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@@ -1485,7 +1485,7 @@ enum ImGuiInputFlags_
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// - Default policy is RouteFocused. Can select only 1 policy among all available.
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// - Default policy is RouteFocused. Can select only 1 policy among all available.
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// - Priorities: RouteGlobalHighest >> RouteActiveItem or RouteFocused (if owner is active item) >> RouteGlobalOverFocused >> RouteFocused (if in focused window stack) >> RouteGlobal.
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// - Priorities: RouteGlobalHighest >> RouteActiveItem or RouteFocused (if owner is active item) >> RouteGlobalOverFocused >> RouteFocused (if in focused window stack) >> RouteGlobal.
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ImGuiInputFlags_RouteFocused = 1 << 12, // Focus stack route (default): Accept inputs if window is in focus stack. Deep-most focused window takes inputs. ActiveId takes inputs over deep-most focused window.
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ImGuiInputFlags_RouteFocused = 1 << 12, // Focus stack route (default): Accept inputs if window is in focus stack. Deep-most focused window takes inputs. ActiveId takes inputs over deep-most focused window.
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- ImGuiInputFlags_RouteActiveItem = 1 << 13, // Route to active item only.
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+ ImGuiInputFlags_RouteActive = 1 << 13, // Route to active item only.
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ImGuiInputFlags_RouteGlobal = 1 << 14, // Global route (normal priority): unless a focused window or active item registered the route) -> recommended Global priority.
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ImGuiInputFlags_RouteGlobal = 1 << 14, // Global route (normal priority): unless a focused window or active item registered the route) -> recommended Global priority.
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ImGuiInputFlags_RouteGlobalOverFocused = 1 << 15, // Global route (higher priority): unless an active item registered the route, e.g. CTRL+A registered by InputText will take priority over this.
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ImGuiInputFlags_RouteGlobalOverFocused = 1 << 15, // Global route (higher priority): unless an active item registered the route, e.g. CTRL+A registered by InputText will take priority over this.
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ImGuiInputFlags_RouteGlobalHighest = 1 << 16, // Global route (highest priority): unlikely you need to use that: will interfere with every active items, e.g. CTRL+A registered by InputText will be overridden by this. May not be fully honored as user/internal code is likely to always assume they can access keys when active.
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ImGuiInputFlags_RouteGlobalHighest = 1 << 16, // Global route (highest priority): unlikely you need to use that: will interfere with every active items, e.g. CTRL+A registered by InputText will be overridden by this. May not be fully honored as user/internal code is likely to always assume they can access keys when active.
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