@@ -303,6 +303,7 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
// GLES 2
bd->GlVersion = 200;
bd->GlProfileIsES2 = true;
+ IM_UNUSED(gl_version_str);
#else
// Desktop or GLES 3
GLint major = 0;
@@ -2399,7 +2399,7 @@ int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char*
int e = 0;
e = (*out_char < mins[len]) << 6; // non-canonical encoding
e |= ((*out_char >> 11) == 0x1b) << 7; // surrogate half?
- e |= (*out_char > IM_UNICODE_CODEPOINT_MAX) << 8; // out of range?
+ e |= (*out_char > IM_UNICODE_CODEPOINT_MAX) << 8; // out of range we can store in ImWchar (FIXME: May evolve)
e |= (s[1] & 0xc0) >> 2;
e |= (s[2] & 0xc0) >> 4;
e |= (s[3] ) >> 6;