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@@ -129,6 +129,7 @@
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Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
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Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
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+ - 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now.
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- 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior
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- 2015/02/08 (1.31) - renamed GetTextLineSpacing() to GetTextLineHeightWithSpacing()
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- 2015/02/01 (1.31) - removed IO.MemReallocFn (unused)
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@@ -5223,27 +5224,44 @@ void ImGuiTextEditCallbackData::InsertChars(int pos, const char* new_text, const
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SelectionStart = SelectionEnd = CursorPos;
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}
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-static bool InputTextFilterCharacter(ImWchar c, ImGuiInputTextFlags flags)
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+// Return false to discard a character.
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+static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data)
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{
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+ unsigned int c = *p_char;
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+
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if (c < 128 && c != ' ' && !isprint((int)(c & 0xFF)))
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- return true;
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+ return false;
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if (c >= 0xE000 && c <= 0xF8FF) // Filter private Unicode range. I don't imagine anybody would want to input them. GLFW on OSX seems to send private characters for special keys like arrow keys.
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- return true;
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+ return false;
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if (flags & ImGuiInputTextFlags_CharsDecimal)
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if (!(c >= '0' && c <= '9') && (c != '.') && (c != '-') && (c != '+') && (c != '*') && (c != '/'))
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- return true;
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+ return false;
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if (flags & ImGuiInputTextFlags_CharsHexadecimal)
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if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F'))
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- return true;
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+ return false;
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- return false;
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+ if (flags & ImGuiInputTextFlags_CallbackCharFilter)
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+ {
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+ ImGuiTextEditCallbackData callback_data;
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+ memset(&callback_data, 0, sizeof(ImGuiTextEditCallbackData));
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+ callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter;
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+ callback_data.EventChar = c;
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+ callback_data.Flags = flags;
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+ callback_data.UserData = user_data;
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+ callback(&callback_data);
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+ *p_char = callback_data.EventChar;
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+ if (!callback_data.EventChar)
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+ return false;
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+ }
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+
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+ return true;
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}
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// Edit a string of text
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-bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, void (*callback)(ImGuiTextEditCallbackData*), void* user_data)
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+bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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@@ -5344,13 +5362,13 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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// Process text input (before we check for Return because using some IME will effectively send a Return?)
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for (int n = 0; n < IM_ARRAYSIZE(g.IO.InputCharacters) && g.IO.InputCharacters[n]; n++)
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{
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- const ImWchar c = g.IO.InputCharacters[n];
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+ unsigned int c = (unsigned int)g.IO.InputCharacters[n];
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if (c)
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{
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// Insert character if they pass filtering
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- if (InputTextFilterCharacter(c, flags))
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+ if (!InputTextFilterCharacter(&c, flags, callback, user_data))
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continue;
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- edit_state.OnKeyPressed(c);
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+ edit_state.OnKeyPressed((int)c);
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}
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}
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@@ -5407,7 +5425,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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break;
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if (c >= 0x10000)
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continue;
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- if (InputTextFilterCharacter((ImWchar)c, flags))
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+ if (!InputTextFilterCharacter(&c, flags, callback, user_data))
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continue;
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clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
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}
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@@ -5442,17 +5460,28 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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IM_ASSERT(callback != NULL);
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// The reason we specify the usage semantic (Completion/History) is that Completion needs to disable keyboard TABBING at the moment.
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+ ImGuiInputTextFlags event_flag = 0;
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ImGuiKey event_key = ImGuiKey_COUNT;
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if ((flags & ImGuiInputTextFlags_CallbackCompletion) != 0 && IsKeyPressedMap(ImGuiKey_Tab))
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+ {
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+ event_flag = ImGuiInputTextFlags_CallbackCompletion;
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event_key = ImGuiKey_Tab;
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+ }
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else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressedMap(ImGuiKey_UpArrow))
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+ {
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+ event_flag = ImGuiInputTextFlags_CallbackHistory;
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event_key = ImGuiKey_UpArrow;
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+ }
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else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressedMap(ImGuiKey_DownArrow))
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+ {
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+ event_flag = ImGuiInputTextFlags_CallbackHistory;
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event_key = ImGuiKey_DownArrow;
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+ }
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if (event_key != ImGuiKey_COUNT || (flags & ImGuiInputTextFlags_CallbackAlways) != 0)
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{
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ImGuiTextEditCallbackData callback_data;
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+ callback_data.EventFlag = event_flag;
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callback_data.EventKey = event_key;
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callback_data.Buf = text_tmp_utf8;
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callback_data.BufSize = edit_state.BufSize;
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@@ -8313,6 +8342,33 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::TreePop();
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}
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+ if (ImGui::TreeNode("Filtered Text Input"))
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+ {
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+ static char buf1[64] = ""; ImGui::InputText("default", buf1, 64);
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+ static char buf2[64] = ""; ImGui::InputText("decimal", buf2, 64, ImGuiInputTextFlags_CharsDecimal);
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+ static char buf3[64] = ""; ImGui::InputText("hexadecimal", buf3, 64, ImGuiInputTextFlags_CharsHexadecimal);
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+ struct TextFilters
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+ {
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+ static int FilterAZ(ImGuiTextEditCallbackData* data)
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+ {
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+ const ImWchar c = data->EventChar;
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+ if (!((c >= 'a' && c <= 'z') || c >= 'A' && c <= 'Z'))
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+ data->EventChar = 0;
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+ return 0;
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+ }
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+ static int FilterUppercase(ImGuiTextEditCallbackData* data)
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+ {
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+ const ImWchar c = data->EventChar;
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+ if (c >= 'a' && c <= 'z')
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+ data->EventChar += 'A'-'a';
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+ return 0;
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+ }
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+ };
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+ static char buf4[64] = ""; ImGui::InputText("a-z only", buf4, 64, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterAZ);
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+ static char buf5[64] = ""; ImGui::InputText("uppercase", buf5, 64, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterUppercase);
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+ ImGui::TreePop();
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+ }
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+
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static bool check = true;
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ImGui::Checkbox("checkbox", &check);
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@@ -8967,18 +9023,18 @@ struct ExampleAppConsole
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}
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}
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- static void TextEditCallbackStub(ImGuiTextEditCallbackData* data)
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+ static int TextEditCallbackStub(ImGuiTextEditCallbackData* data)
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{
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ExampleAppConsole* console = (ExampleAppConsole*)data->UserData;
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- console->TextEditCallback(data);
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+ return console->TextEditCallback(data);
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}
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- void TextEditCallback(ImGuiTextEditCallbackData* data)
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+ int TextEditCallback(ImGuiTextEditCallbackData* data)
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{
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//AddLog("cursor: %d, selection: %d-%d", data->CursorPos, data->SelectionStart, data->SelectionEnd);
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- switch (data->EventKey)
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+ switch (data->EventFlag)
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{
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- case ImGuiKey_Tab:
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+ case ImGuiInputTextFlags_CallbackCompletion:
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{
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// Example of TEXT COMPLETION
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@@ -9043,8 +9099,7 @@ struct ExampleAppConsole
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break;
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}
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- case ImGuiKey_UpArrow:
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- case ImGuiKey_DownArrow:
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+ case ImGuiInputTextFlags_CallbackHistory:
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{
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// Example of HISTORY
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const int prev_history_pos = HistoryPos;
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@@ -9071,6 +9126,7 @@ struct ExampleAppConsole
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}
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}
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}
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+ return 0;
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}
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};
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