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@@ -31,6 +31,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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+// 2025-06-12: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. (#8644)
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// 2025-03-21: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set.
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// 2025-01-20: Removed notification observer when shutting down. (#8331)
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// 2024-08-22: moved some OS/backend related function pointers from ImGuiIO to ImGuiPlatformIO:
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@@ -663,6 +664,9 @@ static ImGuiMouseSource GetMouseSource(NSEvent* event)
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static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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{
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+ // Only process events from the window containing ImGui view
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+ if (event.window != view.window)
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+ return false;
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ImGuiIO& io = ImGui::GetIO();
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if (event.type == NSEventTypeLeftMouseDown || event.type == NSEventTypeRightMouseDown || event.type == NSEventTypeOtherMouseDown)
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