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ocornut 10 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      imgui.cpp

+ 1 - 1
imgui.cpp

@@ -146,7 +146,7 @@
               (1.30) - added texture identifier in ImDrawCmd passed to your render function (we can now render images). make sure to set io.Fonts->TexID.
               (1.30) - removed IO.PixelCenterOffset (unnecessary, can be handled in user projection matrix)
  - 2014/12/10 (1.18) - removed SetNewWindowDefaultPos() in favor of new generic API SetNextWindowPos(pos, ImGuiSetCondition_FirstUseEver)
- - 2014/11/28 (1.17) - moved IO.Font*** options to inside the IO.Font-> structure.
+ - 2014/11/28 (1.17) - moved IO.Font*** options to inside the IO.Font-> structure (FontYOffset, FontTexUvForWhite, FontBaseScale, FontFallbackGlyph)
  - 2014/11/26 (1.17) - reworked syntax of IMGUI_ONCE_UPON_A_FRAME helper macro to increase compiler compatibility
  - 2014/11/07 (1.15) - renamed IsHovered() to IsItemHovered()
  - 2014/10/02 (1.14) - renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL and imgui_user.cpp to imgui_user.inl (more IDE friendly)