_by_api && window_appearing_after_being_hidden);
+        window_pos_center |= ((flags & ImGuiWindowFlags_Modal) && !window_pos_set_by_api && window_just_appearing_after_hidden_for_resize);
         if (window_pos_center)
         {
             // Center (any sort of window)
@@ -4192,7 +4192,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
                 rect_to_avoid = ImRect(parent_window->Pos.x + horizontal_overlap, -FLT_MAX, parent_window->Pos.x + parent_window->Size.x - horizontal_overlap - parent_window->ScrollbarSizes.x, FLT_MAX);
             window->PosFloat = FindBestPopupWindowPos(window->PosFloat, window->Size, &window->AutoPosLastDirection, rect_to_avoid);
         }
-        else if ((flags & ImGuiWindowFlags_Popup) != 0 && !window_pos_set_by_api && window_appearing_after_being_hidden)
+        else if ((flags & ImGuiWindowFlags_Popup) != 0 && !window_pos_set_by_api && window_just_appearing_after_hidden_for_resize)
         {
             ImRect rect_to_avoid(window->PosFloat.x - 1, window->PosFloat.y - 1, window->PosFloat.x + 1, window->PosFloat.y + 1);
             window->PosFloat = FindBestPopupWindowPos(window->PosFloat, window->Size, &window->AutoPosLastDirection, rect_to_avoid);
@@ -4387,7 +4387,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
         window->DC.TreeDepth = 0;
         window->DC.StateStorage = &window->StateStorage;
         window->DC.GroupStack.resize(0);
-        window->MenuColumns.Update(3, style.ItemSpacing.x, window_activated);
+        window->MenuColumns.Update(3, style.ItemSpacing.x, window_just_activated_by_user);
 
         if (window->AutoFitFramesX > 0)
             window->AutoFitFramesX--;
@@ -4395,7 +4395,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
             window->AutoFitFramesY--;
 
         // New windows appears in front (we need to do that AFTER setting DC.CursorStartPos so our initial navigation reference rectangle can start around there)
-        if (window_activated && !(flags & ImGuiWindowFlags_NoFocusOnAppearing))
+        if (window_just_activated_by_user && !(flags & ImGuiWindowFlags_NoFocusOnAppearing))
             if (!(flags & (ImGuiWindowFlags_ChildWindow|ImGuiWindowFlags_Tooltip)) || (flags & ImGuiWindowFlags_Popup))
                 FocusWindow(window);