|
@@ -551,7 +551,6 @@
|
|
- tabs (#261, #351)
|
|
- tabs (#261, #351)
|
|
- separator: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y)
|
|
- separator: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y)
|
|
!- color: the color helpers/typing is a mess and needs sorting out.
|
|
!- color: the color helpers/typing is a mess and needs sorting out.
|
|
- - color: add a better color picker (#346)
|
|
|
|
- node/graph editor (#306)
|
|
- node/graph editor (#306)
|
|
- pie menus patterns (#434)
|
|
- pie menus patterns (#434)
|
|
- drag'n drop, dragging helpers (carry dragging info, visualize drag source before clicking, drop target, etc.) (#143, #479)
|
|
- drag'n drop, dragging helpers (carry dragging info, visualize drag source before clicking, drop target, etc.) (#143, #479)
|
|
@@ -612,11 +611,11 @@
|
|
- drawlist: end-user probably can't call Clear() directly because we expect a texture to be pushed in the stack.
|
|
- drawlist: end-user probably can't call Clear() directly because we expect a texture to be pushed in the stack.
|
|
- examples: directx9: save/restore device state more thoroughly.
|
|
- examples: directx9: save/restore device state more thoroughly.
|
|
- examples: window minimize, maximize (#583)
|
|
- examples: window minimize, maximize (#583)
|
|
|
|
+ - optimization: add clipping for multi-component widgets (SliderFloatX, ColorEditX, etc.). one problem is that nav branch can't easily clip parent group when there is a move request.
|
|
- optimization: add a flag to disable most of rendering, for the case where the user expect to skip it (#335)
|
|
- optimization: add a flag to disable most of rendering, for the case where the user expect to skip it (#335)
|
|
- optimization: use another hash function than crc32, e.g. FNV1a
|
|
- optimization: use another hash function than crc32, e.g. FNV1a
|
|
- optimization/render: merge command-lists with same clip-rect into one even if they aren't sequential? (as long as in-between clip rectangle don't overlap)?
|
|
- optimization/render: merge command-lists with same clip-rect into one even if they aren't sequential? (as long as in-between clip rectangle don't overlap)?
|
|
- optimization: turn some the various stack vectors into statically-sized arrays
|
|
- optimization: turn some the various stack vectors into statically-sized arrays
|
|
- - optimization: better clipping for multi-component widgets
|
|
|
|
*/
|
|
*/
|
|
|
|
|
|
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
|
|
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
|
|
@@ -9129,10 +9128,9 @@ bool ImGui::ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flag
|
|
return ColorEdit4(label, col, flags | ImGuiColorEditFlags_NoAlpha);
|
|
return ColorEdit4(label, col, flags | ImGuiColorEditFlags_NoAlpha);
|
|
}
|
|
}
|
|
|
|
|
|
-// Edit colors components (each component in 0.0f..1.0f range)
|
|
|
|
-// Click on colored square to open a color picker (unless ImGuiColorEditFlags_NoPicker is set). Use CTRL-Click to input value and TAB to go to next item.
|
|
|
|
-// Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
|
|
|
|
-// FIXME-OPT: Need to add coarse clipping for the entire widget.
|
|
|
|
|
|
+// Edit colors components (each component in 0.0f..1.0f range).
|
|
|
|
+// See enum ImGuiColorEditFlags_ for available options. e.g. Only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
|
|
|
|
+// With typical options: Left-click on colored square to open color picker. Right-click to open option menu. CTRL-Click over input fields to edit them and TAB to go to next item.
|
|
bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags)
|
|
bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags)
|
|
{
|
|
{
|
|
ImGuiWindow* window = GetCurrentWindow();
|
|
ImGuiWindow* window = GetCurrentWindow();
|
|
@@ -9406,11 +9404,13 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
|
|
// R,G,B and H,S,V slider color editor
|
|
// R,G,B and H,S,V slider color editor
|
|
if (!(flags & ImGuiColorEditFlags_NoInputs))
|
|
if (!(flags & ImGuiColorEditFlags_NoInputs))
|
|
{
|
|
{
|
|
- if ((flags & ImGuiColorEditFlags_ModeMask_) == 0)
|
|
|
|
- flags |= ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV | ImGuiColorEditFlags_HEX;
|
|
|
|
PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
|
|
PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
|
|
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_Float | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoColorSquare | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
|
|
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_Float | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoColorSquare | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
|
|
- ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoOptions;
|
|
|
|
|
|
+ ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker;
|
|
|
|
+ if ((flags & ImGuiColorEditFlags_ModeMask_) == 0)
|
|
|
|
+ flags |= ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV | ImGuiColorEditFlags_HEX;
|
|
|
|
+ if ((flags & ImGuiColorEditFlags_ModeMask_) == ImGuiColorEditFlags_ModeMask_)
|
|
|
|
+ sub_flags |= ImGuiColorEditFlags_NoOptions;
|
|
if (flags & ImGuiColorEditFlags_RGB)
|
|
if (flags & ImGuiColorEditFlags_RGB)
|
|
value_changed |= ColorEdit4("##rgb", col, sub_flags | ImGuiColorEditFlags_RGB);
|
|
value_changed |= ColorEdit4("##rgb", col, sub_flags | ImGuiColorEditFlags_RGB);
|
|
if (flags & ImGuiColorEditFlags_HSV)
|
|
if (flags & ImGuiColorEditFlags_HSV)
|