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Default Clipboard functions on Windows+ renamed ARRAYSIZE to IM_ARRAYSIZE

ocornut 11 years ago
parent
commit
7a3e6aa38d
3 changed files with 122 additions and 92 deletions
  1. 0 51
      examples/directx9_example/main.cpp
  2. 8 5
      imconfig.h
  3. 114 36
      imgui.cpp

+ 0 - 51
examples/directx9_example/main.cpp

@@ -99,55 +99,6 @@ static void ImImpl_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_c
 	}
 }
 
-// Get text data in Win32 clipboard
-static const char* ImImpl_GetClipboardTextFn()
-{
-	static char* buf_local = NULL;
-	if (buf_local)
-	{
-		free(buf_local);
-		buf_local = NULL;
-	}
-
-	if (!OpenClipboard(NULL)) 
-		return NULL;
-
-	HANDLE buf_handle = GetClipboardData(CF_TEXT); 
-	if (buf_handle == NULL)
-		return NULL;
-
-	if (char* buf_global = (char*)GlobalLock(buf_handle))
-		buf_local = strdup(buf_global);
-	GlobalUnlock(buf_handle); 
-	CloseClipboard(); 
-
-	return buf_local;
-}
-
-// Set text data in Win32 clipboard
-static void ImImpl_SetClipboardTextFn(const char* text, const char* text_end)
-{
-	if (!OpenClipboard(NULL))
-		return;
-
-	if (!text_end)
-		text_end = text + strlen(text);
-
-	const int buf_length = (text_end - text) + 1;
-	HGLOBAL buf_handle = GlobalAlloc(GMEM_MOVEABLE, buf_length * sizeof(char)); 
-	if (buf_handle == NULL)
-		return;
-
-	char* buf_global = (char *)GlobalLock(buf_handle); 
-	memcpy(buf_global, text, text_end - text);
-	buf_global[text_end - text] = 0;
-	GlobalUnlock(buf_handle); 
-
-	EmptyClipboard();
-	SetClipboardData(CF_TEXT, buf_handle);
-	CloseClipboard();
-}
-
 HRESULT InitD3D(HWND hWnd)
 {
     if (NULL == (g_pD3D = Direct3DCreate9(D3D_SDK_VERSION)))
@@ -250,8 +201,6 @@ void InitImGui()
 	io.KeyMap[ImGuiKey_Z] = 'Z';
 
 	io.RenderDrawListsFn = ImImpl_RenderDrawLists;
-	io.SetClipboardTextFn = ImImpl_SetClipboardTextFn;
-	io.GetClipboardTextFn = ImImpl_GetClipboardTextFn;
 	
 	// Create the vertex buffer
 	if (g_pd3dDevice->CreateVertexBuffer(10000 * sizeof(CUSTOMVERTEX), D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX, D3DPOOL_DEFAULT, &g_pVB, NULL) < 0)

+ 8 - 5
imconfig.h

@@ -4,15 +4,18 @@
 
 #pragma once
 
-//----- Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h
+// Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h
 //#include <vector>
 //#define ImVector	std::vector
 //#define ImVector	MyVector
 
-//----- Define assertion handler. Default to calling assert().
+// Define assertion handler. Default to calling assert().
 // #define IM_ASSERT(_EXPR)	MyAssert(_EXPR)
 
-//----- Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
+// Tell ImGui to not implement default clipboard handlers for Windows (so as not to link with OpenClipboard(), etc.)
+// #define IMGUI_DONT_IMPLEMENT_WINDOWS_CLIPBOARD_FUNCTIONS
+
+// Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
 /*
 #define IM_VEC2_CLASS_EXTRA													\
 		ImVec2(const MyVec2& f) { x = f.x; y = f.y; }						\
@@ -23,8 +26,8 @@
 		operator MyVec4() const { return MyVec4(x,y,z,w); }
 */
 
-//----- Freely implement extra functions within the ImGui:: namespace.
-//----- e.g. you can create variants of the ImGui::Value() helper for your low-level math types.
+// Freely implement extra functions within the ImGui:: namespace.
+// e.g. you can create variants of the ImGui::Value() helper for your low-level math types.
 /*
 namespace ImGui
 {

+ 114 - 36
imgui.cpp

@@ -196,6 +196,17 @@ static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs);
 
 }; // namespace ImGui
 
+//-----------------------------------------------------------------------------
+// Platform dependant helpers
+//-----------------------------------------------------------------------------
+
+#ifdef _MSC_VER
+#ifndef IMGUI_DONT_IMPLEMENT_WINDOWS_CLIPBOARD_FUNCTIONS
+static const char*	GetClipboardTextFn_DefaultImplWindows();
+static void			SetClipboardTextFn_DefaultImplWindows(const char* text, const char* text_end);
+#endif
+#endif
+
 //-----------------------------------------------------------------------------
 // User facing structures
 //-----------------------------------------------------------------------------
@@ -268,6 +279,14 @@ ImGuiIO::ImGuiIO()
 	MousePosPrev = ImVec2(-1,-1);
 	MouseDoubleClickTime = 0.30f;
 	MouseDoubleClickMaxDist = 6.0f;
+
+	// Platform dependant default implementations
+#ifdef _MSC_VER
+#ifndef IMGUI_DONT_IMPLEMENT_WINDOWS_CLIPBOARD_FUNCTIONS
+	GetClipboardTextFn = GetClipboardTextFn_DefaultImplWindows;
+	SetClipboardTextFn = SetClipboardTextFn_DefaultImplWindows;
+#endif
+#endif
 }
 
 // Pass in translated ASCII characters for text input.
@@ -287,8 +306,7 @@ void ImGuiIO::AddInputCharacter(char c)
 // Helpers
 //-----------------------------------------------------------------------------
 
-#undef ARRAYSIZE
-#define ARRAYSIZE(_ARR)			((int)(sizeof(_ARR)/sizeof(*_ARR)))
+#define IM_ARRAYSIZE(_ARR)			((int)(sizeof(_ARR)/sizeof(*_ARR)))
 
 #undef PI
 const float PI = 3.14159265358979323846f;
@@ -795,7 +813,7 @@ void ImGuiTextFilter::Draw(const char* label, float width)
 		width = ImMax(window->Pos.x + ImGui::GetWindowContentRegionMax().x - window->DC.CursorPos.x - (label_size.x + GImGui.Style.ItemSpacing.x*4), 10.0f);
 	}
 	ImGui::PushItemWidth(width);
-	ImGui::InputText(label, InputBuf, ARRAYSIZE(InputBuf));
+	ImGui::InputText(label, InputBuf, IM_ARRAYSIZE(InputBuf));
 	ImGui::PopItemWidth();
 	Build();
 }
@@ -1057,7 +1075,7 @@ static void LoadSettings()
 		if (line_start[0] == '[' && line_end > line_start && line_end[-1] == ']')
 		{
 			char name[64];
-			ImFormatString(name, ARRAYSIZE(name), "%.*s", line_end-line_start-2, line_start+1);
+			ImFormatString(name, IM_ARRAYSIZE(name), "%.*s", line_end-line_start-2, line_start+1);
 			settings = FindWindowSettings(name);
 		}
 		else if (settings)
@@ -1172,7 +1190,7 @@ void NewFrame()
 	else
 		g.IO.MouseDelta = g.IO.MousePos - g.IO.MousePosPrev;
 	g.IO.MousePosPrev = g.IO.MousePos;
-	for (size_t i = 0; i < ARRAYSIZE(g.IO.MouseDown); i++)
+	for (size_t i = 0; i < IM_ARRAYSIZE(g.IO.MouseDown); i++)
 	{
 		g.IO.MouseDownTime[i] = g.IO.MouseDown[i] ? (g.IO.MouseDownTime[i] < 0.0f ? 0.0f : g.IO.MouseDownTime[i] + g.IO.DeltaTime) : -1.0f;
 		g.IO.MouseClicked[i] = (g.IO.MouseDownTime[i] == 0.0f);
@@ -1192,7 +1210,7 @@ void NewFrame()
 			}
 		}
 	}
-	for (size_t i = 0; i < ARRAYSIZE(g.IO.KeysDown); i++)
+	for (size_t i = 0; i < IM_ARRAYSIZE(g.IO.KeysDown); i++)
 		g.IO.KeysDownTime[i] = g.IO.KeysDown[i] ? (g.IO.KeysDownTime[i] < 0.0f ? 0.0f : g.IO.KeysDownTime[i] + g.IO.DeltaTime) : -1.0f;
 
 	// Clear reference to active widget if the widget isn't alive anymore
@@ -1605,7 +1623,7 @@ static bool IsKeyPressedMap(ImGuiKey key, bool repeat)
 bool IsKeyPressed(int key_index, bool repeat)
 {
 	ImGuiState& g = GImGui;
-	IM_ASSERT(key_index >= 0 && key_index < ARRAYSIZE(g.IO.KeysDown));
+	IM_ASSERT(key_index >= 0 && key_index < IM_ARRAYSIZE(g.IO.KeysDown));
 	const float t = g.IO.KeysDownTime[key_index];
 	if (t == 0.0f)
 		return true;
@@ -1623,7 +1641,7 @@ bool IsKeyPressed(int key_index, bool repeat)
 bool IsMouseClicked(int button, bool repeat)
 {
 	ImGuiState& g = GImGui;
-	IM_ASSERT(button >= 0 && button < ARRAYSIZE(g.IO.MouseDown));
+	IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
 	const float t = g.IO.MouseDownTime[button];
 	if (t == 0.0f)
 		return true;
@@ -1641,7 +1659,7 @@ bool IsMouseClicked(int button, bool repeat)
 bool IsMouseDoubleClicked(int button)
 {
 	ImGuiState& g = GImGui;
-	IM_ASSERT(button >= 0 && button < ARRAYSIZE(g.IO.MouseDown));
+	IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
 	return g.IO.MouseDoubleClicked[button];
 }
 
@@ -1661,7 +1679,7 @@ void SetTooltip(const char* fmt, ...)
 	ImGuiState& g = GImGui;
 	va_list args;
 	va_start(args, fmt);
-	ImFormatStringV(g.Tooltip, ARRAYSIZE(g.Tooltip), fmt, args);
+	ImFormatStringV(g.Tooltip, IM_ARRAYSIZE(g.Tooltip), fmt, args);
 	va_end(args);
 }
 
@@ -1714,7 +1732,7 @@ void BeginChild(const char* str_id, ImVec2 size, bool border, ImGuiWindowFlags e
 	flags |= extra_flags;
 
 	char title[256];
-	ImFormatString(title, ARRAYSIZE(title), "%s.%s", window->Name, str_id);
+	ImFormatString(title, IM_ARRAYSIZE(title), "%s.%s", window->Name, str_id);
 
 	const float alpha = (flags & ImGuiWindowFlags_ComboBox) ? 1.0f : 0.0f;
 	ImGui::Begin(title, NULL, size, alpha, flags);
@@ -2335,7 +2353,7 @@ void TextV(const char* fmt, va_list args)
 		return;
 
 	static char buf[1024];
-	const char* text_end = buf + ImFormatStringV(buf, ARRAYSIZE(buf), fmt, args);
+	const char* text_end = buf + ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
 	TextUnformatted(buf, text_end);
 }
 
@@ -2470,7 +2488,7 @@ void LabelText(const char* label, const char* fmt, ...)
 	va_list args;
 	va_start(args, fmt);
 	const char* text_begin = &buf[0];
-	const char* text_end = text_begin + ImFormatStringV(buf, ARRAYSIZE(buf), fmt, args);
+	const char* text_end = text_begin + ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
 	va_end(args);
 
 	const ImVec2 text_size = CalcTextSize(label);
@@ -2778,7 +2796,7 @@ void BulletText(const char* fmt, ...)
 	va_list args;
 	va_start(args, fmt);
 	const char* text_begin = buf;
-	const char* text_end = text_begin + ImFormatStringV(buf, ARRAYSIZE(buf), fmt, args);
+	const char* text_end = text_begin + ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
 	va_end(args);
 
 	const float line_height = window->FontSize();
@@ -2800,7 +2818,7 @@ bool TreeNode(const char* str_id, const char* fmt, ...)
 	static char buf[1024];
 	va_list args;
 	va_start(args, fmt);
-	ImFormatStringV(buf, ARRAYSIZE(buf), fmt, args);
+	ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
 	va_end(args);
 
 	if (!str_id || !str_id[0])
@@ -2821,7 +2839,7 @@ bool TreeNode(const void* ptr_id, const char* fmt, ...)
 	static char buf[1024];
 	va_list args;
 	va_start(args, fmt);
-	ImFormatStringV(buf, ARRAYSIZE(buf), fmt, args);
+	ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
 	va_end(args);
 
 	if (!ptr_id)
@@ -3014,12 +3032,12 @@ bool SliderFloat(const char* label, float* v, float v_min, float v_max, const ch
 	if (start_text_input || (g.ActiveId == id && id == g.SliderAsInputTextId))
 	{
 		char text_buf[64];
-		ImFormatString(text_buf, ARRAYSIZE(text_buf), "%.*f", decimal_precision, *v);
+		ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%.*f", decimal_precision, *v);
 
 		g.ActiveId = g.SliderAsInputTextId;
 		g.HoveredId = 0;
 		window->FocusItemUnregister();	// Our replacement slider will override the focus ID (that we needed to declare previously to allow for a TAB focus to happen before we got selected)
-		value_changed = ImGui::InputText(label, text_buf, ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_AlignCenter);
+		value_changed = ImGui::InputText(label, text_buf, IM_ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_AlignCenter);
 		if (g.SliderAsInputTextId == 0)
 		{
 			// First frame
@@ -3127,7 +3145,7 @@ bool SliderFloat(const char* label, float* v, float v_min, float v_max, const ch
 	}
 
 	char value_buf[64];
-	ImFormatString(value_buf, ARRAYSIZE(value_buf), display_format, *v);
+	ImFormatString(value_buf, IM_ARRAYSIZE(value_buf), display_format, *v);
 	RenderText(ImVec2(slider_bb.GetCenter().x-CalcTextSize(value_buf).x*0.5f, frame_bb.Min.y + style.FramePadding.y), value_buf);
 
 	RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, slider_bb.Min.y), label);
@@ -3596,11 +3614,11 @@ bool InputFloat(const char* label, float *v, float step, float step_fast, int de
 
 	char buf[64];
 	if (decimal_precision < 0)
-		ImFormatString(buf, ARRAYSIZE(buf), "%f", *v);		// Ideally we'd have a minimum decimal precision of 1 to visually denote that it is a float, while hiding non-significant digits?
+		ImFormatString(buf, IM_ARRAYSIZE(buf), "%f", *v);		// Ideally we'd have a minimum decimal precision of 1 to visually denote that it is a float, while hiding non-significant digits?
 	else
-		ImFormatString(buf, ARRAYSIZE(buf), "%.*f", decimal_precision, *v);
+		ImFormatString(buf, IM_ARRAYSIZE(buf), "%.*f", decimal_precision, *v);
 	bool value_changed = false;
-	if (ImGui::InputText("", buf, ARRAYSIZE(buf), ImGuiInputTextFlags_CharsDecimal|ImGuiInputTextFlags_AlignCenter|ImGuiInputTextFlags_AutoSelectAll))
+	if (ImGui::InputText("", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_CharsDecimal|ImGuiInputTextFlags_AlignCenter|ImGuiInputTextFlags_AutoSelectAll))
 	{
 		ApplyNumericalTextInput(buf, v);
 		value_changed = true;
@@ -3705,7 +3723,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
 	bool cancel_edit = false;
 	if (g.ActiveId == id)
 	{
-		edit_state.BufSize = buf_size < ARRAYSIZE(edit_state.Text) ? buf_size : ARRAYSIZE(edit_state.Text);
+		edit_state.BufSize = buf_size < IM_ARRAYSIZE(edit_state.Text) ? buf_size : IM_ARRAYSIZE(edit_state.Text);
 		edit_state.Font = window->Font();
 		edit_state.FontSize = window->FontSize();
 	
@@ -3788,7 +3806,7 @@ bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlag
 		else if (g.IO.InputCharacters[0])
 		{
 			// Text input
-			for (int n = 0; n < ARRAYSIZE(g.IO.InputCharacters) && g.IO.InputCharacters[n]; n++)
+			for (int n = 0; n < IM_ARRAYSIZE(g.IO.InputCharacters) && g.IO.InputCharacters[n]; n++)
 			{
 				const char c = g.IO.InputCharacters[n];
 				if (c)
@@ -4220,7 +4238,7 @@ bool ColorEdit4(const char* label, float col[4], bool alpha)
 			else
 				sprintf(buf, "#%02X%02X%02X", ix, iy, iz);
 			ImGui::PushItemWidth(w_slider_all - g.Style.ItemInnerSpacing.x);
-			value_changed |= ImGui::InputText("##Text", buf, ARRAYSIZE(buf), ImGuiInputTextFlags_CharsHexadecimal);
+			value_changed |= ImGui::InputText("##Text", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_CharsHexadecimal);
 			ImGui::PopItemWidth();
 			char* p = buf;
 			while (*p == '#' || *p == ' ' || *p == '\t') 
@@ -4700,9 +4718,9 @@ void ImDrawList::AddArc(const ImVec2& center, float rad, ImU32 col, int a_min, i
 	static bool circle_vtx_builds = false;
 	if (!circle_vtx_builds)
 	{
-		for (int i = 0; i < ARRAYSIZE(circle_vtx); i++)
+		for (int i = 0; i < IM_ARRAYSIZE(circle_vtx); i++)
 		{
-			const float a = ((float)i / (float)ARRAYSIZE(circle_vtx)) * 2*PI;
+			const float a = ((float)i / (float)IM_ARRAYSIZE(circle_vtx)) * 2*PI;
 			circle_vtx[i].x = cos(a + PI);
 			circle_vtx[i].y = sin(a + PI);
 		}
@@ -4714,8 +4732,8 @@ void ImDrawList::AddArc(const ImVec2& center, float rad, ImU32 col, int a_min, i
 		ReserveVertices((a_max-a_min) * 3);
 		for (int a = a_min; a < a_max; a++)
 		{
-			AddVtx(center + circle_vtx[a % ARRAYSIZE(circle_vtx)] * rad, col);
-			AddVtx(center + circle_vtx[(a+1) % ARRAYSIZE(circle_vtx)] * rad, col);
+			AddVtx(center + circle_vtx[a % IM_ARRAYSIZE(circle_vtx)] * rad, col);
+			AddVtx(center + circle_vtx[(a+1) % IM_ARRAYSIZE(circle_vtx)] * rad, col);
 			AddVtx(center + third_point_offset, col);
 		}
 	}
@@ -4723,7 +4741,7 @@ void ImDrawList::AddArc(const ImVec2& center, float rad, ImU32 col, int a_min, i
 	{
 		ReserveVertices((a_max-a_min) * 6);
 		for (int a = a_min; a < a_max; a++)
-			AddVtxLine(center + circle_vtx[a % ARRAYSIZE(circle_vtx)] * rad, center + circle_vtx[(a+1) % ARRAYSIZE(circle_vtx)] * rad, col);
+			AddVtxLine(center + circle_vtx[a % IM_ARRAYSIZE(circle_vtx)] * rad, center + circle_vtx[(a+1) % IM_ARRAYSIZE(circle_vtx)] * rad, col);
 	}
 }
 
@@ -5161,6 +5179,66 @@ void ImBitmapFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& c
 	}
 }
 
+//-----------------------------------------------------------------------------
+// PLATFORM DEPENDANT HELPERS
+//-----------------------------------------------------------------------------
+
+#ifdef _MSC_VER
+#ifndef IMGUI_DONT_IMPLEMENT_WINDOWS_CLIPBOARD_FUNCTIONS
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+static const char*	GetClipboardTextFn_DefaultImplWindows()
+{
+	static char* buf_local = NULL;
+	if (buf_local)
+	{
+		free(buf_local);
+		buf_local = NULL;
+	}
+
+	if (!OpenClipboard(NULL)) 
+		return NULL;
+
+	HANDLE buf_handle = GetClipboardData(CF_TEXT); 
+	if (buf_handle == NULL)
+		return NULL;
+
+	if (char* buf_global = (char*)GlobalLock(buf_handle))
+		buf_local = strdup(buf_global);
+	GlobalUnlock(buf_handle); 
+	CloseClipboard(); 
+
+	return buf_local;
+}
+
+static void			SetClipboardTextFn_DefaultImplWindows(const char* text, const char* text_end)
+{
+	if (!OpenClipboard(NULL))
+		return;
+
+	if (!text_end)
+		text_end = text + strlen(text);
+
+	const int buf_length = (text_end - text) + 1;
+	HGLOBAL buf_handle = GlobalAlloc(GMEM_MOVEABLE, buf_length * sizeof(char)); 
+	if (buf_handle == NULL)
+		return;
+
+	char* buf_global = (char *)GlobalLock(buf_handle); 
+	memcpy(buf_global, text, text_end - text);
+	buf_global[text_end - text] = 0;
+	GlobalUnlock(buf_handle); 
+
+	EmptyClipboard();
+	SetClipboardData(CF_TEXT, buf_handle);
+	CloseClipboard();
+}
+
+#endif // #ifndef IMGUI_DONT_IMPLEMENT_WINDOWS_CLIPBOARD_FUNCTIONS
+#endif // #ifdef _MSC_VER
+
 //-----------------------------------------------------------------------------
 // HELP
 //-----------------------------------------------------------------------------
@@ -5339,12 +5417,12 @@ void ShowTestWindow(bool* open)
 
 		const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK" };
 		static int item2 = -1;
-		ImGui::Combo("combo scroll", &item2, items, ARRAYSIZE(items));
+		ImGui::Combo("combo scroll", &item2, items, IM_ARRAYSIZE(items));
 
 		static char str0[128] = "Hello, world!";
 		static int i0=123;
 		static float f0=0.001f;
-		ImGui::InputText("string", str0, ARRAYSIZE(str0));
+		ImGui::InputText("string", str0, IM_ARRAYSIZE(str0));
 		ImGui::InputInt("input int", &i0);
 		ImGui::InputFloat("input float", &f0, 0.01f, 1.0f);
 
@@ -5387,7 +5465,7 @@ void ShowTestWindow(bool* open)
 	if (ImGui::CollapsingHeader("Graphs widgets"))
 	{
 		static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f };
-		ImGui::PlotLines("Frame Times", arr, ARRAYSIZE(arr));
+		ImGui::PlotLines("Frame Times", arr, IM_ARRAYSIZE(arr));
 
 		static bool pause;
 		static ImVector<float> values; if (values.empty()) { values.resize(100); memset(&values.front(), 0, values.size()*sizeof(float)); } 
@@ -5408,7 +5486,7 @@ void ShowTestWindow(bool* open)
 		ImGui::PlotLines("Frame Times", &values.front(), (int)values.size(), values_offset, "avg 0.0", -1.0f, 1.0f, ImVec2(0,70));
 
 		ImGui::SameLine(); ImGui::Checkbox("pause", &pause);
-		ImGui::PlotHistogram("Histogram", arr, ARRAYSIZE(arr), 0, NULL, 0.0f, 1.0f, ImVec2(0,70));
+		ImGui::PlotHistogram("Histogram", arr, IM_ARRAYSIZE(arr), 0, NULL, 0.0f, 1.0f, ImVec2(0,70));
 	}
 
 	if (ImGui::CollapsingHeader("Widgets on same line"))
@@ -5498,7 +5576,7 @@ void ShowTestWindow(bool* open)
 		for (int i = 0; i < 100; i++)
 		{
 			char buf[32];
-			ImFormatString(buf, ARRAYSIZE(buf), "%08x", i*5731);
+			ImFormatString(buf, IM_ARRAYSIZE(buf), "%08x", i*5731);
 			ImGui::Button(buf);
 			ImGui::NextColumn();
 		}
@@ -5597,7 +5675,7 @@ void ShowTestWindow(bool* open)
 		static ImGuiTextFilter filter;
 		filter.Draw();
 		const char* lines[] = { "aaa1.c", "bbb1.c", "ccc1.c", "aaa2.cpp", "bbb2.cpp", "ccc2.cpp", "abc.h", "hello, world" };
-		for (size_t i = 0; i < ARRAYSIZE(lines); i++)
+		for (size_t i = 0; i < IM_ARRAYSIZE(lines); i++)
 			if (filter.PassFilter(lines[i]))
 				ImGui::BulletText("%s", lines[i]);
 	}