Forráskód Böngészése

Examples: Tweaks formatting.

omar 7 éve
szülő
commit
955d86199f
2 módosított fájl, 28 hozzáadás és 32 törlés
  1. 14 16
      examples/directx10_example/main.cpp
  2. 14 16
      examples/directx11_example/main.cpp

+ 14 - 16
examples/directx10_example/main.cpp

@@ -39,22 +39,20 @@ HRESULT CreateDeviceD3D(HWND hWnd)
 {
     // Setup swap chain
     DXGI_SWAP_CHAIN_DESC sd;
-    {
-        ZeroMemory(&sd, sizeof(sd));
-        sd.BufferCount = 2;
-        sd.BufferDesc.Width = 0;
-        sd.BufferDesc.Height = 0;
-        sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
-        sd.BufferDesc.RefreshRate.Numerator = 60;
-        sd.BufferDesc.RefreshRate.Denominator = 1;
-        sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
-        sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
-        sd.OutputWindow = hWnd;
-        sd.SampleDesc.Count = 1;
-        sd.SampleDesc.Quality = 0;
-        sd.Windowed = TRUE;
-        sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
-    }
+    ZeroMemory(&sd, sizeof(sd));
+    sd.BufferCount = 2;
+    sd.BufferDesc.Width = 0;
+    sd.BufferDesc.Height = 0;
+    sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+    sd.BufferDesc.RefreshRate.Numerator = 60;
+    sd.BufferDesc.RefreshRate.Denominator = 1;
+    sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
+    sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+    sd.OutputWindow = hWnd;
+    sd.SampleDesc.Count = 1;
+    sd.SampleDesc.Quality = 0;
+    sd.Windowed = TRUE;
+    sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
 
     UINT createDeviceFlags = 0;
     //createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;

+ 14 - 16
examples/directx11_example/main.cpp

@@ -39,22 +39,20 @@ HRESULT CreateDeviceD3D(HWND hWnd)
 {
     // Setup swap chain
     DXGI_SWAP_CHAIN_DESC sd;
-    {
-        ZeroMemory(&sd, sizeof(sd));
-        sd.BufferCount = 2;
-        sd.BufferDesc.Width = 0;
-        sd.BufferDesc.Height = 0;
-        sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
-        sd.BufferDesc.RefreshRate.Numerator = 60;
-        sd.BufferDesc.RefreshRate.Denominator = 1;
-        sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
-        sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
-        sd.OutputWindow = hWnd;
-        sd.SampleDesc.Count = 1;
-        sd.SampleDesc.Quality = 0;
-        sd.Windowed = TRUE;
-        sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
-    }
+    ZeroMemory(&sd, sizeof(sd));
+    sd.BufferCount = 2;
+    sd.BufferDesc.Width = 0;
+    sd.BufferDesc.Height = 0;
+    sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+    sd.BufferDesc.RefreshRate.Numerator = 60;
+    sd.BufferDesc.RefreshRate.Denominator = 1;
+    sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
+    sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+    sd.OutputWindow = hWnd;
+    sd.SampleDesc.Count = 1;
+    sd.SampleDesc.Quality = 0;
+    sd.Windowed = TRUE;
+    sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
 
     UINT createDeviceFlags = 0;
     //createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;