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Эх сурвалжийг харах

Fixed unused static function warning for some compilers. (#2793)

omar 6 жил өмнө
parent
commit
74e01e62ce
2 өөрчлөгдсөн 8 нэмэгдсэн , 12 устгасан
  1. 7 12
      imgui.cpp
  2. 1 0
      imgui_internal.h

+ 7 - 12
imgui.cpp

@@ -1082,6 +1082,7 @@ static void             NavUpdateWindowingOverlay();
 static void             NavUpdateMoveResult();
 static float            NavUpdatePageUpPageDown(int allowed_dir_flags);
 static inline void      NavUpdateAnyRequestFlag();
+static bool             NavScoreItem(ImGuiNavMoveResult* result, ImRect cand);
 static void             NavProcessItem(ImGuiWindow* window, const ImRect& nav_bb, ImGuiID id);
 static ImVec2           NavCalcPreferredRefPos();
 static void             NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window);
@@ -3344,12 +3345,6 @@ ImDrawList* ImGui::GetBackgroundDrawList()
     return &GImGui->BackgroundDrawList;
 }
 
-static ImDrawList* GetForegroundDrawList(ImGuiWindow*)
-{
-    // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
-    return &GImGui->ForegroundDrawList;
-}
-
 ImDrawList* ImGui::GetForegroundDrawList()
 {
     return &GImGui->ForegroundDrawList;
@@ -7882,7 +7877,7 @@ static void inline NavClampRectToVisibleAreaForMoveDir(ImGuiDir move_dir, ImRect
 }
 
 // Scoring function for directional navigation. Based on https://gist.github.com/rygorous/6981057
-static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
+static bool ImGui::NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
 {
     ImGuiContext& g = *GImGui;
     ImGuiWindow* window = g.CurrentWindow;
@@ -7945,22 +7940,22 @@ static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
 
 #if IMGUI_DEBUG_NAV_SCORING
     char buf[128];
-    if (ImGui::IsMouseHoveringRect(cand.Min, cand.Max))
+    if (IsMouseHoveringRect(cand.Min, cand.Max))
     {
         ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
-        ImDrawList* draw_list = ImGui::GetForegroundDrawList(window);
+        ImDrawList* draw_list = GetForegroundDrawList(window);
         draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
         draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
-        draw_list->AddRectFilled(cand.Max-ImVec2(4,4), cand.Max+ImGui::CalcTextSize(buf)+ImVec2(4,4), IM_COL32(40,0,0,150));
+        draw_list->AddRectFilled(cand.Max - ImVec2(4,4), cand.Max + CalcTextSize(buf) + ImVec2(4,4), IM_COL32(40,0,0,150));
         draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Max, ~0U, buf);
     }
     else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate.
     {
-        if (ImGui::IsKeyPressedMap(ImGuiKey_C)) { g.NavMoveDirLast = (ImGuiDir)((g.NavMoveDirLast + 1) & 3); g.IO.KeysDownDuration[g.IO.KeyMap[ImGuiKey_C]] = 0.01f; }
+        if (IsKeyPressedMap(ImGuiKey_C)) { g.NavMoveDirLast = (ImGuiDir)((g.NavMoveDirLast + 1) & 3); g.IO.KeysDownDuration[g.IO.KeyMap[ImGuiKey_C]] = 0.01f; }
         if (quadrant == g.NavMoveDir)
         {
             ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
-            ImDrawList* draw_list = ImGui::GetForegroundDrawList(window);
+            ImDrawList* draw_list = GetForegroundDrawList(window);
             draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
             draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Min, IM_COL32(255, 255, 255, 255), buf);
         }

+ 1 - 0
imgui_internal.h

@@ -1495,6 +1495,7 @@ namespace ImGui
 
     IMGUI_API void          SetCurrentFont(ImFont* font);
     inline ImFont*          GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
+    inline ImDrawList*      GetForegroundDrawList(ImGuiWindow*) { ImGuiContext& g = *GImGui; return &g.ForegroundDrawList; } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
 
     // Init
     IMGUI_API void          Initialize(ImGuiContext* context);