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Misc: Fixed calling GetID("label") _before_ a widget emitting this item inside a group (such as InputInt()) from causing an assertion when closing the group. (#5181).

ocornut 3 years ago
parent
commit
90386780e3
3 changed files with 13 additions and 5 deletions
  1. 2 0
      docs/CHANGELOG.txt
  2. 10 4
      imgui.cpp
  3. 1 1
      imgui.h

+ 2 - 0
docs/CHANGELOG.txt

@@ -75,6 +75,8 @@ Other Changes:
 - Stack Tool: Added option to copy item path to clipboard. (#4631)
 - Drawlist: Fixed PathArcTo() emitting terminating vertices too close to arc vertices. (#4993) [@thedmd]
 - DrawList: Fixed texture-based anti-aliasing path with RGBA textures (#5132, #3245) [@cfillion]
+- Misc: Fixed calling GetID("label") _before_ a widget emitting this item inside a group (such as InputInt())
+  from causing an assertion when closing the group. (#5181).
 - Misc: Fixed IsAnyItemHovered() returning false when using navigation.
 - Misc: Added IMGUI_STB_SPRINTF_FILENAME to support custom path to stb_sprintf. (#5068, #2954) [@jakubtomsu]
 - Misc: Added constexpr to ImVec2/ImVec4 inline constructors. (#4995) [@Myriachan]

+ 10 - 4
imgui.cpp

@@ -3268,7 +3268,6 @@ ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end)
 {
     ImGuiID seed = IDStack.back();
     ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed);
-    ImGui::KeepAliveID(id);
     ImGuiContext& g = *GImGui;
     if (g.DebugHookIdInfo == id)
         ImGui::DebugHookIdInfo(id, ImGuiDataType_String, str, str_end);
@@ -3279,7 +3278,6 @@ ImGuiID ImGuiWindow::GetID(const void* ptr)
 {
     ImGuiID seed = IDStack.back();
     ImGuiID id = ImHashData(&ptr, sizeof(void*), seed);
-    ImGui::KeepAliveID(id);
     ImGuiContext& g = *GImGui;
     if (g.DebugHookIdInfo == id)
         ImGui::DebugHookIdInfo(id, ImGuiDataType_Pointer, ptr, NULL);
@@ -3290,7 +3288,6 @@ ImGuiID ImGuiWindow::GetID(int n)
 {
     ImGuiID seed = IDStack.back();
     ImGuiID id = ImHashData(&n, sizeof(n), seed);
-    ImGui::KeepAliveID(id);
     ImGuiContext& g = *GImGui;
     if (g.DebugHookIdInfo == id)
         ImGui::DebugHookIdInfo(id, ImGuiDataType_S32, (void*)(intptr_t)n, NULL);
@@ -3333,7 +3330,6 @@ ImGuiID ImGuiWindow::GetIDFromRectangle(const ImRect& r_abs)
     ImGuiID seed = IDStack.back();
     ImRect r_rel = ImGui::WindowRectAbsToRel(this, r_abs);
     ImGuiID id = ImHashData(&r_rel, sizeof(r_rel), seed);
-    ImGui::KeepAliveID(id);
     return id;
 }
 
@@ -3436,6 +3432,8 @@ ImGuiID ImGui::GetHoveredID()
     return g.HoveredId ? g.HoveredId : g.HoveredIdPreviousFrame;
 }
 
+// This is called by ItemAdd().
+// Code not using ItemAdd() may need to call this manually otherwise ActiveId will be cleared. In IMGUI_VERSION_NUM < 18717 this was called by GetID().
 void ImGui::KeepAliveID(ImGuiID id)
 {
     ImGuiContext& g = *GImGui;
@@ -5625,6 +5623,7 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
         if (resize_rect.Min.x > resize_rect.Max.x) ImSwap(resize_rect.Min.x, resize_rect.Max.x);
         if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y);
         ImGuiID resize_grip_id = window->GetID(resize_grip_n); // == GetWindowResizeCornerID()
+        KeepAliveID(resize_grip_id);
         ButtonBehavior(resize_rect, resize_grip_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
         //GetForegroundDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
         if (hovered || held)
@@ -5660,6 +5659,7 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
         bool hovered, held;
         ImRect border_rect = GetResizeBorderRect(window, border_n, grip_hover_inner_size, WINDOWS_HOVER_PADDING);
         ImGuiID border_id = window->GetID(border_n + 4); // == GetWindowResizeBorderID()
+        KeepAliveID(border_id);
         ButtonBehavior(border_rect, border_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
         //GetForegroundDrawLists(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255));
         if ((hovered && g.HoveredIdTimer > WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER) || held)
@@ -8282,6 +8282,8 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGu
     // Directional navigation processing
     if (id != 0)
     {
+        KeepAliveID(id);
+
         // Runs prior to clipping early-out
         //  (a) So that NavInitRequest can be honored, for newly opened windows to select a default widget
         //  (b) So that we can scroll up/down past clipped items. This adds a small O(N) cost to regular navigation requests
@@ -11046,6 +11048,7 @@ bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
             // We don't need to maintain/call ClearActiveID() as releasing the button will early out this function and trigger !ActiveIdIsAlive.
             // Rely on keeping other window->LastItemXXX fields intact.
             source_id = g.LastItemData.ID = window->GetIDFromRectangle(g.LastItemData.Rect);
+            KeepAliveID(source_id);
             bool is_hovered = ItemHoverable(g.LastItemData.Rect, source_id);
             if (is_hovered && g.IO.MouseClicked[mouse_button])
             {
@@ -11212,7 +11215,10 @@ bool ImGui::BeginDragDropTarget()
     const ImRect& display_rect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) ? g.LastItemData.DisplayRect : g.LastItemData.Rect;
     ImGuiID id = g.LastItemData.ID;
     if (id == 0)
+    {
         id = window->GetIDFromRectangle(display_rect);
+        KeepAliveID(id);
+    }
     if (g.DragDropPayload.SourceId == id)
         return false;
 

+ 1 - 1
imgui.h

@@ -65,7 +65,7 @@ Index of this file:
 // Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
 #define IMGUI_VERSION               "1.88 WIP"
-#define IMGUI_VERSION_NUM           18716
+#define IMGUI_VERSION_NUM           18717
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
 #define IMGUI_HAS_TABLE