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Backends: SDL2, SDL3: maximum room for sanitizer to not be zealous.

ocornut 3 månader sedan
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9361c35176
2 ändrade filer med 2 tillägg och 2 borttagningar
  1. 1 1
      backends/imgui_impl_sdl2.cpp
  2. 1 1
      backends/imgui_impl_sdl3.cpp

+ 1 - 1
backends/imgui_impl_sdl2.cpp

@@ -136,7 +136,7 @@ struct ImGui_ImplSDL2_Data
     SDL_Renderer*           Renderer;
     SDL_Renderer*           Renderer;
     Uint64                  Time;
     Uint64                  Time;
     char*                   ClipboardTextData;
     char*                   ClipboardTextData;
-    char                    BackendPlatformName[40];
+    char                    BackendPlatformName[48];
 
 
     // Mouse handling
     // Mouse handling
     Uint32                  MouseWindowID;
     Uint32                  MouseWindowID;

+ 1 - 1
backends/imgui_impl_sdl3.cpp

@@ -102,7 +102,7 @@ struct ImGui_ImplSDL3_Data
     SDL_Renderer*           Renderer;
     SDL_Renderer*           Renderer;
     Uint64                  Time;
     Uint64                  Time;
     char*                   ClipboardTextData;
     char*                   ClipboardTextData;
-    char                    BackendPlatformName[40];
+    char                    BackendPlatformName[48];
 
 
     // IME handling
     // IME handling
     SDL_Window*             ImeWindow;
     SDL_Window*             ImeWindow;