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Happy new year!

ocornut 4 years ago
parent
commit
8ec5daf35d

+ 1 - 1
LICENSE.txt

@@ -1,6 +1,6 @@
 The MIT License (MIT)
 
-Copyright (c) 2014-2020 Omar Cornut
+Copyright (c) 2014-2021 Omar Cornut
 
 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal

+ 2 - 2
backends/imgui_impl_glut.cpp

@@ -1,8 +1,8 @@
 // dear imgui: Platform Backend for GLUT/FreeGLUT
 // This needs to be used along with a Renderer (e.g. OpenGL2)
 
-// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
-// !!! If someone or something is teaching you GLUT in 2020, you are being abused. Please show some resistance. !!!
+// !!! GLUT/FreeGLUT IS OBSOLETE PREHISTORIC SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
+// !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!!
 // !!! Nowadays, prefer using GLFW or SDL instead!
 
 // Issues:

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backends/imgui_impl_glut.h

@@ -1,8 +1,8 @@
 // dear imgui: Platform Backend for GLUT/FreeGLUT
 // This needs to be used along with a Renderer (e.g. OpenGL2)
 
-// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
-// !!! If someone or something is teaching you GLUT in 2020, you are being abused. Please show some resistance. !!!
+// !!! GLUT/FreeGLUT IS OBSOLETE PREHISTORIC SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
+// !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!!
 // !!! Nowadays, prefer using GLFW or SDL instead!
 
 // Issues:

+ 1 - 1
docs/BACKENDS.md

@@ -56,7 +56,7 @@ List of Platforms Backends:
     imgui_impl_osx.mm         ; macOS native API (not as feature complete as glfw/sdl backends)
     imgui_impl_sdl.cpp        ; SDL2 (Windows, macOS, Linux, iOS, Android) https://www.libsdl.org
     imgui_impl_win32.cpp      ; Win32 native API (Windows)
-    imgui_impl_glut.cpp       ; GLUT/FreeGLUT (absolutely not recommended in 2020!)
+    imgui_impl_glut.cpp       ; GLUT/FreeGLUT (this is prehistoric software and absolutely not recommended today!)
 
 List of Renderer Backends:
 

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docs/EXAMPLES.md

@@ -198,9 +198,9 @@ This is quite long and tedious, because: DirectX12.
 
 **Building**
 
-Unfortunately in 2020 it is still tedious to create and maintain portable build files using external
+Unfortunately nowadays it is still tedious to create and maintain portable build files using external
 libraries (the kind we're using here to create a window and render 3D triangles) without relying on
-third party software. For most examples here we choose to provide:
+third party software and build systems. For most examples here we choose to provide:
  - Makefiles for Linux/OSX
  - Batch files for Visual Studio 2008+
  - A .sln project file for Visual Studio 2012+

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examples/example_glut_opengl2/main.cpp

@@ -2,8 +2,8 @@
 // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
 // Read online: https://github.com/ocornut/imgui/tree/master/docs
 
-// !!! GLUT/FreeGLUT IS OBSOLETE SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
-// !!! If someone or something is teaching you GLUT in 2020, you are being abused. Please show some resistance. !!!
+// !!! GLUT/FreeGLUT IS OBSOLETE PREHISTORIC SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!!
+// !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!!
 // !!! Nowadays, prefer using GLFW or SDL instead!
 
 #include "imgui.h"