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Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854)

Martin Ejdestig 1 year ago
parent
commit
a18fb406ac

+ 1 - 1
backends/imgui_impl_vulkan.h

@@ -55,7 +55,7 @@
 
 // Vulkan includes
 #ifdef IMGUI_IMPL_VULKAN_USE_VOLK
-#include <Volk/volk.h>
+#include <volk.h>
 #else
 #include <vulkan/vulkan.h>
 #endif

+ 3 - 1
docs/CHANGELOG.txt

@@ -80,10 +80,12 @@ Other changes:
 - Drag and Drop: Fixes an issue when elapsing payload would be based on last payload
   frame instead of last drag source frame, which makes a difference if not resubmitting
   payload every frame. (#143)
+- Backends: SDL3: Update for API removal of keysym field in SDL_KeyboardEvent. (#7728)
+- Backends: Vulkan: Remove Volk/ from volk.h #include directives. (#7722, #6582, #4854)
+  [@martin-ejdestig]
 - Examples: GLFW+Vulkan, SDL+Vulkan: handle swap chain resize even without Vulkan
   returning VK_SUBOPTIMAL_KHR, which doesn't seem to happen on Wayland. (#7671)
   [@AndreiNego, @ocornut]
-- Backends: SDL3: Update for API removal of keysym field in SDL_KeyboardEvent. (#7728)
 
 
 -----------------------------------------------------------------------

+ 1 - 1
examples/example_glfw_vulkan/main.cpp

@@ -25,7 +25,7 @@
 // Volk headers
 #ifdef IMGUI_IMPL_VULKAN_USE_VOLK
 #define VOLK_IMPLEMENTATION
-#include <Volk/volk.h>
+#include <volk.h>
 #endif
 
 // [Win32] Our example includes a copy of glfw3.lib pre-compiled with VS2010 to maximize ease of testing and compatibility with old VS compilers.

+ 1 - 1
examples/example_sdl2_vulkan/main.cpp

@@ -24,7 +24,7 @@
 // Volk headers
 #ifdef IMGUI_IMPL_VULKAN_USE_VOLK
 #define VOLK_IMPLEMENTATION
-#include <Volk/volk.h>
+#include <volk.h>
 #endif
 
 //#define APP_USE_UNLIMITED_FRAME_RATE