|
@@ -11892,6 +11892,16 @@ void ImGui::DockContextUpdateDocking(ImGuiContext* ctx)
|
|
|
if (!(g.IO.ConfigFlags & ImGuiConfigFlags_DockingEnable))
|
|
|
return;
|
|
|
|
|
|
+ // Store hovered dock node. We could in theory use DockNodeTreeFindVisibleNodeByPos() on the root host dock node, but using ->DockNode is a good shortcut.
|
|
|
+ g.HoveredDockNode = NULL;
|
|
|
+ if (ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow)
|
|
|
+ {
|
|
|
+ if (hovered_window->DockNode)
|
|
|
+ g.HoveredDockNode = hovered_window->DockNode;
|
|
|
+ else if (hovered_window->DockNodeAsHost)
|
|
|
+ g.HoveredDockNode = DockNodeTreeFindVisibleNodeByPos(hovered_window->DockNodeAsHost, g.IO.MousePos);
|
|
|
+ }
|
|
|
+
|
|
|
// Process Docking requests
|
|
|
for (int n = 0; n < dc->Requests.Size; n++)
|
|
|
if (dc->Requests[n].Type == ImGuiDockRequestType_Dock)
|
|
@@ -14027,8 +14037,7 @@ ImGuiDockNode* ImGui::DockNodeTreeFindVisibleNodeByPos(ImGuiDockNode* node, ImVe
|
|
|
if (!node->IsVisible)
|
|
|
return NULL;
|
|
|
|
|
|
- ImGuiContext& g = *GImGui;
|
|
|
- const float dock_spacing = g.Style.ItemInnerSpacing.x; // FIXME: Relation to DOCKING_SPLITTER_SIZE?
|
|
|
+ const float dock_spacing = 0.0f;// g.Style.ItemInnerSpacing.x; // FIXME: Relation to DOCKING_SPLITTER_SIZE?
|
|
|
ImRect r(node->Pos, node->Pos + node->Size);
|
|
|
r.Expand(dock_spacing * 0.5f);
|
|
|
bool inside = r.Contains(pos);
|
|
@@ -14860,26 +14869,19 @@ void ImGui::BeginDockableDragDropTarget(ImGuiWindow* window)
|
|
|
if (AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_WINDOW, ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect))
|
|
|
{
|
|
|
// Select target node
|
|
|
- ImGuiDockNode* node = NULL;
|
|
|
- bool allow_null_target_node = false;
|
|
|
- if (window->DockNodeAsHost)
|
|
|
- {
|
|
|
- node = DockNodeTreeFindVisibleNodeByPos(window->DockNodeAsHost, g.IO.MousePos);
|
|
|
+ // (we should not assume that g.HoveredDockNode is != NULL when window is a host dock node: it depends on padding/spacing handled by DockNodeTreeFindVisibleNodeByPos)
|
|
|
+ ImGuiDockNode* node = g.HoveredDockNode;
|
|
|
+ const bool allow_null_target_node = window->DockNode == NULL && window->DockNodeAsHost == NULL;
|
|
|
|
|
|
- // There is an edge case when docking into a dockspace which only has inactive nodes (because none of the windows are active)
|
|
|
- // In this case we need to fallback into any leaf mode, possibly the central node.
|
|
|
- if (node && node->IsDockSpace() && node->IsRootNode())
|
|
|
- {
|
|
|
- if (node->CentralNode && node->IsLeafNode()) // FIXME-20181220: We should not have to test for IsLeafNode() here but we have another bug to fix first.
|
|
|
- node = node->CentralNode;
|
|
|
- else
|
|
|
- node = DockNodeTreeFindFallbackLeafNode(node);
|
|
|
- }
|
|
|
+ // There is an edge case when docking into a dockspace which only has inactive nodes (because none of the windows are active)
|
|
|
+ // In this case we need to fallback into any leaf mode, possibly the central node.
|
|
|
+ if (window->DockNodeAsHost && node && node->IsDockSpace() && node->IsRootNode())
|
|
|
+ {
|
|
|
+ if (node->CentralNode && node->IsLeafNode()) // FIXME-20181220: We should not have to test for IsLeafNode() here but we have another bug to fix first.
|
|
|
+ node = node->CentralNode;
|
|
|
+ else
|
|
|
+ node = DockNodeTreeFindFallbackLeafNode(node);
|
|
|
}
|
|
|
- else if (window->DockNode) // && window->DockIsActive)
|
|
|
- node = window->DockNode;
|
|
|
- else
|
|
|
- allow_null_target_node = true; // Dock into a regular window
|
|
|
|
|
|
const ImRect explicit_target_rect = (node && node->TabBar && !node->IsHiddenTabBar() && !node->IsNoTabBar()) ? node->TabBar->BarRect : ImRect(window->Pos, window->Pos + ImVec2(window->Size.x, GetFrameHeight()));
|
|
|
const bool is_explicit_target = g.IO.ConfigDockingWithShift || IsMouseHoveringRect(explicit_target_rect.Min, explicit_target_rect.Max);
|
|
@@ -15824,6 +15826,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
|
|
if (ImGui::SmallButton("Clear nodes")) { DockContextClearNodes(&g, 0, true); }
|
|
|
ImGui::SameLine();
|
|
|
if (ImGui::SmallButton("Rebuild all")) { dc->WantFullRebuild = true; }
|
|
|
+ ImGui::Text("HoveredDockNode: 0x%08X", g.HoveredDockNode ? g.HoveredDockNode->ID : 0);
|
|
|
for (int n = 0; n < dc->Nodes.Data.Size; n++)
|
|
|
if (ImGuiDockNode* node = (ImGuiDockNode*)dc->Nodes.Data[n].val_p)
|
|
|
if (!root_nodes_only || node->IsRootNode())
|
|
@@ -15967,29 +15970,21 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
|
|
|
|
|
#ifdef IMGUI_HAS_DOCK
|
|
|
// Overlay: Display Docking info
|
|
|
- if (show_docking_nodes && g.IO.KeyCtrl)
|
|
|
- {
|
|
|
- ImGuiDockContext* dc = &g.DockContext;
|
|
|
- for (int n = 0; n < dc->Nodes.Data.Size; n++)
|
|
|
- if (ImGuiDockNode* node = (ImGuiDockNode*)dc->Nodes.Data[n].val_p)
|
|
|
- {
|
|
|
- ImGuiDockNode* root_node = DockNodeGetRootNode(node);
|
|
|
- if (ImGuiDockNode* hovered_node = DockNodeTreeFindVisibleNodeByPos(root_node, g.IO.MousePos))
|
|
|
- if (hovered_node != node)
|
|
|
- continue;
|
|
|
- char buf[64] = "";
|
|
|
- char* p = buf;
|
|
|
- ImDrawList* overlay_draw_list = node->HostWindow ? GetForegroundDrawList(node->HostWindow) : GetForegroundDrawList((ImGuiViewportP*)GetMainViewport());
|
|
|
- p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "DockId: %X%s\n", node->ID, node->IsCentralNode() ? " *CentralNode*" : "");
|
|
|
- p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "WindowClass: %08X\n", node->WindowClass.ClassId);
|
|
|
- p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "Size: (%.0f, %.0f)\n", node->Size.x, node->Size.y);
|
|
|
- p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "SizeRef: (%.0f, %.0f)\n", node->SizeRef.x, node->SizeRef.y);
|
|
|
- int depth = DockNodeGetDepth(node);
|
|
|
- overlay_draw_list->AddRect(node->Pos + ImVec2(3, 3) * (float)depth, node->Pos + node->Size - ImVec2(3, 3) * (float)depth, IM_COL32(200, 100, 100, 255));
|
|
|
- ImVec2 pos = node->Pos + ImVec2(3, 3) * (float)depth;
|
|
|
- overlay_draw_list->AddRectFilled(pos - ImVec2(1, 1), pos + CalcTextSize(buf) + ImVec2(1, 1), IM_COL32(200, 100, 100, 255));
|
|
|
- overlay_draw_list->AddText(NULL, 0.0f, pos, IM_COL32(255, 255, 255, 255), buf);
|
|
|
- }
|
|
|
+ if (show_docking_nodes && g.IO.KeyCtrl && g.HoveredDockNode)
|
|
|
+ {
|
|
|
+ char buf[64] = "";
|
|
|
+ char* p = buf;
|
|
|
+ ImGuiDockNode* node = g.HoveredDockNode;
|
|
|
+ ImDrawList* overlay_draw_list = node->HostWindow ? GetForegroundDrawList(node->HostWindow) : GetForegroundDrawList((ImGuiViewportP*)GetMainViewport());
|
|
|
+ p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "DockId: %X%s\n", node->ID, node->IsCentralNode() ? " *CentralNode*" : "");
|
|
|
+ p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "WindowClass: %08X\n", node->WindowClass.ClassId);
|
|
|
+ p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "Size: (%.0f, %.0f)\n", node->Size.x, node->Size.y);
|
|
|
+ p += ImFormatString(p, buf + IM_ARRAYSIZE(buf) - p, "SizeRef: (%.0f, %.0f)\n", node->SizeRef.x, node->SizeRef.y);
|
|
|
+ int depth = DockNodeGetDepth(node);
|
|
|
+ overlay_draw_list->AddRect(node->Pos + ImVec2(3, 3) * (float)depth, node->Pos + node->Size - ImVec2(3, 3) * (float)depth, IM_COL32(200, 100, 100, 255));
|
|
|
+ ImVec2 pos = node->Pos + ImVec2(3, 3) * (float)depth;
|
|
|
+ overlay_draw_list->AddRectFilled(pos - ImVec2(1, 1), pos + CalcTextSize(buf) + ImVec2(1, 1), IM_COL32(200, 100, 100, 255));
|
|
|
+ overlay_draw_list->AddText(NULL, 0.0f, pos, IM_COL32(255, 255, 255, 255), buf);
|
|
|
}
|
|
|
#endif // #ifdef IMGUI_HAS_DOCK
|
|
|
|