|
@@ -5286,6 +5286,27 @@ static void ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settin
|
|
|
window->Collapsed = settings->Collapsed;
|
|
|
}
|
|
|
|
|
|
+static void UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, ImGuiWindowFlags new_flags)
|
|
|
+{
|
|
|
+ ImGuiContext& g = *GImGui;
|
|
|
+ const ImGuiWindowFlags old_flags = window->Flags;
|
|
|
+ const bool child_flag_changed = (new_flags & ImGuiWindowFlags_ChildWindow) != (old_flags & ImGuiWindowFlags_ChildWindow);
|
|
|
+
|
|
|
+ if ((just_created || child_flag_changed) && !(new_flags & ImGuiWindowFlags_ChildWindow))
|
|
|
+ {
|
|
|
+ g.WindowsFocusOrder.push_back(window);
|
|
|
+ window->FocusOrder = (short)(g.WindowsFocusOrder.Size - 1);
|
|
|
+ }
|
|
|
+ else if (child_flag_changed && (new_flags & ImGuiWindowFlags_ChildWindow))
|
|
|
+ {
|
|
|
+ IM_ASSERT(g.WindowsFocusOrder[window->FocusOrder] == window);
|
|
|
+ for (int n = window->FocusOrder + 1; n < g.WindowsFocusOrder.Size; n++)
|
|
|
+ g.WindowsFocusOrder[n]->FocusOrder--;
|
|
|
+ g.WindowsFocusOrder.erase(g.WindowsFocusOrder.Data + window->FocusOrder);
|
|
|
+ window->FocusOrder = -1;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags)
|
|
|
{
|
|
|
ImGuiContext& g = *GImGui;
|
|
@@ -5325,16 +5346,12 @@ static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags)
|
|
|
window->AutoFitOnlyGrows = (window->AutoFitFramesX > 0) || (window->AutoFitFramesY > 0);
|
|
|
}
|
|
|
|
|
|
- if (!(flags & ImGuiWindowFlags_ChildWindow))
|
|
|
- {
|
|
|
- g.WindowsFocusOrder.push_back(window);
|
|
|
- window->FocusOrder = (short)(g.WindowsFocusOrder.Size - 1);
|
|
|
- }
|
|
|
-
|
|
|
if (flags & ImGuiWindowFlags_NoBringToFrontOnFocus)
|
|
|
g.Windows.push_front(window); // Quite slow but rare and only once
|
|
|
else
|
|
|
g.Windows.push_back(window);
|
|
|
+ UpdateWindowInFocusOrderList(window, true, window->Flags);
|
|
|
+
|
|
|
return window;
|
|
|
}
|
|
|
|
|
@@ -5934,6 +5951,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
|
|
const bool window_just_created = (window == NULL);
|
|
|
if (window_just_created)
|
|
|
window = CreateNewWindow(name, flags);
|
|
|
+ else
|
|
|
+ UpdateWindowInFocusOrderList(window, window_just_created, flags);
|
|
|
|
|
|
// Automatically disable manual moving/resizing when NoInputs is set
|
|
|
if ((flags & ImGuiWindowFlags_NoInputs) == ImGuiWindowFlags_NoInputs)
|