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@@ -1286,15 +1286,6 @@ struct ImFontAtlas
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// ImFontAtlas automatically loads a default embedded font for you when you call GetTexDataAsAlpha8() or GetTexDataAsRGBA32().
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struct ImFont
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{
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- // Members: Settings
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- float FontSize; // <user set> // Height of characters, set during loading (don't change after loading)
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- float Scale; // = 1.0f // Base font scale, multiplied by the per-window font scale which you can adjust with SetFontScale()
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- ImVec2 DisplayOffset; // = (0.0f,1.0f) // Offset font rendering by xx pixels
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- ImWchar FallbackChar; // = '?' // Replacement glyph if one isn't found. Only set via SetFallbackChar()
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- ImFontConfig* ConfigData; // // Pointer within ImFontAtlas->ConfigData
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- int ConfigDataCount; //
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-
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- // Members: Runtime data
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struct Glyph
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{
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ImWchar Codepoint;
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@@ -1302,13 +1293,23 @@ struct ImFont
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float X0, Y0, X1, Y1;
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float U0, V0, U1, V1; // Texture coordinates
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};
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- float Ascent, Descent; // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
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- ImFontAtlas* ContainerAtlas; // What we has been loaded into
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- ImVector<Glyph> Glyphs;
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+
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+ // Members: Hot ~62/78 bytes
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+ float FontSize; // <user set> // Height of characters, set during loading (don't change after loading)
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+ float Scale; // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetFontScale()
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+ ImVec2 DisplayOffset; // = (0.f,1.f) // Offset font rendering by xx pixels
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+ ImVector<Glyph> Glyphs; // // All glyphs.
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+ ImVector<float> IndexXAdvance; // // Sparse. Glyphs->XAdvance in a directly indexable way (more cache-friendly, for CalcTextSize functions which are often bottleneck in large UI).
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+ ImVector<int> IndexLookup; // // Sparse. Index glyphs by Unicode code-point.
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const Glyph* FallbackGlyph; // == FindGlyph(FontFallbackChar)
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- float FallbackXAdvance; //
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- ImVector<float> IndexXAdvance; // Sparse. Glyphs->XAdvance directly indexable (more cache-friendly that reading from Glyphs, for CalcTextSize functions which are often bottleneck in large UI)
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- ImVector<int> IndexLookup; // Sparse. Index glyphs by Unicode code-point.
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+ float FallbackXAdvance; // == FallbackGlyph->XAdvance
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+ ImWchar FallbackChar; // = '?' // Replacement glyph if one isn't found. Only set via SetFallbackChar()
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+
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+ // Members: Cold ~18/26 bytes
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+ short ConfigDataCount; // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont.
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+ ImFontConfig* ConfigData; // // Pointer within ContainerAtlas->ConfigData
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+ ImFontAtlas* ContainerAtlas; // // What we has been loaded into
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+ float Ascent, Descent; // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
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// Methods
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IMGUI_API ImFont();
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