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@@ -1022,14 +1022,25 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (ImGui::TreeNode("Data Types"))
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{
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- // The DragScalar, InputScalar, SliderScalar functions allow manipulating most common data types: signed/unsigned int/long long and float/double
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- // To avoid polluting the public API with all possible combinations, we use the ImGuiDataType enum to pass the type, and argument-by-values are turned into argument-by-address.
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+ // The DragScalar/InputScalar/SliderScalar functions allow various data types: signed/unsigned int/long long and float/double
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+ // To avoid polluting the public API with all possible combinations, we use the ImGuiDataType enum to pass the type,
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+ // and passing all arguments by address.
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// This is the reason the test code below creates local variables to hold "zero" "one" etc. for each types.
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- // In practice, if you frequently use a given type that is not covered by the normal API entry points, you may want to wrap it yourself inside a 1 line function
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- // which can take typed values argument instead of void*, and then pass their address to the generic function. For example:
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- // bool SliderU64(const char *label, u64* value, u64 min = 0, u64 max = 0, const char* format = "%lld") { return SliderScalar(label, ImGuiDataType_U64, value, &min, &max, format); }
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- // Below are helper variables we can take the address of to work-around this:
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+ // In practice, if you frequently use a given type that is not covered by the normal API entry points, you can wrap it
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+ // yourself inside a 1 line function which can take typed argument as value instead of void*, and then pass their address
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+ // to the generic function. For example:
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+ // bool MySliderU64(const char *label, u64* value, u64 min = 0, u64 max = 0, const char* format = "%lld")
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+ // {
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+ // return SliderScalar(label, ImGuiDataType_U64, value, &min, &max, format);
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+ // }
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+
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+ // Limits (as helper variables that we can take the address of)
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// Note that the SliderScalar function has a maximum usable range of half the natural type maximum, hence the /2 below.
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+ #ifndef LLONG_MIN
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+ ImS64 LLONG_MIN = -9223372036854775807LL - 1;
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+ ImS64 LLONG_MAX = 9223372036854775807LL;
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+ ImU64 ULLONG_MAX = (2ULL * 9223372036854775807LL + 1);
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+ #endif
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const ImS32 s32_zero = 0, s32_one = 1, s32_fifty = 50, s32_min = INT_MIN/2, s32_max = INT_MAX/2, s32_hi_a = INT_MAX/2 - 100, s32_hi_b = INT_MAX/2;
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const ImU32 u32_zero = 0, u32_one = 1, u32_fifty = 50, u32_min = 0, u32_max = UINT_MAX/2, u32_hi_a = UINT_MAX/2 - 100, u32_hi_b = UINT_MAX/2;
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const ImS64 s64_zero = 0, s64_one = 1, s64_fifty = 50, s64_min = LLONG_MIN/2, s64_max = LLONG_MAX/2, s64_hi_a = LLONG_MAX/2 - 100, s64_hi_b = LLONG_MAX/2;
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