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@@ -4001,13 +4001,21 @@ bool ImGui::IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flag
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static inline float CalcDelayFromHoveredFlags(ImGuiHoveredFlags flags)
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{
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ImGuiContext& g = *GImGui;
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- if (flags & ImGuiHoveredFlags_DelayShort)
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- return g.Style.HoverDelayShort;
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if (flags & ImGuiHoveredFlags_DelayNormal)
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return g.Style.HoverDelayNormal;
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+ if (flags & ImGuiHoveredFlags_DelayShort)
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+ return g.Style.HoverDelayShort;
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return 0.0f;
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}
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+static ImGuiHoveredFlags ApplyHoverFlagsForTooltip(ImGuiHoveredFlags user_flags, ImGuiHoveredFlags shared_flags)
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+{
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+ // Allow instance flags to override shared flags
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+ if (user_flags & (ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal))
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+ shared_flags &= ~(ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal);
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+ return user_flags | shared_flags;
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+}
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+
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// This is roughly matching the behavior of internal-facing ItemHoverable()
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// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered()
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// - this should work even for non-interactive items that have no ID, so we cannot use LastItemId
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@@ -4025,7 +4033,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
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return false;
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if (flags & ImGuiHoveredFlags_ForTooltip)
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- flags |= g.Style.HoverFlagsForTooltipNav;
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+ flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipNav);
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}
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else
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{
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@@ -4035,7 +4043,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
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return false;
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if (flags & ImGuiHoveredFlags_ForTooltip)
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- flags |= g.Style.HoverFlagsForTooltipMouse;
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+ flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse);
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IM_ASSERT((flags & (ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_NoPopupHierarchy)) == 0); // Flags not supported by this function
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@@ -5423,7 +5431,6 @@ bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, b
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// Size
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const ImVec2 content_avail = GetContentRegionAvail();
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ImVec2 size = ImTrunc(size_arg);
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- const int auto_fit_axises = ((size.x == 0.0f) ? (1 << ImGuiAxis_X) : 0x00) | ((size.y == 0.0f) ? (1 << ImGuiAxis_Y) : 0x00);
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if (size.x <= 0.0f)
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size.x = ImMax(content_avail.x + size.x, 4.0f); // Arbitrary minimum child size (0.0f causing too many issues)
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if (size.y <= 0.0f)
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@@ -7371,7 +7378,7 @@ bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
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// for different windows of the hierarchy. Possibly need a Hash(Current+Flags) ==> (Timer) cache.
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// We can implement this for _Stationary because the data is linked to HoveredWindow rather than CurrentWindow.
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if (flags & ImGuiHoveredFlags_ForTooltip)
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- flags |= g.Style.HoverFlagsForTooltipMouse;
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+ flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse);
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if ((flags & ImGuiHoveredFlags_Stationary) != 0 && g.HoverWindowUnlockedStationaryId != ref_window->ID)
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return false;
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