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TestEngine: Added PushID() hooks.

omar пре 5 година
родитељ
комит
9f9ff84ba1
3 измењених фајлова са 43 додато и 10 уклоњено
  1. 24 9
      imgui.cpp
  2. 16 0
      imgui_internal.h
  3. 3 1
      imgui_widgets.cpp

+ 24 - 9
imgui.cpp

@@ -6597,6 +6597,7 @@ void ImGui::PushFocusScope(ImGuiID id)
     ImGuiWindow* window = g.CurrentWindow;
     window->IDStack.push_back(window->DC.NavFocusScopeIdCurrent);
     window->DC.NavFocusScopeIdCurrent = id;
+    IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_ID, NULL);
 }
 
 void ImGui::PopFocusScope()
@@ -6648,33 +6649,47 @@ ImGuiStorage* ImGui::GetStateStorage()
 
 void ImGui::PushID(const char* str_id)
 {
-    ImGuiWindow* window = GImGui->CurrentWindow;
-    window->IDStack.push_back(window->GetIDNoKeepAlive(str_id));
+    ImGuiContext& g = *GImGui;
+    ImGuiWindow* window = g.CurrentWindow;
+    ImGuiID id = window->GetIDNoKeepAlive(str_id);
+    window->IDStack.push_back(id);
+    IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_String, str_id);
 }
 
 void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
 {
-    ImGuiWindow* window = GImGui->CurrentWindow;
-    window->IDStack.push_back(window->GetIDNoKeepAlive(str_id_begin, str_id_end));
+    ImGuiContext& g = *GImGui;
+    ImGuiWindow* window = g.CurrentWindow;
+    ImGuiID id = window->GetIDNoKeepAlive(str_id_begin, str_id_end);
+    window->IDStack.push_back(id);
+    IMGUI_TEST_ENGINE_PUSH_ID2(id, ImGuiDataType_String, str_id_begin, str_id_end);
 }
 
 void ImGui::PushID(const void* ptr_id)
 {
-    ImGuiWindow* window = GImGui->CurrentWindow;
-    window->IDStack.push_back(window->GetIDNoKeepAlive(ptr_id));
+    ImGuiContext& g = *GImGui;
+    ImGuiWindow* window = g.CurrentWindow;
+    ImGuiID id = window->GetIDNoKeepAlive(ptr_id);
+    window->IDStack.push_back(id);
+    IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_Pointer, ptr_id);
 }
 
 void ImGui::PushID(int int_id)
 {
-    ImGuiWindow* window = GImGui->CurrentWindow;
-    window->IDStack.push_back(window->GetIDNoKeepAlive(int_id));
+    ImGuiContext& g = *GImGui;
+    ImGuiWindow* window = g.CurrentWindow;
+    ImGuiID id = window->GetIDNoKeepAlive(int_id);
+    window->IDStack.push_back(id);
+    IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_S32, (intptr_t)int_id);
 }
 
 // Push a given id value ignoring the ID stack as a seed.
 void ImGui::PushOverrideID(ImGuiID id)
 {
-    ImGuiWindow* window = GImGui->CurrentWindow;
+    ImGuiContext& g = *GImGui;
+    ImGuiWindow* window = g.CurrentWindow;
     window->IDStack.push_back(id);
+    IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_ID, NULL);
 }
 
 void ImGui::PopID()

+ 16 - 0
imgui_internal.h

@@ -723,6 +723,14 @@ struct ImGuiDataTypeInfo
     const char* ScanFmt;        // Default scanf format for the type
 };
 
+// Extend ImGuiDataType_
+enum ImGuiDataTypePrivate_
+{
+    ImGuiDataType_String = ImGuiDataType_COUNT + 1,
+    ImGuiDataType_Pointer,
+    ImGuiDataType_ID
+};
+
 // Stacked color modifier, backup of modified data so we can restore it
 struct ImGuiColorMod
 {
@@ -1035,6 +1043,7 @@ struct ImGuiContext
     bool                    WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
     bool                    WithinEndChild;                     // Set within EndChild()
     bool                    TestEngineHookItems;                // Will call test engine hooks ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
+    ImGuiID                 TestEngineHookPushId;
     void*                   TestEngine;                         // Test engine user data
 
     // Windows state
@@ -1244,6 +1253,7 @@ struct ImGuiContext
         FrameCountEnded = FrameCountRendered = -1;
         WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
         TestEngineHookItems = false;
+        TestEngineHookPushId = 0;
         TestEngine = NULL;
 
         WindowsActiveCount = 0;
@@ -1941,14 +1951,20 @@ extern void                 ImGuiTestEngineHook_PreNewFrame(ImGuiContext* ctx);
 extern void                 ImGuiTestEngineHook_PostNewFrame(ImGuiContext* ctx);
 extern void                 ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
 extern void                 ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
+extern void                 ImGuiTestEngineHook_PushID(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id);
+extern void                 ImGuiTestEngineHook_PushID(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id, const void* data_id_end);
 extern void                 ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...);
 #define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID)                 if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _BB, _ID)               // Register item bounding box
 #define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS)      if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS)   // Register item label and status flags (optional)
 #define IMGUI_TEST_ENGINE_LOG(_FMT,...)                     if (g.TestEngineHookItems) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__)          // Custom log entry from user land into test log
+#define IMGUI_TEST_ENGINE_PUSH_ID(_ID,_TYPE,_DATA)          if (g.TestEngineHookPushId == id) ImGuiTestEngineHook_PushID(&g, _TYPE, _ID, (const void*)(_DATA));
+#define IMGUI_TEST_ENGINE_PUSH_ID2(_ID,_TYPE,_DATA,_DATA2)  if (g.TestEngineHookPushId == id) ImGuiTestEngineHook_PushID(&g, _TYPE, _ID, (const void*)(_DATA), (const void*)(_DATA2));
 #else
 #define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID)                 do { } while (0)
 #define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS)      do { } while (0)
 #define IMGUI_TEST_ENGINE_LOG(_FMT,...)                     do { } while (0)
+#define IMGUI_TEST_ENGINE_PUSH_ID(_ID,_TYPE,_DATA)          do { } while (0)
+#define IMGUI_TEST_ENGINE_PUSH_ID2(_ID,_TYPE,_DATA,_DATA2)  do { } while (0)
 #endif
 
 #if defined(__clang__)

+ 3 - 1
imgui_widgets.cpp

@@ -5493,10 +5493,12 @@ void ImGui::TreePush(const void* ptr_id)
 
 void ImGui::TreePushOverrideID(ImGuiID id)
 {
-    ImGuiWindow* window = GetCurrentWindow();
+    ImGuiContext& g = *GImGui;
+    ImGuiWindow* window = g.CurrentWindow;
     Indent();
     window->DC.TreeDepth++;
     window->IDStack.push_back(id);
+    IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_ID, NULL);
 }
 
 void ImGui::TreePop()