Browse Source

Version 1.91.9

ocornut 4 months ago
parent
commit
97428e8ac9
8 changed files with 16 additions and 13 deletions
  1. 7 4
      docs/CHANGELOG.txt
  2. 1 1
      imgui.cpp
  3. 3 3
      imgui.h
  4. 1 1
      imgui_demo.cpp
  5. 1 1
      imgui_draw.cpp
  6. 1 1
      imgui_internal.h
  7. 1 1
      imgui_tables.cpp
  8. 1 1
      imgui_widgets.cpp

+ 7 - 4
docs/CHANGELOG.txt

@@ -36,9 +36,11 @@ HOW TO UPDATE?
 - Please report any issue!
 
 -----------------------------------------------------------------------
- VERSION 1.91.9 WIP (In Progress)
+ VERSION 1.91.9 (Released 2025-03-14)
 -----------------------------------------------------------------------
 
+Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.91.9
+
 Breaking changes:
 
 - Image: removed 'tint_col' and 'border_col' parameter from Image() function. (#8131, #8238)
@@ -72,7 +74,7 @@ Other changes:
   RadioButton(), Selectable(). Regression from 2025/01/13. (#8370)
 - Windows: Fixed an issue where BeginChild() inside a collapsed Begin()
   wouldn't inherit the SkipItems flag, resulting in missing coarse clipping
-  opportunity for code not checking the BeginChild() return value.
+  opportunities for code not checking the BeginChild() return value.
 - Windows, Style: Added style.WindowBorderHoverPadding setting to configure
   inner/outer padding applied to hit-testing of windows borders and detection
   of hovered window.
@@ -141,7 +143,7 @@ Other changes:
     ImGuiKey_Slash, ImGuiKey_Semicolon, ImGuiKey_Equal, ImGuiKey_LeftBracket, ImGuiKey_RightBracket,
     ImGuiKey_Backslash, ImGuiKey_GraveAccent, and newly introduced ImGuiKey_Oem102.
   - This is NOT affecting characters used the text inputs.
-  - Fixes many cases of keys not emitting a ImGuiKey value with certain keyboad layouts.
+  - Fixes many cases of keys not emitting a ImGuiKey value with certain keyboard layouts.
   - Makes emitted ImGuiKey values more consistent regardless of keyboard mapping,
     but you may be getting different values as before.
   - Win32, SDL2, SDL3: Use scancodes for OEM keys.
@@ -155,7 +157,8 @@ Other changes:
 - Backends: SDL2, SDL3: Avoid calling SDL_GetGlobalMouseState() when mouse is in
   relative mode. (#8425, #8407) [@TheMode]
 - Backends: SDL2, SDL3: Only start SDL_CaptureMouse() when mouse is being dragged,
-  to mitigate issues with e.g. Linux debuggers not claiming capture back. (#6410, #3650)
+  to mitigate issues with e.g. Linux debuggers not claiming capture back on debug
+  break. (#6410, #3650)
 - Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend
   from e.g. other DLL boundaries. (#8406)
 - Backends: DirectX12: Fixed an issue where pre-1.91.5 legacy ImGui_ImplDX12_Init()

+ 1 - 1
imgui.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (main code and documentation)
 
 // Help:

+ 3 - 3
imgui.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (headers)
 
 // Help:
@@ -28,8 +28,8 @@
 
 // Library Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
-#define IMGUI_VERSION       "1.91.9 WIP"
-#define IMGUI_VERSION_NUM   19188
+#define IMGUI_VERSION       "1.91.9"
+#define IMGUI_VERSION_NUM   19190
 #define IMGUI_HAS_TABLE
 
 /*

+ 1 - 1
imgui_demo.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (demo code)
 
 // Help:

+ 1 - 1
imgui_draw.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (drawing and font code)
 
 /*

+ 1 - 1
imgui_internal.h

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (internal structures/api)
 
 // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.

+ 1 - 1
imgui_tables.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (tables and columns code)
 
 /*

+ 1 - 1
imgui_widgets.cpp

@@ -1,4 +1,4 @@
-// dear imgui, v1.91.9 WIP
+// dear imgui, v1.91.9
 // (widgets code)
 
 /*