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Internals: added indent, shallow tweaks + unused context pointer to InputTextCalcTextLenAndLineCount() to reduce noise in wip patch.

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ocornut 3 weeks ago
parent
commit
8dc457fda2
3 changed files with 26 additions and 20 deletions
  1. 1 1
      imgui.h
  2. 3 3
      imgui_draw.cpp
  3. 22 16
      imgui_widgets.cpp

+ 1 - 1
imgui.h

@@ -3832,7 +3832,7 @@ struct ImFont
     // 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable.
     // 'wrap_width' enable automatic word-wrapping across multiple lines to fit into given width. 0.0f to disable.
     IMGUI_API ImFontBaked*      GetFontBaked(float font_size, float density = -1.0f);  // Get or create baked data for given size
-    IMGUI_API ImVec2            CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** remaining = NULL); // utf8
+    IMGUI_API ImVec2            CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** out_remaining = NULL);
     IMGUI_API const char*       CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width);
     IMGUI_API void              RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip = NULL);
     IMGUI_API void              RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width = 0.0f, bool cpu_fine_clip = false);

+ 3 - 3
imgui_draw.cpp

@@ -5458,7 +5458,7 @@ const char* ImFont::CalcWordWrapPosition(float size, const char* text, const cha
     return s;
 }
 
-ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining)
+ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** out_remaining)
 {
     if (!text_end)
         text_end = text_begin + ImStrlen(text_begin); // FIXME-OPT: Need to avoid this.
@@ -5536,8 +5536,8 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
     if (line_width > 0 || text_size.y == 0.0f)
         text_size.y += line_height;
 
-    if (remaining)
-        *remaining = s;
+    if (out_remaining != NULL)
+        *out_remaining = s;
 
     return text_size;
 }

+ 22 - 16
imgui_widgets.cpp

@@ -135,7 +135,7 @@ static const ImU64          IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
 
 // For InputTextEx()
 static bool     InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
-static int      InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end);
+static int      InputTextCalcTextLenAndLineCount(ImGuiContext* ctx, const char* text_begin, const char** out_text_end);
 static ImVec2   InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end, const char** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
 
 //-------------------------------------------------------------------------
@@ -3941,20 +3941,22 @@ bool ImGui::InputTextWithHint(const char* label, const char* hint, char* buf, si
 }
 
 // This is only used in the path where the multiline widget is inactive.
-static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end)
+static int InputTextCalcTextLenAndLineCount(ImGuiContext*, const char* text_begin, const char** out_text_end)
 {
     int line_count = 0;
     const char* s = text_begin;
-    while (true)
     {
-        const char* s_eol = strchr(s, '\n');
-        line_count++;
-        if (s_eol == NULL)
+        while (true)
         {
-            s = s + ImStrlen(s);
-            break;
+            const char* s_eol = strchr(s, '\n');
+            line_count++;
+            if (s_eol == NULL)
+            {
+                s = s + ImStrlen(s);
+                break;
+            }
+            s = s_eol + 1;
         }
-        s = s_eol + 1;
     }
     *out_text_end = s;
     return line_count;
@@ -5259,7 +5261,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
     }
 
     // Render text. We currently only render selection when the widget is active or while scrolling.
-    // FIXME: We could remove the '&& render_cursor' to keep rendering selection when inactive.
+    // FIXME: This is one of the messiest piece of the whole codebase.
     if (render_cursor || render_selection)
     {
         IM_ASSERT(state != NULL);
@@ -5285,14 +5287,17 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
             const char* selmin_ptr = render_selection ? text_begin + ImMin(state->Stb->select_start, state->Stb->select_end) : NULL;
 
             // Count lines and find line number for cursor and selection ends
+            // FIXME: Switch to zero-based index to reduce confusion.
             int line_count = 1;
             if (is_multiline)
             {
-                for (const char* s = text_begin; (s = (const char*)ImMemchr(s, '\n', (size_t)(text_end - s))) != NULL; s++)
                 {
-                    if (cursor_line_no == -1 && s >= cursor_ptr) { cursor_line_no = line_count; }
-                    if (selmin_line_no == -1 && s >= selmin_ptr) { selmin_line_no = line_count; }
-                    line_count++;
+                    for (const char* s = text_begin; (s = (const char*)ImMemchr(s, '\n', (size_t)(text_end - s))) != NULL; s++)
+                    {
+                        if (cursor_line_no == -1 && s >= cursor_ptr) { cursor_line_no = line_count; }
+                        if (selmin_line_no == -1 && s >= selmin_ptr) { selmin_line_no = line_count; }
+                        line_count++;
+                    }
                 }
             }
             if (cursor_line_no == -1)
@@ -5372,7 +5377,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
                 else
                 {
                     ImVec2 rect_size = InputTextCalcTextSize(&g, p, text_selected_end, &p, NULL, true);
-                    if (rect_size.x <= 0.0f) rect_size.x = IM_TRUNC(g.FontBaked->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
+                    if (rect_size.x <= 0.0f)
+                        rect_size.x = IM_TRUNC(g.FontBaked->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
                     ImRect rect(rect_pos + ImVec2(0.0f, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_size.x, bg_offy_dn));
                     rect.ClipWith(clip_rect);
                     if (rect.Overlaps(clip_rect))
@@ -5419,7 +5425,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
     {
         // Render text only (no selection, no cursor)
         if (is_multiline)
-            text_size = ImVec2(inner_size.x, InputTextCalcTextLenAndLineCount(buf_display, &buf_display_end) * g.FontSize); // We don't need width
+            text_size = ImVec2(inner_size.x, InputTextCalcTextLenAndLineCount(&g, buf_display, &buf_display_end) * g.FontSize); // We don't need width
         else if (!is_displaying_hint && g.ActiveId == id)
             buf_display_end = buf_display + state->TextLen;
         else if (!is_displaying_hint)