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Backends: SDL3: Removed unnecessary #ifdef.

ocornut 2 năm trước cách đây
mục cha
commit
95412ad3a5
1 tập tin đã thay đổi với 0 bổ sung4 xóa
  1. 0 4
      backends/imgui_impl_sdl3.cpp

+ 0 - 4
backends/imgui_impl_sdl3.cpp

@@ -384,14 +384,10 @@ static bool ImGui_ImplSDL3_Init(SDL_Window* window, SDL_Renderer* renderer, void
     // (This is unfortunately a global SDL setting, so enabling it might have a side-effect on your application.
     // It is unlikely to make a difference, but if your app absolutely needs to ignore the initial on-focus click:
     // you can ignore SDL_MOUSEBUTTONDOWN events coming right after a SDL_WINDOWEVENT_FOCUS_GAINED)
-#ifdef SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
     SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1");
-#endif
 
     // From 2.0.22: Disable auto-capture, this is preventing drag and drop across multiple windows (see #5710)
-#ifdef SDL_HINT_MOUSE_AUTO_CAPTURE
     SDL_SetHint(SDL_HINT_MOUSE_AUTO_CAPTURE, "0");
-#endif
 
     // Update monitors
     ImGui_ImplSDL3_UpdateMonitors();