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Shortcuts, SetShortcutRouting: move ImGuiInputFlags_RouteFromRootWindow evaluation to SetShortcutRouting() for now. (#456)

ocornut 1 year ago
parent
commit
7c71e66370
2 changed files with 9 additions and 9 deletions
  1. 8 8
      imgui.cpp
  2. 1 1
      imgui_internal.h

+ 8 - 8
imgui.cpp

@@ -8659,7 +8659,7 @@ static bool IsKeyChordPotentiallyCharInput(ImGuiKeyChord key_chord)
 // - Routes and key ownership are attributed at the beginning of next frame based on best score and mod state.
 //   (Conceptually this does a "Submit for next frame" + "Test for current frame".
 //   As such, it could be called TrySetXXX or SubmitXXX, or the Submit and Test operations should be separate.)
-bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id, ImGuiID focus_scope_id)
+bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id)
 {
     ImGuiContext& g = *GImGui;
     IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiInputFlags_RouteTypeMask_)); // Check that only 1 routing flag is used
@@ -8708,6 +8708,11 @@ bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, I
         }
     }
 
+    // Where do we evaluate route for?
+    ImGuiID focus_scope_id = g.CurrentFocusScopeId;
+    if (flags & ImGuiInputFlags_RouteFromRootWindow)
+        focus_scope_id = g.CurrentWindow->RootWindow->ID; // See PushFocusScope() call in Begin()
+
     const int score = CalcRoutingScore(focus_scope_id, owner_id, flags);
     IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> score %d\n", GetKeyChordName(key_chord), flags, owner_id, score);
     if (score == 255)
@@ -9715,7 +9720,7 @@ bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags)
 
 bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id)
 {
-    ImGuiContext& g = *GImGui;
+    //ImGuiContext& g = *GImGui;
     //IMGUI_DEBUG_LOG("Shortcut(%s, flags=%X, owner_id=0x%08X)\n", GetKeyChordName(key_chord, g.TempBuffer.Data, g.TempBuffer.Size), flags, owner_id);
 
     // When using (owner_id == 0/Any): SetShortcutRouting() will use CurrentFocusScopeId and filter with this, so IsKeyPressed() is fine with he 0/Any.
@@ -9727,13 +9732,8 @@ bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID own
     if (owner_id == ImGuiKeyOwner_Any || owner_id == ImGuiKeyOwner_NoOwner)
         owner_id = GetRoutingIdFromOwnerId(owner_id);
 
-    // Where do we evaluate route for?
-    ImGuiID focus_scope_id = g.CurrentFocusScopeId;
-    if (flags & ImGuiInputFlags_RouteFromRootWindow)
-        focus_scope_id = g.CurrentWindow->RootWindow->ID; // See PushFocusScope() call in Begin()
-
     // Submit route
-    if (!SetShortcutRouting(key_chord, flags, owner_id, focus_scope_id))
+    if (!SetShortcutRouting(key_chord, flags, owner_id))
         return false;
 
     // Default repeat behavior for Shortcut()

+ 1 - 1
imgui_internal.h

@@ -3265,7 +3265,7 @@ namespace ImGui
     // - You can chain two unrelated windows in the focus stack using SetWindowParentWindowForFocusRoute()
     //   e.g. if you have a tool window associated to a document, and you want document shortcuts to run when the tool is focused.
     IMGUI_API bool          Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id);
-    IMGUI_API bool          SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id, ImGuiID focus_scope_id); // routing policy and owner_id needs to be explicit and cannot be 0
+    IMGUI_API bool          SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id); // routing policy and owner_id needs to be explicit and cannot be 0
     IMGUI_API bool          TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id);
     IMGUI_API ImGuiKeyRoutingData* GetShortcutRoutingData(ImGuiKeyChord key_chord);