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Backends: Win32: Change the case of XInput.h include, so it cross-compile nicely on unices. (#4074)

Jarhmander 4 years ago
parent
commit
7b8932554e
1 changed files with 1 additions and 1 deletions
  1. 1 1
      backends/imgui_impl_win32.cpp

+ 1 - 1
backends/imgui_impl_win32.cpp

@@ -25,7 +25,7 @@
 
 
 // Using XInput for gamepad (will load DLL dynamically)
 // Using XInput for gamepad (will load DLL dynamically)
 #ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
 #ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
-#include <XInput.h>
+#include <xinput.h>
 typedef DWORD (WINAPI *PFN_XInputGetCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*);
 typedef DWORD (WINAPI *PFN_XInputGetCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*);
 typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
 typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
 #endif
 #endif